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author | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
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committer | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
commit | 32735d59e82d178088b006ba583000fc37995b37 (patch) | |
tree | 04efa3f94687e8189ae68480ced7a3addf50e2a0 /engines/titanic/game/bridge_view.cpp | |
parent | 7a58db8b92d58d81a3752140c7983de7595db13d (diff) | |
download | scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.gz scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.bz2 scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.zip |
TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/bridge_view.cpp')
-rw-r--r-- | engines/titanic/game/bridge_view.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/titanic/game/bridge_view.cpp b/engines/titanic/game/bridge_view.cpp index 14361b4e8c..608724c16c 100644 --- a/engines/titanic/game/bridge_view.cpp +++ b/engines/titanic/game/bridge_view.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/bridge_view.h" +#include "titanic/translation.h" namespace Titanic { @@ -78,7 +79,7 @@ bool CBridgeView::ActMsg(CActMsg *msg) { CChangeMusicMsg musicMsg; musicMsg._flags = 1; musicMsg.execute("BridgeAutoMusicPlayer"); - playSound("a#42.wav"); + playSound(TRANSLATE("a#42.wav", "a#35.wav")); playMovie(MOVIE_NOTIFY_OBJECT); } } |