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authorPaul Gilbert2016-08-28 11:29:23 -0400
committerPaul Gilbert2016-08-28 11:29:23 -0400
commit56c2ef9efc966286eefa451eba6f5acb1f58886f (patch)
tree6f856e9e387c9e61c53ad3df71fd2e808cc6306e /engines/titanic/game/starling_puret.h
parent1dcfe25808164c5f2540662028862ac8a0e56831 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/starling_puret.h')
-rw-r--r--engines/titanic/game/starling_puret.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/titanic/game/starling_puret.h b/engines/titanic/game/starling_puret.h
index fcd3319958..62a6173093 100644
--- a/engines/titanic/game/starling_puret.h
+++ b/engines/titanic/game/starling_puret.h
@@ -28,11 +28,15 @@
namespace Titanic {
class CStarlingPuret : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
private:
- int _value;
+ bool _flag;
public:
CLASSDEF;
- CStarlingPuret() : CGameObject(), _value(0) {}
+ CStarlingPuret() : CGameObject(), _flag(false) {}
/**
* Save the data for the class to file