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author | Paul Gilbert | 2017-08-15 21:55:52 -0400 |
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committer | Paul Gilbert | 2017-08-15 21:55:52 -0400 |
commit | 2bf19f8ece0037f0cbb989c9aaf485af3a8ba808 (patch) | |
tree | 7ab6cef5ea0530d77be53f43e31abf26754bd16b /engines/titanic/game/transport | |
parent | f935d799609e0b422c516a88557ef70f4153e52a (diff) | |
download | scummvm-rg350-2bf19f8ece0037f0cbb989c9aaf485af3a8ba808.tar.gz scummvm-rg350-2bf19f8ece0037f0cbb989c9aaf485af3a8ba808.tar.bz2 scummvm-rg350-2bf19f8ece0037f0cbb989c9aaf485af3a8ba808.zip |
TITANIC: Fix too long animation in Pellerator journeys
Diffstat (limited to 'engines/titanic/game/transport')
-rw-r--r-- | engines/titanic/game/transport/pellerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp index 8a94e82803..92ce431567 100644 --- a/engines/titanic/game/transport/pellerator.cpp +++ b/engines/titanic/game/transport/pellerator.cpp @@ -155,7 +155,7 @@ bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) { case 5: playMovie(315, 323, 0); for (int idx = 0; idx < 7; ++idx) - playMovie(229, 304, 0); + playMovie(299, 304, 0); for (int idx = 0; idx < 12; ++idx) playMovie(245, 255, 0); for (int idx = 0; idx < 3; ++idx) |