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authorPaul Gilbert2016-08-28 11:29:23 -0400
committerPaul Gilbert2016-08-28 11:29:23 -0400
commit56c2ef9efc966286eefa451eba6f5acb1f58886f (patch)
tree6f856e9e387c9e61c53ad3df71fd2e808cc6306e /engines/titanic/game/speech_dispensor.cpp
parent1dcfe25808164c5f2540662028862ac8a0e56831 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/speech_dispensor.cpp')
-rw-r--r--engines/titanic/game/speech_dispensor.cpp105
1 files changed, 97 insertions, 8 deletions
diff --git a/engines/titanic/game/speech_dispensor.cpp b/engines/titanic/game/speech_dispensor.cpp
index f9cc019672..029e4219f1 100644
--- a/engines/titanic/game/speech_dispensor.cpp
+++ b/engines/titanic/game/speech_dispensor.cpp
@@ -24,15 +24,26 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CSpeechDispensor, CBackground)
+ ON_MESSAGE(FrameMsg)
+ ON_MESSAGE(MouseButtonUpMsg)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(ChangeSeasonMsg)
+END_MESSAGE_MAP()
+
+CSpeechDispensor::CSpeechDispensor() : CBackground(), _dragItem(nullptr),
+ _fieldE0(0), _state(0), _fieldEC(0), _fieldF8(0), _seasonNum(SEASON_SUMMER) {
+}
+
void CSpeechDispensor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_fieldE0, indent);
- file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_state, indent);
file->writeNumberLine(_fieldEC, indent);
- file->writeNumberLine(_fieldF0, indent);
- file->writeNumberLine(_fieldF4, indent);
+ file->writeNumberLine(_itemPos.x, indent);
+ file->writeNumberLine(_itemPos.y, indent);
file->writeNumberLine(_fieldF8, indent);
- file->writeNumberLine(_fieldFC, indent);
+ file->writeNumberLine(_seasonNum, indent);
CBackground::save(file, indent);
}
@@ -40,14 +51,92 @@ void CSpeechDispensor::save(SimpleFile *file, int indent) {
void CSpeechDispensor::load(SimpleFile *file) {
file->readNumber();
_fieldE0 = file->readNumber();
- _fieldE4 = file->readNumber();
+ _state = file->readNumber();
_fieldEC = file->readNumber();
- _fieldF0 = file->readNumber();
- _fieldF4 = file->readNumber();
+ _itemPos.x = file->readNumber();
+ _itemPos.y = file->readNumber();
_fieldF8 = file->readNumber();
- _fieldFC = file->readNumber();
+ _seasonNum = (Season)file->readNumber();
CBackground::load(file);
}
+bool CSpeechDispensor::FrameMsg(CFrameMsg *msg) {
+ if (_fieldEC || _seasonNum == 0 || _seasonNum == 3)
+ return true;
+
+ CGameObject *dragObject = getDraggingObject();
+ if (!_dragItem && dragObject && getView() == findView()) {
+ if (dragObject->isEquals("Perch")) {
+ petDisplayMessage(1, "This stick is too short to reach the branches.");
+ return true;
+ }
+
+ if (dragObject->isEquals("LongStick"))
+ _dragItem = dragObject;
+ }
+
+ if (_dragItem) {
+ Point pt(_itemPos.x + _dragItem->_bounds.left,
+ _itemPos.y + _dragItem->_bounds.top);
+ bool flag = checkPoint(pt, true);
+
+ switch (_state) {
+ case 0:
+ playSound("z#93.wav");
+ if (_seasonNum == SEASON_WINTER) {
+ petDisplayMessage(1, "You cannot get this, it is frozen to the branch.");
+ _fieldE0 = false;
+ _state = 1;
+ } else {
+ if (++_fieldE0 >= 5) {
+ CActMsg actMsg("PlayerGetsSpeechCentre");
+ actMsg.execute("SeasonalAdjust");
+ CSpeechFallsFromTreeMsg fallMsg(pt);
+ fallMsg.execute("SpeechCentre");
+
+ _fieldEC = true;
+ _fieldE0 = false;
+ }
+
+ _state = 1;
+ }
+ break;
+
+ case 2:
+ _state = 0;
+ ++_fieldE0;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ return true;
+}
+
+bool CSpeechDispensor::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+ if (!_fieldEC) {
+ playSound("z#93.wav");
+ if (_fieldF8) {
+ petDisplayMessage(1, "Sadly, this is out of your reach.");
+ } else {
+ petDisplayMessage(1, "You can't pick this up on account of it being stuck to the branch.");
+ }
+ }
+
+ return true;
+}
+
+bool CSpeechDispensor::StatusChangeMsg(CStatusChangeMsg *msg) {
+ _fieldF8 = msg->_newStatus == 1;
+ return true;
+}
+
+bool CSpeechDispensor::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+ _seasonNum = (Season)(((int)_seasonNum + 1) % 4);
+ return true;
+}
+
} // End of namespace Titanic