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authorPaul Gilbert2016-08-19 23:41:19 -0400
committerPaul Gilbert2016-08-19 23:41:19 -0400
commit3c2c82fcd593e7b358f359de69070b6dd0e92150 (patch)
tree53251f5642b35626c606633cfe7baa1ce87b1fea /engines/titanic/game/end_explode_ship.cpp
parent449d8a02e05754e889e13ff721ff2c0cb995c486 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/end_explode_ship.cpp')
-rw-r--r--engines/titanic/game/end_explode_ship.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/engines/titanic/game/end_explode_ship.cpp b/engines/titanic/game/end_explode_ship.cpp
index f7ac36503f..10c80f5863 100644
--- a/engines/titanic/game/end_explode_ship.cpp
+++ b/engines/titanic/game/end_explode_ship.cpp
@@ -24,6 +24,13 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CEndExplodeShip, CGameObject)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(TimerMsg)
+ ON_MESSAGE(MovieEndMsg)
+ ON_MESSAGE(MovieFrameMsg)
+END_MESSAGE_MAP()
+
void CEndExplodeShip::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value1, indent);
@@ -40,4 +47,61 @@ void CEndExplodeShip::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CEndExplodeShip::ActMsg(CActMsg *msg) {
+ if (msg->_action == "Arm Bomb") {
+ _value1 = 1;
+ } else if (msg->_action == "Disarm Bomb") {
+ _value1 = 0;
+ } else if (msg->_action == "TakeOff") {
+ loadSound("a#31.wav");
+ loadSound("a#14.wav");
+ playGlobalSound("a#13.wav", -1, true, true, 0);
+ addTimer(1, 10212, 0);
+ }
+
+ return true;
+}
+
+bool CEndExplodeShip::TimerMsg(CTimerMsg *msg) {
+ if (msg->_actionVal == 1) {
+ setVisible(true);
+ playMovie(0, 449, 0);
+ movieEvent(58);
+ playMovie(516, _value1 ? 550 : 551, MOVIE_NOTIFY_OBJECT);
+ }
+
+ if (msg->_actionVal == 3) {
+ setGlobalSoundVolume(-4, 2, -1);
+ CActMsg actMsg(_value1 ? "ExplodeCredits" : "Credits");
+ actMsg.execute("EndGameCredits");
+ }
+
+ if (msg->_action == "Room") {
+ playMovie(550, 583, MOVIE_NOTIFY_OBJECT);
+ movieEvent(551);
+ }
+
+ return true;
+}
+
+bool CEndExplodeShip::MovieEndMsg(CMovieEndMsg *msg) {
+ if (getMovieFrame() == 550) {
+ playSound("z#399.wav");
+ startAnimTimer("Boom", 4200, 0);
+ } else {
+ addTimer(3, 8000, 0);
+ }
+
+ return true;
+}
+
+bool CEndExplodeShip::MovieFrameMsg(CMovieFrameMsg *msg) {
+ if (getMovieFrame() == 58)
+ playSound("a#31.wav", 70);
+ else if (getMovieFrame() == 551)
+ playSound("a#14.wav");
+
+ return true;
+}
+
} // End of namespace Titanic