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authorPaul Gilbert2016-08-27 13:59:08 -0400
committerPaul Gilbert2016-08-27 13:59:08 -0400
commitf5ab3d1cd9eb3a884b0ab5d0b154a4f9cccc74b7 (patch)
tree771a8d2b3fddf96c17a1d81d42cb08dfba09d110 /engines/titanic/game/code_wheel.cpp
parent873d555add9aaf5eb0d021518f5134142e2c2ff6 (diff)
parent5ea32efbb0ecb3e6b8336ad3c2edd3905ea5b89a (diff)
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Merge branch 'master' into xeen
Diffstat (limited to 'engines/titanic/game/code_wheel.cpp')
-rw-r--r--engines/titanic/game/code_wheel.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/engines/titanic/game/code_wheel.cpp b/engines/titanic/game/code_wheel.cpp
new file mode 100644
index 0000000000..94ee25435a
--- /dev/null
+++ b/engines/titanic/game/code_wheel.cpp
@@ -0,0 +1,108 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/code_wheel.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CodeWheel, CBomb)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(MouseButtonUpMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
+CodeWheel::CodeWheel() : CBomb(), _field108(0), _state(4), _field110(0) {
+}
+
+void CodeWheel::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_field108, indent);
+ file->writeNumberLine(_state, indent);
+ file->writeNumberLine(_field110, indent);
+
+ CBomb::save(file, indent);
+}
+
+void CodeWheel::load(SimpleFile *file) {
+ file->readNumber();
+ _field108 = file->readNumber();
+ _state = file->readNumber();
+ _field110 = file->readNumber();
+
+ CBomb::load(file);
+}
+
+bool CodeWheel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ static const int START_FRAMES[15] = {
+ 0, 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66
+ };
+ static const int END_FRAMES[15] = {
+ 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66, 70
+ };
+
+ int yp = _bounds.top + _bounds.height() / 2;
+ if (msg->_mousePos.y > yp) {
+ if (_state == _field108)
+ _field110 = true;
+
+ _state = (_state + 1) % 15;
+ playMovie(START_FRAMES[_state], END_FRAMES[_state],
+ MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
+ } else {
+ if (_state == _field108)
+ _field110 = true;
+
+ playMovie(START_FRAMES[14 - _state] + 68, END_FRAMES[14 - _state] + 68,
+ MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
+
+ _state = (_state <= 0) ? 14 : _state - 1;
+ }
+
+ playSound("z#59.wav");
+ return true;
+}
+
+bool CodeWheel::EnterViewMsg(CEnterViewMsg *msg) {
+ loadFrame(24);
+ _state = 4;
+ return true;
+}
+
+bool CodeWheel::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+ return true;
+}
+
+bool CodeWheel::MovieEndMsg(CMovieEndMsg *msg) {
+ sleep(200);
+ CStatusChangeMsg changeMsg;
+ changeMsg._newStatus = 0;
+ if (_field110)
+ changeMsg._newStatus = -1;
+ if (_field108 == _state)
+ changeMsg._newStatus = 1;
+ changeMsg.execute("Bomb");
+
+ return true;
+}
+
+} // End of namespace Titanic