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author | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
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committer | Paul Gilbert | 2017-09-20 20:53:12 -0400 |
commit | 32735d59e82d178088b006ba583000fc37995b37 (patch) | |
tree | 04efa3f94687e8189ae68480ced7a3addf50e2a0 /engines/titanic/game/sgt | |
parent | 7a58db8b92d58d81a3752140c7983de7595db13d (diff) | |
download | scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.gz scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.tar.bz2 scummvm-rg350-32735d59e82d178088b006ba583000fc37995b37.zip |
TITANIC: DE: Adding sound translations
Diffstat (limited to 'engines/titanic/game/sgt')
-rw-r--r-- | engines/titanic/game/sgt/armchair.cpp | 5 | ||||
-rw-r--r-- | engines/titanic/game/sgt/basin.cpp | 5 | ||||
-rw-r--r-- | engines/titanic/game/sgt/bedfoot.cpp | 11 | ||||
-rw-r--r-- | engines/titanic/game/sgt/bedhead.cpp | 3 | ||||
-rw-r--r-- | engines/titanic/game/sgt/chest_of_drawers.cpp | 5 | ||||
-rw-r--r-- | engines/titanic/game/sgt/desk.cpp | 5 | ||||
-rw-r--r-- | engines/titanic/game/sgt/deskchair.cpp | 5 |
7 files changed, 23 insertions, 16 deletions
diff --git a/engines/titanic/game/sgt/armchair.cpp b/engines/titanic/game/sgt/armchair.cpp index 6c0e7fe0ca..e9348f4484 100644 --- a/engines/titanic/game/sgt/armchair.cpp +++ b/engines/titanic/game/sgt/armchair.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/armchair.h" +#include "titanic/translation.h" namespace Titanic { @@ -56,7 +57,7 @@ bool CArmchair::TurnOn(CTurnOn *msg) { } playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH); - playSound("b#0.wav"); + playSound(TRANSLATE("b#0.wav", "b#85.wav")); _statics->_armchair = "Open"; _isClosed = false; } @@ -71,7 +72,7 @@ bool CArmchair::TurnOff(CTurnOff *msg) { _endFrame = 21; _isClosed = true; playMovie(11, 21, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT); - playSound("b#0.wav"); + playSound(TRANSLATE("b#0.wav", "b#85.wav")); } return true; diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp index fe3216e002..2aef5bdc9d 100644 --- a/engines/titanic/game/sgt/basin.cpp +++ b/engines/titanic/game/sgt/basin.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/basin.h" +#include "titanic/translation.h" namespace Titanic { @@ -49,7 +50,7 @@ bool CBasin::TurnOn(CTurnOn *msg) { _startFrame = 0; _endFrame = 6; playMovie(0, 6, MOVIE_WAIT_FOR_FINISH); - playSound("b#13.wav"); + playSound(TRANSLATE("b#13.wav", "b#98.wav")); } return true; @@ -62,7 +63,7 @@ bool CBasin::TurnOff(CTurnOff *msg) { _startFrame = 8; _endFrame = 14; playMovie(8, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#13.wav"); + playSound(TRANSLATE("b#13.wav", "b#98.wav")); } return true; diff --git a/engines/titanic/game/sgt/bedfoot.cpp b/engines/titanic/game/sgt/bedfoot.cpp index 8f90e0f100..0cd4eec4a3 100644 --- a/engines/titanic/game/sgt/bedfoot.cpp +++ b/engines/titanic/game/sgt/bedfoot.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/bedfoot.h" +#include "titanic/translation.h" namespace Titanic { @@ -46,11 +47,11 @@ bool CBedfoot::TurnOn(CTurnOn *msg) { if (_statics->_washstand == "Open") { _endFrame = 13; _statics->_bedfoot = "Open"; - playSound("b#7.wav"); + playSound(TRANSLATE("b#7.wav", "b#92.wav")); } else { _endFrame = 17; _statics->_bedfoot = "NotOnWashstand"; - playSound("b#4.wav"); + playSound(TRANSLATE("b#4.wav", "b#89.wav")); } playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH); @@ -95,7 +96,7 @@ bool CBedfoot::TurnOff(CTurnOff *msg) { } playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH); - playSound("b#7.wav"); + playSound(TRANSLATE("b#7.wav", "b#92.wav")); } else if (_statics->_bedfoot == "NotOnWashstand" && _statics->_bedhead == "ClosedWrong") { _isClosed = true; @@ -110,14 +111,14 @@ bool CBedfoot::TurnOff(CTurnOff *msg) { } playMovie(_startFrame, _endFrame, MOVIE_WAIT_FOR_FINISH); - playSound("b#7.wav"); + playSound(TRANSLATE("b#7.wav", "b#92.wav")); } else if (_statics->_bedfoot == "RestingUTV" && _statics->_tv == "Closed") { _statics->_bedfoot = "Closed"; _startFrame = 25; _endFrame = 30; playMovie(25, 30, MOVIE_WAIT_FOR_FINISH); - playSound("b#7.wav"); + playSound(TRANSLATE("b#7.wav", "b#92.wav")); } if (_statics->_bedfoot == "Closed") diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp index 7775ad38dc..b94c2cc46b 100644 --- a/engines/titanic/game/sgt/bedhead.cpp +++ b/engines/titanic/game/sgt/bedhead.cpp @@ -23,6 +23,7 @@ #include "titanic/game/sgt/bedhead.h" #include "titanic/support/files_manager.h" #include "titanic/titanic.h" +#include "titanic/translation.h" namespace Titanic { @@ -112,7 +113,7 @@ bool CBedhead::TurnOn(CTurnOn *msg) { _statics->_bedhead = entry._name4; playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#6.wav"); + playSound(TRANSLATE("b#6.wav", "b#91.wav")); _isClosed = false; } } diff --git a/engines/titanic/game/sgt/chest_of_drawers.cpp b/engines/titanic/game/sgt/chest_of_drawers.cpp index d2d40c8e99..c9664d21ea 100644 --- a/engines/titanic/game/sgt/chest_of_drawers.cpp +++ b/engines/titanic/game/sgt/chest_of_drawers.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/chest_of_drawers.h" +#include "titanic/translation.h" namespace Titanic { @@ -47,7 +48,7 @@ bool CChestOfDrawers::TurnOn(CTurnOn *msg) { _startFrame = 1; _endFrame = 14; playMovie(1, 14, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#11.wav"); + playSound(TRANSLATE("b#11.wav", "b#96.wav")); } return true; @@ -63,7 +64,7 @@ bool CChestOfDrawers::TurnOff(CTurnOff *msg) { _startFrame = 14; _endFrame = 27; playMovie(14, 27, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#11.wav"); + playSound(TRANSLATE("b#11.wav", "b#96.wav")); } return true; diff --git a/engines/titanic/game/sgt/desk.cpp b/engines/titanic/game/sgt/desk.cpp index 1aea9a8ab3..3bc76e703c 100644 --- a/engines/titanic/game/sgt/desk.cpp +++ b/engines/titanic/game/sgt/desk.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/desk.h" +#include "titanic/translation.h" namespace Titanic { @@ -48,7 +49,7 @@ bool CDesk::TurnOn(CTurnOn *msg) { _startFrame = 1; _endFrame = 26; playMovie(1, 26, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#12.wav"); + playSound(TRANSLATE("b#12.wav", "b#97.wav")); } return true; @@ -65,7 +66,7 @@ bool CDesk::TurnOff(CTurnOff *msg) { _startFrame = 26; _endFrame = 51; playMovie(26, 51, MOVIE_WAIT_FOR_FINISH); - playSound("b#9.wav"); + playSound(TRANSLATE("b#9.wav", "b#94.wav")); } return true; diff --git a/engines/titanic/game/sgt/deskchair.cpp b/engines/titanic/game/sgt/deskchair.cpp index 23b6ad64d7..c1363a4e03 100644 --- a/engines/titanic/game/sgt/deskchair.cpp +++ b/engines/titanic/game/sgt/deskchair.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/deskchair.h" +#include "titanic/translation.h" namespace Titanic { @@ -49,7 +50,7 @@ bool CDeskchair::TurnOn(CTurnOn *msg) { _startFrame = 0; _endFrame = 16; playMovie(0, 16, MOVIE_WAIT_FOR_FINISH); - playSound("b#8.wav"); + playSound(TRANSLATE("b#8.wav", "b#93.wav")); } return true; @@ -62,7 +63,7 @@ bool CDeskchair::TurnOff(CTurnOff *msg) { _startFrame = 16; _endFrame = 32; playMovie(16, 32, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#2.wav"); + playSound(TRANSLATE("b#2.wav", "b#87.wav")); } return true; |