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authorPaul Gilbert2016-02-28 12:46:48 -0500
committerPaul Gilbert2016-02-28 12:46:48 -0500
commit0471a25575d7cabff26f8abbace55c1dadaf6320 (patch)
treecbcafc1f288ab5dbb629933974b2dec8dd8f34ed /engines/titanic/game/light_switch.cpp
parentfa015808acb611f681a8027128e48fb458a84d14 (diff)
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TITANIC: Implement light switch and buttons
Diffstat (limited to 'engines/titanic/game/light_switch.cpp')
-rw-r--r--engines/titanic/game/light_switch.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/titanic/game/light_switch.cpp b/engines/titanic/game/light_switch.cpp
new file mode 100644
index 0000000000..605fab37f8
--- /dev/null
+++ b/engines/titanic/game/light_switch.cpp
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/light_switch.h"
+
+namespace Titanic {
+
+int CLightSwitch::_v1;
+
+CLightSwitch::CLightSwitch() : CBackground(),
+ _fieldE0(0), _fieldE4(0), _fieldE8(0) {
+}
+
+void CLightSwitch::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_fieldE8, indent);
+
+ CBackground::save(file, indent);
+}
+
+void CLightSwitch::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldE0 = file->readNumber();
+ _fieldE4 = file->readNumber();
+ _v1 = file->readNumber();
+ _fieldE8 = file->readNumber();
+
+ CBackground::load(file);
+}
+
+} // End of namespace Titanic