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authorPaul Gilbert2017-09-20 20:53:12 -0400
committerPaul Gilbert2017-09-20 20:53:12 -0400
commit32735d59e82d178088b006ba583000fc37995b37 (patch)
tree04efa3f94687e8189ae68480ced7a3addf50e2a0 /engines/titanic/game/sgt
parent7a58db8b92d58d81a3752140c7983de7595db13d (diff)
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TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r--engines/titanic/game/sgt/armchair.cpp5
-rw-r--r--engines/titanic/game/sgt/basin.cpp5
-rw-r--r--engines/titanic/game/sgt/bedfoot.cpp11
-rw-r--r--engines/titanic/game/sgt/bedhead.cpp3
-rw-r--r--engines/titanic/game/sgt/chest_of_drawers.cpp5
-rw-r--r--engines/titanic/game/sgt/desk.cpp5
-rw-r--r--engines/titanic/game/sgt/deskchair.cpp5
7 files changed, 23 insertions, 16 deletions
diff --git a/engines/titanic/game/sgt/armchair.cpp b/engines/titanic/game/sgt/armchair.cpp
index 6c0e7fe0ca..e9348f4484 100644
--- a/engines/titanic/game/sgt/armchair.cpp
+++ b/engines/titanic/game/sgt/armchair.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/armchair.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -56,7 +57,7 @@ bool CArmchair::TurnOn(CTurnOn *msg) {
}
playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH);
- playSound("b#0.wav");
+ playSound(TRANSLATE("b#0.wav", "b#85.wav"));
_statics->_armchair = "Open";
_isClosed = false;
}
@@ -71,7 +72,7 @@ bool CArmchair::TurnOff(CTurnOff *msg) {
_endFrame = 21;
_isClosed = true;
playMovie(11, 21, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
- playSound("b#0.wav");
+ playSound(TRANSLATE("b#0.wav", "b#85.wav"));
}
return true;
diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp
index fe3216e002..2aef5bdc9d 100644
--- a/engines/titanic/game/sgt/basin.cpp
+++ b/engines/titanic/game/sgt/basin.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/basin.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -49,7 +50,7 @@ bool CBasin::TurnOn(CTurnOn *msg) {
_startFrame = 0;
_endFrame = 6;
playMovie(0, 6, MOVIE_WAIT_FOR_FINISH);
- playSound("b#13.wav");
+ playSound(TRANSLATE("b#13.wav", "b#98.wav"));
}
return true;
@@ -62,7 +63,7 @@ bool CBasin::TurnOff(CTurnOff *msg) {
_startFrame = 8;
_endFrame = 14;
playMovie(8, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#13.wav");
+ playSound(TRANSLATE("b#13.wav", "b#98.wav"));
}
return true;
diff --git a/engines/titanic/game/sgt/bedfoot.cpp b/engines/titanic/game/sgt/bedfoot.cpp
index 8f90e0f100..0cd4eec4a3 100644
--- a/engines/titanic/game/sgt/bedfoot.cpp
+++ b/engines/titanic/game/sgt/bedfoot.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/bedfoot.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -46,11 +47,11 @@ bool CBedfoot::TurnOn(CTurnOn *msg) {
if (_statics->_washstand == "Open") {
_endFrame = 13;
_statics->_bedfoot = "Open";
- playSound("b#7.wav");
+ playSound(TRANSLATE("b#7.wav", "b#92.wav"));
} else {
_endFrame = 17;
_statics->_bedfoot = "NotOnWashstand";
- playSound("b#4.wav");
+ playSound(TRANSLATE("b#4.wav", "b#89.wav"));
}
playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH);
@@ -95,7 +96,7 @@ bool CBedfoot::TurnOff(CTurnOff *msg) {
}
playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH);
- playSound("b#7.wav");
+ playSound(TRANSLATE("b#7.wav", "b#92.wav"));
} else if (_statics->_bedfoot == "NotOnWashstand" && _statics->_bedhead == "ClosedWrong") {
_isClosed = true;
@@ -110,14 +111,14 @@ bool CBedfoot::TurnOff(CTurnOff *msg) {
}
playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH);
- playSound("b#7.wav");
+ playSound(TRANSLATE("b#7.wav", "b#92.wav"));
} else if (_statics->_bedfoot == "RestingUTV" && _statics->_tv == "Closed") {
_statics->_bedfoot = "Closed";
_startFrame = 25;
_endFrame = 30;
playMovie(25, 30, MOVIE_WAIT_FOR_FINISH);
- playSound("b#7.wav");
+ playSound(TRANSLATE("b#7.wav", "b#92.wav"));
}
if (_statics->_bedfoot == "Closed")
diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp
index 7775ad38dc..b94c2cc46b 100644
--- a/engines/titanic/game/sgt/bedhead.cpp
+++ b/engines/titanic/game/sgt/bedhead.cpp
@@ -23,6 +23,7 @@
#include "titanic/game/sgt/bedhead.h"
#include "titanic/support/files_manager.h"
#include "titanic/titanic.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -112,7 +113,7 @@ bool CBedhead::TurnOn(CTurnOn *msg) {
_statics->_bedhead = entry._name4;
playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#6.wav");
+ playSound(TRANSLATE("b#6.wav", "b#91.wav"));
_isClosed = false;
}
}
diff --git a/engines/titanic/game/sgt/chest_of_drawers.cpp b/engines/titanic/game/sgt/chest_of_drawers.cpp
index d2d40c8e99..c9664d21ea 100644
--- a/engines/titanic/game/sgt/chest_of_drawers.cpp
+++ b/engines/titanic/game/sgt/chest_of_drawers.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/chest_of_drawers.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -47,7 +48,7 @@ bool CChestOfDrawers::TurnOn(CTurnOn *msg) {
_startFrame = 1;
_endFrame = 14;
playMovie(1, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#11.wav");
+ playSound(TRANSLATE("b#11.wav", "b#96.wav"));
}
return true;
@@ -63,7 +64,7 @@ bool CChestOfDrawers::TurnOff(CTurnOff *msg) {
_startFrame = 14;
_endFrame = 27;
playMovie(14, 27, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#11.wav");
+ playSound(TRANSLATE("b#11.wav", "b#96.wav"));
}
return true;
diff --git a/engines/titanic/game/sgt/desk.cpp b/engines/titanic/game/sgt/desk.cpp
index 1aea9a8ab3..3bc76e703c 100644
--- a/engines/titanic/game/sgt/desk.cpp
+++ b/engines/titanic/game/sgt/desk.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/desk.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -48,7 +49,7 @@ bool CDesk::TurnOn(CTurnOn *msg) {
_startFrame = 1;
_endFrame = 26;
playMovie(1, 26, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#12.wav");
+ playSound(TRANSLATE("b#12.wav", "b#97.wav"));
}
return true;
@@ -65,7 +66,7 @@ bool CDesk::TurnOff(CTurnOff *msg) {
_startFrame = 26;
_endFrame = 51;
playMovie(26, 51, MOVIE_WAIT_FOR_FINISH);
- playSound("b#9.wav");
+ playSound(TRANSLATE("b#9.wav", "b#94.wav"));
}
return true;
diff --git a/engines/titanic/game/sgt/deskchair.cpp b/engines/titanic/game/sgt/deskchair.cpp
index 23b6ad64d7..c1363a4e03 100644
--- a/engines/titanic/game/sgt/deskchair.cpp
+++ b/engines/titanic/game/sgt/deskchair.cpp
@@ -21,6 +21,7 @@
*/
#include "titanic/game/sgt/deskchair.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -49,7 +50,7 @@ bool CDeskchair::TurnOn(CTurnOn *msg) {
_startFrame = 0;
_endFrame = 16;
playMovie(0, 16, MOVIE_WAIT_FOR_FINISH);
- playSound("b#8.wav");
+ playSound(TRANSLATE("b#8.wav", "b#93.wav"));
}
return true;
@@ -62,7 +63,7 @@ bool CDeskchair::TurnOff(CTurnOff *msg) {
_startFrame = 16;
_endFrame = 32;
playMovie(16, 32, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH);
- playSound("b#2.wav");
+ playSound(TRANSLATE("b#2.wav", "b#87.wav"));
}
return true;