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authorFilippos Karapetis2013-12-05 03:11:09 +0200
committerFilippos Karapetis2013-12-05 03:12:05 +0200
commit5931df44262289b30af9aaa091808dc8be1fca3c (patch)
treef936071e039113bea815b8b085873b75630a3bce /engines/tinsel
parent5a26fdb61cedbc8b10a39b3d3c4fc497af0d5225 (diff)
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TINSEL: Hopefully fix DW2 on BE systems
This reverts the endianess changes in commit c90d563 which do not work properly in DW2 on BE systems (as GetSceneStruc()'s behavior is different in DW2)
Diffstat (limited to 'engines/tinsel')
-rw-r--r--engines/tinsel/scene.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 043b18b8c5..6b6f4a5cd3 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -130,14 +130,14 @@ const SCENE_STRUC *GetSceneStruc(const byte *pStruc) {
const byte *p = pStruc;
memset(&g_tempStruc, 0, sizeof(SCENE_STRUC));
- g_tempStruc.numEntrance = READ_32(p); p += sizeof(uint32);
- g_tempStruc.numPoly = READ_32(p); p += sizeof(uint32);
- g_tempStruc.numTaggedActor = READ_32(p); p += sizeof(uint32);
- g_tempStruc.defRefer = READ_32(p); p += sizeof(uint32);
- g_tempStruc.hSceneScript = READ_32(p); p += sizeof(uint32);
- g_tempStruc.hEntrance = READ_32(p); p += sizeof(uint32);
- g_tempStruc.hPoly = READ_32(p); p += sizeof(uint32);
- g_tempStruc.hTaggedActor = READ_32(p); p += sizeof(uint32);
+ g_tempStruc.numEntrance = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.numPoly = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.numTaggedActor = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.defRefer = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.hSceneScript = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.hEntrance = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.hPoly = READ_UINT32(p); p += sizeof(uint32);
+ g_tempStruc.hTaggedActor = READ_UINT32(p); p += sizeof(uint32);
return &g_tempStruc;
}
@@ -168,7 +168,7 @@ static void SceneTinselProcess(CORO_PARAM, const void *param) {
assert(_ctx->pInit->hTinselCode); // Must have some code to run
_ctx->pic = InitInterpretContext(GS_SCENE,
- _ctx->pInit->hTinselCode,
+ FROM_32(_ctx->pInit->hTinselCode),
TinselV2 ? _ctx->pInit->event : NOEVENT,
NOPOLY, // No polygon
0, // No actor
@@ -210,7 +210,7 @@ void SendSceneTinselProcess(TINSEL_EVENT event) {
*/
static void LoadScene(SCNHANDLE scene, int entry) {
- int32 i;
+ uint32 i;
TP_INIT init;
const SCENE_STRUC *ss;
const ENTRANCE_STRUC *es;
@@ -239,17 +239,17 @@ static void LoadScene(SCNHANDLE scene, int entry) {
// Music stuff
char *cptr = (char *)FindChunk(scene, CHUNK_MUSIC_FILENAME);
assert(cptr);
- _vm->_pcmMusic->setMusicSceneDetails(ss->hMusicScript, ss->hMusicSegment, cptr);
+ _vm->_pcmMusic->setMusicSceneDetails(FROM_32(ss->hMusicScript), FROM_32(ss->hMusicSegment), cptr);
}
if (entry == NO_ENTRY_NUM) {
// Restoring scene
// Initialize all the polygons for this scene
- InitPolygons(ss->hPoly, ss->numPoly, true);
+ InitPolygons(FROM_32(ss->hPoly), FROM_32(ss->numPoly), true);
// Initialize the actors for this scene
- StartTaggedActors(ss->hTaggedActor, ss->numTaggedActor, false);
+ StartTaggedActors(FROM_32(ss->hTaggedActor), FROM_32(ss->numTaggedActor), false);
if (TinselV2)
// Returning from cutscene
@@ -259,18 +259,18 @@ static void LoadScene(SCNHANDLE scene, int entry) {
// Genuine new scene
// Initialize all the polygons for this scene
- InitPolygons(ss->hPoly, ss->numPoly, false);
+ InitPolygons(FROM_32(ss->hPoly), FROM_32(ss->numPoly), false);
// Initialize the actors for this scene
- StartTaggedActors(ss->hTaggedActor, ss->numTaggedActor, true);
+ StartTaggedActors(FROM_32(ss->hTaggedActor), FROM_32(ss->numTaggedActor), true);
// Run the appropriate entrance code (if any)
- es = (const ENTRANCE_STRUC *)LockMem(ss->hEntrance);
- for (i = 0; i < ss->numEntrance; i++) {
+ es = (const ENTRANCE_STRUC *)LockMem(FROM_32(ss->hEntrance));
+ for (i = 0; i < FROM_32(ss->numEntrance); i++) {
if (FROM_32(es->eNumber) == (uint)entry) {
if (es->hScript) {
init.event = STARTUP;
- init.hTinselCode = FROM_32(es->hScript);
+ init.hTinselCode = es->hScript;
CoroScheduler.createProcess(PID_TCODE, SceneTinselProcess, &init, sizeof(init));
}
@@ -285,7 +285,7 @@ static void LoadScene(SCNHANDLE scene, int entry) {
}
- if (i == ss->numEntrance)
+ if (i == FROM_32(ss->numEntrance))
error("Non-existent scene entry number");
if (ss->hSceneScript) {
@@ -297,10 +297,10 @@ static void LoadScene(SCNHANDLE scene, int entry) {
}
// Default refer type
- SetDefaultRefer(ss->defRefer);
+ SetDefaultRefer(FROM_32(ss->defRefer));
// Scene's processes
- SceneProcesses(ss->numProcess, ss->hProcess);
+ SceneProcesses(FROM_32(ss->numProcess), FROM_32(ss->hProcess));
}