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author | Paul Gilbert | 2016-02-27 11:49:48 -0500 |
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committer | Paul Gilbert | 2016-02-27 11:49:48 -0500 |
commit | 9364b2791746dd76b0cec46af4d58da1c347f5bb (patch) | |
tree | a277eb540273f840d778c31da9cb05768039fef4 /engines/titanic/game/doorbot_home_handler.h | |
parent | dd5fdcd8d9a69a11547cb96f370a8d6717eb5114 (diff) | |
download | scummvm-rg350-9364b2791746dd76b0cec46af4d58da1c347f5bb.tar.gz scummvm-rg350-9364b2791746dd76b0cec46af4d58da1c347f5bb.tar.bz2 scummvm-rg350-9364b2791746dd76b0cec46af4d58da1c347f5bb.zip |
TITANIC: Implemented state room classes
Diffstat (limited to 'engines/titanic/game/doorbot_home_handler.h')
-rw-r--r-- | engines/titanic/game/doorbot_home_handler.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/engines/titanic/game/doorbot_home_handler.h b/engines/titanic/game/doorbot_home_handler.h new file mode 100644 index 0000000000..1557dbf91d --- /dev/null +++ b/engines/titanic/game/doorbot_home_handler.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_DOORBOT_HOME_HANDLER_H +#define TITANIC_DOORBOT_HOME_HANDLER_H + +#include "titanic/core/game_object.h" + +namespace Titanic { + +class CDoorbotHomeHandler : public CGameObject { +public: + CDoorbotHomeHandler(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CDoorbotHomeHandler"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_DOORBOT_HOME_HANDLER_H */ |