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-rw-r--r--engines/titanic/carry/phonograph_cylinder.cpp46
-rw-r--r--engines/titanic/core/game_object_desc_item.cpp4
-rw-r--r--engines/titanic/core/game_object_desc_item.h7
-rw-r--r--engines/titanic/game/music_console_button.cpp40
-rw-r--r--engines/titanic/game/play_music_button.cpp2
-rw-r--r--engines/titanic/gfx/music_voice_mute.cpp4
-rw-r--r--engines/titanic/sound/music_handler.cpp57
-rw-r--r--engines/titanic/sound/music_handler.h55
-rw-r--r--engines/titanic/sound/music_player.cpp2
-rw-r--r--engines/titanic/sound/music_room.cpp38
-rw-r--r--engines/titanic/sound/music_room.h31
-rw-r--r--engines/titanic/sound/qmixer.cpp5
12 files changed, 217 insertions, 74 deletions
diff --git a/engines/titanic/carry/phonograph_cylinder.cpp b/engines/titanic/carry/phonograph_cylinder.cpp
index 41df050d2b..de0ed0a67c 100644
--- a/engines/titanic/carry/phonograph_cylinder.cpp
+++ b/engines/titanic/carry/phonograph_cylinder.cpp
@@ -167,29 +167,29 @@ bool CPhonographCylinder::SetMusicControlsMsg(CSetMusicControlsMsg *msg) {
return true;
CMusicRoom *musicRoom = getMusicRoom();
- musicRoom->setItem5(BELLS, _bellsMuteControl);
- musicRoom->setItem2(BELLS, _bellsPitchControl);
- musicRoom->setItem1(BELLS, _bellsSpeedControl);
- musicRoom->setItem4(BELLS, _bellsInversionControl);
- musicRoom->setItem3(BELLS, _bellsDirectionControl);
-
- musicRoom->setItem5(SNAKE, _snakeMuteControl);
- musicRoom->setItem2(SNAKE, _snakePitchControl);
- musicRoom->setItem1(SNAKE, _snakeSpeedControl);
- musicRoom->setItem4(SNAKE, _snakeInversionControl);
- musicRoom->setItem3(SNAKE, _snakeDirectionControl);
-
- musicRoom->setItem5(PIANO, _pianoMuteControl);
- musicRoom->setItem2(PIANO, _pianoPitchControl);
- musicRoom->setItem1(PIANO, _pianoSpeedControl);
- musicRoom->setItem4(PIANO, _pianoInversionControl);
- musicRoom->setItem3(PIANO, _pianoDirectionControl);
-
- musicRoom->setItem5(BASS, _bassMuteControl);
- musicRoom->setItem2(BASS, _bassPitchControl);
- musicRoom->setItem1(BASS, _bassSpeedControl);
- musicRoom->setItem4(BASS, _bassInversionControl);
- musicRoom->setItem3(BASS, _bassDirectionControl);
+ musicRoom->setMuteControl(BELLS, _bellsMuteControl);
+ musicRoom->setPitchControl(BELLS, _bellsPitchControl);
+ musicRoom->setSpeedControl(BELLS, _bellsSpeedControl);
+ musicRoom->setInversionControl(BELLS, _bellsInversionControl);
+ musicRoom->setDirectionControl(BELLS, _bellsDirectionControl);
+
+ musicRoom->setMuteControl(SNAKE, _snakeMuteControl);
+ musicRoom->setPitchControl(SNAKE, _snakePitchControl);
+ musicRoom->setSpeedControl(SNAKE, _snakeSpeedControl);
+ musicRoom->setInversionControl(SNAKE, _snakeInversionControl);
+ musicRoom->setDirectionControl(SNAKE, _snakeDirectionControl);
+
+ musicRoom->setMuteControl(PIANO, _pianoMuteControl);
+ musicRoom->setPitchControl(PIANO, _pianoPitchControl);
+ musicRoom->setSpeedControl(PIANO, _pianoSpeedControl);
+ musicRoom->setInversionControl(PIANO, _pianoInversionControl);
+ musicRoom->setDirectionControl(PIANO, _pianoDirectionControl);
+
+ musicRoom->setMuteControl(BASS, _bassMuteControl);
+ musicRoom->setPitchControl(BASS, _bassPitchControl);
+ musicRoom->setSpeedControl(BASS, _bassSpeedControl);
+ musicRoom->setInversionControl(BASS, _bassInversionControl);
+ musicRoom->setDirectionControl(BASS, _bassDirectionControl);
return true;
}
diff --git a/engines/titanic/core/game_object_desc_item.cpp b/engines/titanic/core/game_object_desc_item.cpp
index 409334c9d7..a6ee7e3cf5 100644
--- a/engines/titanic/core/game_object_desc_item.cpp
+++ b/engines/titanic/core/game_object_desc_item.cpp
@@ -30,7 +30,7 @@ CGameObjectDescItem::CGameObjectDescItem(): CTreeItem() {
void CGameObjectDescItem::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
_clipList.save(file, indent);
- file->writeQuotedLine(_string1, indent);
+ file->writeQuotedLine(_name, indent);
file->writeQuotedLine(_string2, indent);
_list1.save(file, indent);
_list2.save(file, indent);
@@ -45,7 +45,7 @@ void CGameObjectDescItem::load(SimpleFile *file) {
if (val)
_clipList.load(file);
- _string1 = file->readString();
+ _name = file->readString();
_string2 = file->readString();
_list1.load(file);
_list1.load(file);
diff --git a/engines/titanic/core/game_object_desc_item.h b/engines/titanic/core/game_object_desc_item.h
index 7bfecaf5a2..4f485e0d55 100644
--- a/engines/titanic/core/game_object_desc_item.h
+++ b/engines/titanic/core/game_object_desc_item.h
@@ -31,7 +31,7 @@ namespace Titanic {
class CGameObjectDescItem : public CTreeItem {
protected:
- CString _string1;
+ CString _name;
CString _string2;
List<ListItem> _list1;
List<ListItem> _list2;
@@ -49,6 +49,11 @@ public:
* Load the data for the class from file
*/
virtual void load(SimpleFile *file);
+
+ /**
+ * Gets the name of the item, if any
+ */
+ virtual const CString getName() const { return _name; }
};
} // End of namespace Titanic
diff --git a/engines/titanic/game/music_console_button.cpp b/engines/titanic/game/music_console_button.cpp
index 9cf385e3a7..6a64647e92 100644
--- a/engines/titanic/game/music_console_button.cpp
+++ b/engines/titanic/game/music_console_button.cpp
@@ -84,48 +84,48 @@ bool CMusicConsoleButton::SetMusicControlsMsg(CSetMusicControlsMsg *msg) {
CQueryMusicControlSettingMsg queryMsg;
queryMsg.execute("Bells Mute Control");
- musicRoom->setItem5(BELLS, queryMsg._value == 1 ? 1 : 0);
+ musicRoom->setMuteControl(BELLS, queryMsg._value == 1 ? 1 : 0);
queryMsg.execute("Bells Pitch Control");
- musicRoom->setItem2(BELLS, queryMsg._value);
+ musicRoom->setPitchControl(BELLS, queryMsg._value);
queryMsg.execute("Bells Speed Control");
- musicRoom->setItem1(BELLS, queryMsg._value);
+ musicRoom->setSpeedControl(BELLS, queryMsg._value);
queryMsg.execute("Bells Inversion Control");
- musicRoom->setItem4(BELLS, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setInversionControl(BELLS, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Bells Direction Control");
- musicRoom->setItem3(BELLS, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setDirectionControl(BELLS, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Snake Mute Control");
- musicRoom->setItem5(SNAKE, queryMsg._value == 1 ? 1 : 0);
+ musicRoom->setMuteControl(SNAKE, queryMsg._value == 1 ? 1 : 0);
queryMsg.execute("Snake Pitch Control");
- musicRoom->setItem2(SNAKE, queryMsg._value);
+ musicRoom->setPitchControl(SNAKE, queryMsg._value);
queryMsg.execute("Snake Speed Control");
- musicRoom->setItem1(SNAKE, queryMsg._value);
+ musicRoom->setSpeedControl(SNAKE, queryMsg._value);
queryMsg.execute("Snake Inversion Control");
- musicRoom->setItem4(SNAKE, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setInversionControl(SNAKE, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Snake Direction Control");
- musicRoom->setItem3(SNAKE, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setDirectionControl(SNAKE, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Piano Mute Control");
- musicRoom->setItem5(PIANO, queryMsg._value == 1 ? 1 : 0);
+ musicRoom->setMuteControl(PIANO, queryMsg._value == 1 ? 1 : 0);
queryMsg.execute("Piano Pitch Control");
- musicRoom->setItem2(PIANO, queryMsg._value);
+ musicRoom->setPitchControl(PIANO, queryMsg._value);
queryMsg.execute("Piano Speed Control");
- musicRoom->setItem1(PIANO, queryMsg._value);
+ musicRoom->setSpeedControl(PIANO, queryMsg._value);
queryMsg.execute("Piano Inversion Control");
- musicRoom->setItem4(PIANO, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setInversionControl(PIANO, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Piano Direction Control");
- musicRoom->setItem3(PIANO, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setDirectionControl(PIANO, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Bass Mute Control");
- musicRoom->setItem5(BASS, queryMsg._value == 1 ? 1 : 0);
+ musicRoom->setMuteControl(BASS, queryMsg._value == 1 ? 1 : 0);
queryMsg.execute("Bass Pitch Control");
- musicRoom->setItem2(BASS, queryMsg._value);
+ musicRoom->setPitchControl(BASS, queryMsg._value);
queryMsg.execute("Bass Speed Control");
- musicRoom->setItem1(BASS, queryMsg._value);
+ musicRoom->setSpeedControl(BASS, queryMsg._value);
queryMsg.execute("Bass Inversion Control");
- musicRoom->setItem4(BASS, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setInversionControl(BASS, queryMsg._value == 0 ? 1 : 0);
queryMsg.execute("Bass Direction Control");
- musicRoom->setItem3(BASS, queryMsg._value == 0 ? 1 : 0);
+ musicRoom->setDirectionControl(BASS, queryMsg._value == 0 ? 1 : 0);
return true;
}
diff --git a/engines/titanic/game/play_music_button.cpp b/engines/titanic/game/play_music_button.cpp
index 93416911b8..21fd3c336a 100644
--- a/engines/titanic/game/play_music_button.cpp
+++ b/engines/titanic/game/play_music_button.cpp
@@ -64,7 +64,7 @@ bool CPlayMusicButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
}
bool CPlayMusicButton::FrameMsg(CFrameMsg *msg) {
- if (_flag && !CMusicRoom::_musicHandler->isBusy()) {
+ if (_flag && !CMusicRoom::_musicHandler->poll()) {
CMusicRoom *musicRoom = getMusicRoom();
musicRoom->stopMusic();
stopMovie();
diff --git a/engines/titanic/gfx/music_voice_mute.cpp b/engines/titanic/gfx/music_voice_mute.cpp
index ff59edc988..034cb4f6a6 100644
--- a/engines/titanic/gfx/music_voice_mute.cpp
+++ b/engines/titanic/gfx/music_voice_mute.cpp
@@ -36,7 +36,7 @@ bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) {
_controlVal = 0;
CMusicRoom *musicRoom = getMusicRoom();
- musicRoom->setItem5(_controlArea, _controlVal == 1 ? 1 : 0);
+ musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0);
loadFrame(1 - _controlVal);
playSound("z#55.wav", 50);
@@ -46,7 +46,7 @@ bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) {
bool CMusicVoiceMute::EnterViewMsg(CEnterViewMsg *msg) {
loadFrame(1 - _controlVal);
CMusicRoom *musicRoom = getMusicRoom();
- musicRoom->setItem5(_controlArea, _controlVal == 1 ? 1 : 0);
+ musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0);
return true;
}
diff --git a/engines/titanic/sound/music_handler.cpp b/engines/titanic/sound/music_handler.cpp
index 07c3994334..e2f2ce8dec 100644
--- a/engines/titanic/sound/music_handler.cpp
+++ b/engines/titanic/sound/music_handler.cpp
@@ -28,12 +28,15 @@ namespace Titanic {
CMusicHandler::CMusicHandler(CProjectItem *project, CSoundManager *soundManager) :
_project(project), _soundManager(soundManager), _stopWaves(false),
- _soundHandle(-1), _waveFile(nullptr) {
+ _soundHandle(-1), _waveFile(nullptr), _soundVolume(100), _ticks(0),
+ _field108(0) {
Common::fill(&_musicWaves[0], &_musicWaves[4], (CMusicWave *)nullptr);
}
CMusicHandler::~CMusicHandler() {
stop();
+ for (int idx = 0; idx < 4; ++idx)
+ delete _musicWaves[idx];
}
CMusicWave *CMusicHandler::createMusicWave(int waveIndex, int count) {
@@ -58,7 +61,12 @@ CMusicWave *CMusicHandler::createMusicWave(int waveIndex, int count) {
return _musicWaves[waveIndex];
}
-bool CMusicHandler::isBusy() {
+void CMusicHandler::createWaveFile(int musicVolume) {
+ _soundVolume = musicVolume;
+// _waveFile = _soundManager->loadMusic()
+}
+
+bool CMusicHandler::poll() {
// TODO
return false;
}
@@ -82,4 +90,49 @@ bool CMusicHandler::checkSound(int index) const {
return false;
}
+void CMusicHandler::setSpeedControl2(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array2[area]._speedControl = value;
+}
+
+void CMusicHandler::setPitchControl2(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array2[area]._pitchControl = value * 3;
+}
+
+void CMusicHandler::setInversionControl2(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array2[area]._inversionControl = value;
+}
+
+void CMusicHandler::setDirectionControl2(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array2[area]._directionControl = value;
+}
+
+void CMusicHandler::setPitchControl(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array1[area]._pitchControl = value;
+}
+
+void CMusicHandler::setSpeedControl(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array1[area]._speedControl = value;
+}
+
+void CMusicHandler::setDirectionControl(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array1[area]._directionControl = value;
+}
+
+void CMusicHandler::setInversionControl(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array1[area]._inversionControl = value;
+}
+
+void CMusicHandler::setMuteControl(MusicControlArea area, int value) {
+ if (area >= 0 && area <= 3 && value >= -2 && value <= 2)
+ _array1[area]._muteControl = value;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_handler.h b/engines/titanic/sound/music_handler.h
index 6792844cb5..27b429d523 100644
--- a/engines/titanic/sound/music_handler.h
+++ b/engines/titanic/sound/music_handler.h
@@ -31,14 +31,36 @@ namespace Titanic {
class CProjectItem;
class CSoundManager;
+enum MusicControlArea { BELLS = 0, SNAKE = 1, PIANO = 2, BASS = 3 };
+
class CMusicHandler {
+ struct Controls {
+ int _pitchControl;
+ int _speedControl;
+ int _directionControl;
+ int _inversionControl;
+ int _muteControl;
+ Controls() : _pitchControl(0), _speedControl(0), _directionControl(0),
+ _inversionControl(0), _muteControl(0) {}
+ };
+ struct Array5Entry {
+ int _v1;
+ int _v2;
+ Array5Entry() : _v1(0), _v2(0) {}
+ };
private:
CProjectItem *_project;
CSoundManager *_soundManager;
CMusicWave *_musicWaves[4];
+ Controls _array1[4];
+ Controls _array2[4];
+ Array5Entry _array5[4];
bool _stopWaves;
CWaveFile *_waveFile;
int _soundHandle;
+ int _soundVolume;
+ uint _ticks;
+ int _field108;
public:
CMusicHandler(CProjectItem *project, CSoundManager *soundManager);
~CMusicHandler();
@@ -51,7 +73,12 @@ public:
*/
CMusicWave *createMusicWave(int waveIndex, int count);
- bool isBusy();
+ void createWaveFile(int musicVolume);
+
+ /**
+ * Handles regular polling the music handler
+ */
+ bool poll();
/**
* Flags whether the loaded music waves will be stopped when the
@@ -65,6 +92,32 @@ public:
void stop();
bool checkSound(int index) const;
+
+ /**
+ * Set a setting
+ */
+ void setSpeedControl2(MusicControlArea area, int value);
+
+ /**
+ * Set a setting
+ */
+ void setPitchControl2(MusicControlArea area, int value);
+
+ /**
+ * Set a setting
+ */
+ void setInversionControl2(MusicControlArea area, int value);
+
+ /**
+ * Set a setting
+ */
+ void setDirectionControl2(MusicControlArea area, int value);
+
+ void setPitchControl(MusicControlArea area, int value);
+ void setSpeedControl(MusicControlArea area, int value);
+ void setDirectionControl(MusicControlArea area, int value);
+ void setInversionControl(MusicControlArea area, int value);
+ void setMuteControl(MusicControlArea area, int value);
};
} // End of namespace Titanic
diff --git a/engines/titanic/sound/music_player.cpp b/engines/titanic/sound/music_player.cpp
index cd764c7f93..9106160d1f 100644
--- a/engines/titanic/sound/music_player.cpp
+++ b/engines/titanic/sound/music_player.cpp
@@ -97,7 +97,7 @@ bool CMusicPlayer::StopMusicMsg(CStopMusicMsg *msg) {
}
bool CMusicPlayer::FrameMsg(CFrameMsg *msg) {
- if (_isActive && !CMusicRoom::_musicHandler->isBusy()) {
+ if (_isActive && !CMusicRoom::_musicHandler->poll()) {
getMusicRoom()->stopMusic();
_isActive = false;
diff --git a/engines/titanic/sound/music_room.cpp b/engines/titanic/sound/music_room.cpp
index 2e4ad904fa..29772cc65f 100644
--- a/engines/titanic/sound/music_room.cpp
+++ b/engines/titanic/sound/music_room.cpp
@@ -32,7 +32,7 @@ CMusicHandler *CMusicRoom::_musicHandler;
CMusicRoom::CMusicRoom(CGameManager *gameManager) :
_gameManager(gameManager) {
_sound = &_gameManager->_sound;
- _items.resize(4);
+ _controls.resize(4);
}
CMusicRoom::~CMusicRoom() {
@@ -52,8 +52,40 @@ void CMusicRoom::destroyMusicHandler() {
_musicHandler = nullptr;
}
-void CMusicRoom::startMusic(int musicId) {
- // TODO
+void CMusicRoom::startMusic(int volume) {
+ if (_musicHandler) {
+ _musicHandler->setSpeedControl2(BELLS, 0);
+ _musicHandler->setSpeedControl2(SNAKE, 1);
+ _musicHandler->setSpeedControl2(PIANO, -1);
+ _musicHandler->setSpeedControl2(BASS, -2);
+
+ _musicHandler->setPitchControl2(BELLS, 1);
+ _musicHandler->setPitchControl2(SNAKE, 2);
+ _musicHandler->setPitchControl2(PIANO, 0);
+ _musicHandler->setPitchControl2(BELLS, 1);
+
+ _musicHandler->setInversionControl2(BELLS, 1);
+ _musicHandler->setInversionControl2(SNAKE, 0);
+ _musicHandler->setInversionControl2(PIANO, 1);
+ _musicHandler->setInversionControl2(BASS, 0);
+
+ _musicHandler->setDirectionControl2(BELLS, 0);
+ _musicHandler->setDirectionControl2(SNAKE, 0);
+ _musicHandler->setDirectionControl2(PIANO, 1);
+ _musicHandler->setDirectionControl2(BASS, 1);
+
+ for (MusicControlArea idx = BELLS; idx <= BASS;
+ idx = (MusicControlArea)((int)idx + 1)) {
+ Controls &controls = _controls[idx];
+ _musicHandler->setSpeedControl(idx, controls._speedControl);
+ _musicHandler->setPitchControl(idx, controls._pitchControl);
+ _musicHandler->setDirectionControl(idx, controls._directionControl);
+ _musicHandler->setInversionControl(idx, controls._inversionControl);
+ _musicHandler->setMuteControl(idx, controls._muteControl);
+ }
+
+ _musicHandler->createWaveFile(volume);
+ }
}
void CMusicRoom::stopMusic() {
diff --git a/engines/titanic/sound/music_room.h b/engines/titanic/sound/music_room.h
index 5f0b271ab3..74f28acd29 100644
--- a/engines/titanic/sound/music_room.h
+++ b/engines/titanic/sound/music_room.h
@@ -31,20 +31,19 @@ namespace Titanic {
class CGameManager;
class CSound;
-enum MusicControlArea { BELLS = 0, SNAKE = 1, PIANO = 2, BASS = 3 };
-
class CMusicRoom {
- struct Entry {
- uint _val1;
- uint _val2;
- uint _val3;
- uint _val4;
- uint _val5;
+ struct Controls {
+ int _speedControl;
+ int _pitchControl;
+ int _directionControl;
+ int _inversionControl;
+ int _muteControl;
- Entry() : _val1(0), _val2(0), _val3(0), _val4(0), _val5(0) {}
+ Controls() : _speedControl(0), _pitchControl(0), _directionControl(0),
+ _inversionControl(0), _muteControl(0) {}
};
private:
- Common::Array<Entry> _items;
+ Common::Array<Controls> _controls;
public:
static CMusicHandler *_musicHandler;
public:
@@ -64,16 +63,16 @@ public:
*/
void destroyMusicHandler();
- void setItem1(MusicControlArea index, int val) { _items[index]._val1 = val; }
- void setItem2(MusicControlArea index, int val) { _items[index]._val2 = val; }
- void setItem3(MusicControlArea index, int val) { _items[index]._val3 = val; }
- void setItem4(MusicControlArea index, int val) { _items[index]._val4 = val; }
- void setItem5(MusicControlArea index, int val) { _items[index]._val5 = val; }
+ void setSpeedControl(MusicControlArea index, int val) { _controls[index]._speedControl = val; }
+ void setPitchControl(MusicControlArea index, int val) { _controls[index]._pitchControl = val; }
+ void setDirectionControl(MusicControlArea index, int val) { _controls[index]._directionControl = val; }
+ void setInversionControl(MusicControlArea index, int val) { _controls[index]._inversionControl = val; }
+ void setMuteControl(MusicControlArea index, int val) { _controls[index]._muteControl = val; }
/**
* Start playing a given music number
*/
- void startMusic(int musicId);
+ void startMusic(int volume = 100);
/**
* Stop playing music
diff --git a/engines/titanic/sound/qmixer.cpp b/engines/titanic/sound/qmixer.cpp
index 145d142b2d..b5eb6d0b5c 100644
--- a/engines/titanic/sound/qmixer.cpp
+++ b/engines/titanic/sound/qmixer.cpp
@@ -67,7 +67,8 @@ void QMixer::qsWaveMixSetPanRate(int iChannel, uint flags, uint rate) {
}
void QMixer::qsWaveMixSetVolume(int iChannel, uint flags, uint volume) {
- // Not currently implemented in ScummVM
+
+
}
void QMixer::qsWaveMixSetSourcePosition(int iChannel, uint flags, const QSVECTOR &position) {
@@ -170,4 +171,4 @@ void QMixer::qsWaveMixPump() {
}
}
-} // End of namespace Titanic z
+} // End of namespace Titanic