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author | Paul Gilbert | 2016-08-30 22:51:18 -0400 |
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committer | Paul Gilbert | 2016-08-30 22:51:18 -0400 |
commit | d9fb4a2bc5ed99bc46e4d9ced3ef4bafa5dc5740 (patch) | |
tree | e2fe667c916ffa65be6a9023bc3be5b3c05652c9 /engines/titanic/core | |
parent | 46316fdb63c5ce945fbad3434d9078628014097a (diff) | |
download | scummvm-rg350-d9fb4a2bc5ed99bc46e4d9ced3ef4bafa5dc5740.tar.gz scummvm-rg350-d9fb4a2bc5ed99bc46e4d9ced3ef4bafa5dc5740.tar.bz2 scummvm-rg350-d9fb4a2bc5ed99bc46e4d9ced3ef4bafa5dc5740.zip |
TITANIC: Fleshed out CMusicRoom & CMusicHandler setup
Diffstat (limited to 'engines/titanic/core')
-rw-r--r-- | engines/titanic/core/game_object_desc_item.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/core/game_object_desc_item.h | 7 |
2 files changed, 8 insertions, 3 deletions
diff --git a/engines/titanic/core/game_object_desc_item.cpp b/engines/titanic/core/game_object_desc_item.cpp index 409334c9d7..a6ee7e3cf5 100644 --- a/engines/titanic/core/game_object_desc_item.cpp +++ b/engines/titanic/core/game_object_desc_item.cpp @@ -30,7 +30,7 @@ CGameObjectDescItem::CGameObjectDescItem(): CTreeItem() { void CGameObjectDescItem::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); _clipList.save(file, indent); - file->writeQuotedLine(_string1, indent); + file->writeQuotedLine(_name, indent); file->writeQuotedLine(_string2, indent); _list1.save(file, indent); _list2.save(file, indent); @@ -45,7 +45,7 @@ void CGameObjectDescItem::load(SimpleFile *file) { if (val) _clipList.load(file); - _string1 = file->readString(); + _name = file->readString(); _string2 = file->readString(); _list1.load(file); _list1.load(file); diff --git a/engines/titanic/core/game_object_desc_item.h b/engines/titanic/core/game_object_desc_item.h index 7bfecaf5a2..4f485e0d55 100644 --- a/engines/titanic/core/game_object_desc_item.h +++ b/engines/titanic/core/game_object_desc_item.h @@ -31,7 +31,7 @@ namespace Titanic { class CGameObjectDescItem : public CTreeItem { protected: - CString _string1; + CString _name; CString _string2; List<ListItem> _list1; List<ListItem> _list2; @@ -49,6 +49,11 @@ public: * Load the data for the class from file */ virtual void load(SimpleFile *file); + + /** + * Gets the name of the item, if any + */ + virtual const CString getName() const { return _name; } }; } // End of namespace Titanic |