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authorPaul Gilbert2016-08-28 11:29:23 -0400
committerPaul Gilbert2016-08-28 11:29:23 -0400
commit56c2ef9efc966286eefa451eba6f5acb1f58886f (patch)
tree6f856e9e387c9e61c53ad3df71fd2e808cc6306e /engines/titanic/game/speech_dispensor.h
parent1dcfe25808164c5f2540662028862ac8a0e56831 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/speech_dispensor.h')
-rw-r--r--engines/titanic/game/speech_dispensor.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/engines/titanic/game/speech_dispensor.h b/engines/titanic/game/speech_dispensor.h
index 3b877e8d99..038cc024cc 100644
--- a/engines/titanic/game/speech_dispensor.h
+++ b/engines/titanic/game/speech_dispensor.h
@@ -28,17 +28,22 @@
namespace Titanic {
class CSpeechDispensor : public CBackground {
+ DECLARE_MESSAGE_MAP;
+ bool FrameMsg(CFrameMsg *msg);
+ bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
private:
int _fieldE0;
- int _fieldE4;
- int _fieldE8;
+ int _state;
+ CGameObject *_dragItem;
int _fieldEC;
- int _fieldF0;
- int _fieldF4;
+ Point _itemPos;
int _fieldF8;
- int _fieldFC;
+ Season _seasonNum;
public:
CLASSDEF;
+ CSpeechDispensor();
/**
* Save the data for the class to file