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authorPaul Gilbert2016-08-28 11:29:23 -0400
committerPaul Gilbert2016-08-28 11:29:23 -0400
commit56c2ef9efc966286eefa451eba6f5acb1f58886f (patch)
tree6f856e9e387c9e61c53ad3df71fd2e808cc6306e /engines/titanic/game/sub_glass.h
parent1dcfe25808164c5f2540662028862ac8a0e56831 (diff)
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TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic/game/sub_glass.h')
-rw-r--r--engines/titanic/game/sub_glass.h16
1 files changed, 11 insertions, 5 deletions
diff --git a/engines/titanic/game/sub_glass.h b/engines/titanic/game/sub_glass.h
index aab5c8400e..22d16ff4d5 100644
--- a/engines/titanic/game/sub_glass.h
+++ b/engines/titanic/game/sub_glass.h
@@ -28,13 +28,19 @@
namespace Titanic {
class CSUBGlass : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
+ bool SignalObject(CSignalObject *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
private:
int _fieldBC;
- int _fieldC0;
- int _fieldC4;
- int _fieldC8;
- int _fieldCC;
- CString _string;
+ int _startFrame;
+ int _endFrame;
+ int _signalStartFrame;
+ int _signalEndFrame;
+ CString _target;
public:
CLASSDEF;
CSUBGlass();