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authorPaul Gilbert2017-09-20 22:33:18 -0400
committerPaul Gilbert2017-09-20 22:33:18 -0400
commit9127f5245fe10bc9de8efea5a9050d980f3ef241 (patch)
tree306bdcaa2292fe71fa8eab212af4d4952723db9d /engines/titanic/game/record_phonograph_button.cpp
parent32735d59e82d178088b006ba583000fc37995b37 (diff)
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TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/record_phonograph_button.cpp')
-rw-r--r--engines/titanic/game/record_phonograph_button.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/titanic/game/record_phonograph_button.cpp b/engines/titanic/game/record_phonograph_button.cpp
index 1bd2060193..a52183906b 100644
--- a/engines/titanic/game/record_phonograph_button.cpp
+++ b/engines/titanic/game/record_phonograph_button.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/record_phonograph_button.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -46,7 +47,7 @@ bool CRecordPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
recordMsg.execute(getParent());
if (recordMsg._canRecord) {
- playSound("z#58.wav");
+ playSound(TRANSLATE("z#58.wav", "z#589.wav"));
loadFrame(1);
_active = true;
}
@@ -56,7 +57,7 @@ bool CRecordPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
bool CRecordPhonographButton::PhonographStopMsg(CPhonographStopMsg *msg) {
if (_active) {
- playSound("z#57.wav");
+ playSound(TRANSLATE("z#57.wav", "z#588.wav"));
loadFrame(0);
_active = false;
}