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author | Max Horn | 2010-07-17 18:38:42 +0000 |
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committer | Max Horn | 2010-07-17 18:38:42 +0000 |
commit | 1d4c82885ddcc0442671c863eef643aef2dc7dda (patch) | |
tree | aba7524c27208b07bbf2e0e598b3d1b9fd21d769 /engines/tinsel | |
parent | 625af1260b2b6a28b57726564547d740fce35cad (diff) | |
download | scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.tar.gz scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.tar.bz2 scummvm-rg350-1d4c82885ddcc0442671c863eef643aef2dc7dda.zip |
DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
document it.
* Add more doxygen comments
* Cleanup
svn-id: r50963
Diffstat (limited to 'engines/tinsel')
-rw-r--r-- | engines/tinsel/tinsel.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index 195066cac1..6c77a98dda 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -1001,8 +1001,7 @@ Common::Error TinselEngine::run() { uint32 timerVal = 0; while (!shouldQuit()) { assert(_console); - if (_console->isAttached()) - _console->onFrame(); + _console->onFrame(); // Check for time to do next game cycle if ((g_system->getMillis() > timerVal + GAME_FRAME_DELAY)) { |