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author | Paul Gilbert | 2017-09-20 22:33:18 -0400 |
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committer | Paul Gilbert | 2017-09-20 22:33:18 -0400 |
commit | 9127f5245fe10bc9de8efea5a9050d980f3ef241 (patch) | |
tree | 306bdcaa2292fe71fa8eab212af4d4952723db9d /engines/titanic/game/nav_helmet.cpp | |
parent | 32735d59e82d178088b006ba583000fc37995b37 (diff) | |
download | scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.tar.gz scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.tar.bz2 scummvm-rg350-9127f5245fe10bc9de8efea5a9050d980f3ef241.zip |
TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/nav_helmet.cpp')
-rw-r--r-- | engines/titanic/game/nav_helmet.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/titanic/game/nav_helmet.cpp b/engines/titanic/game/nav_helmet.cpp index 6a54d01cbd..ba3be2b644 100644 --- a/engines/titanic/game/nav_helmet.cpp +++ b/engines/titanic/game/nav_helmet.cpp @@ -23,6 +23,7 @@ #include "titanic/game/nav_helmet.h" #include "titanic/pet_control/pet_control.h" #include "titanic/star_control/star_control.h" +#include "titanic/translation.h" namespace Titanic { @@ -85,8 +86,8 @@ bool CNavHelmet::PETHelmetOnOffMsg(CPETHelmetOnOffMsg *msg) { setVisible(true); starFn(STAR_HIDE); playMovie(61, 120, MOVIE_NOTIFY_OBJECT); - playSound("a#47.wav"); - playSound("a#48.wav"); + playSound(TRANSLATE("a#47.wav", "a#40.wav")); + playSound(TRANSLATE("a#48.wav", "a#41.wav")); if (pet) { pet->decAreaLocks(); @@ -99,8 +100,8 @@ bool CNavHelmet::PETHelmetOnOffMsg(CPETHelmetOnOffMsg *msg) { _helmetOn = true; setVisible(true); playMovie(0, 60, MOVIE_NOTIFY_OBJECT); - playSound("a#48.wav"); - playSound("a#47.wav"); + playSound(TRANSLATE("a#48.wav", "a#41.wav")); + playSound(TRANSLATE("a#47.wav", "a#40.wav")); } return true; @@ -131,10 +132,10 @@ bool CNavHelmet::PETStarFieldLockMsg(CPETStarFieldLockMsg *msg) { // but now it will also not play the sounds in // photoview if (msg->_value) { - playSound("a#6.wav"); + playSound(TRANSLATE("a#6.wav", "a#58.wav")); starFn(LOCK_STAR); } else { - playSound("a#5.wav"); + playSound(TRANSLATE("a#5.wav", "a#57.wav")); starFn(UNLOCK_STAR); } } |