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author | Paul Gilbert | 2016-02-28 07:49:21 -0500 |
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committer | Paul Gilbert | 2016-02-28 07:49:21 -0500 |
commit | 9cb1390c2636f6b586b0f6dfca6573bc05dc6592 (patch) | |
tree | a234e94335383c87f9c9e2e1f8eb4d2eff9a2e26 /engines/titanic/game | |
parent | 9080781b08830449e3f762ab45924a15446435ef (diff) | |
download | scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.tar.gz scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.tar.bz2 scummvm-rg350-9cb1390c2636f6b586b0f6dfca6573bc05dc6592.zip |
TITANIC: Implemented CClickResponder and descendents
Diffstat (limited to 'engines/titanic/game')
-rw-r--r-- | engines/titanic/game/desk_click_responder.cpp | 43 | ||||
-rw-r--r-- | engines/titanic/game/desk_click_responder.h | 53 | ||||
-rw-r--r-- | engines/titanic/game/null_port_hole.cpp | 48 | ||||
-rw-r--r-- | engines/titanic/game/null_port_hole.h | 52 | ||||
-rw-r--r-- | engines/titanic/game/sgt_upper_doors_sound.cpp | 45 | ||||
-rw-r--r-- | engines/titanic/game/sgt_upper_doors_sound.h | 52 |
6 files changed, 293 insertions, 0 deletions
diff --git a/engines/titanic/game/desk_click_responder.cpp b/engines/titanic/game/desk_click_responder.cpp new file mode 100644 index 0000000000..312fe564af --- /dev/null +++ b/engines/titanic/game/desk_click_responder.cpp @@ -0,0 +1,43 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/desk_click_responder.h" + +namespace Titanic { + +void CDeskClickResponder::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeNumberLine(_fieldD4, indent); + file->writeNumberLine(_fieldD8, indent); + + CClickResponder::save(file, indent); +} + +void CDeskClickResponder::load(SimpleFile *file) { + file->readNumber(); + _fieldD4 = file->readNumber(); + _fieldD8 = file->readNumber(); + + CClickResponder::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/desk_click_responder.h b/engines/titanic/game/desk_click_responder.h new file mode 100644 index 0000000000..94afece266 --- /dev/null +++ b/engines/titanic/game/desk_click_responder.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_DESK_CLICK_RESPONDER_H +#define TITANIC_DESK_CLICK_RESPONDER_H + +#include "titanic/core/click_responder.h" + +namespace Titanic { + +class CDeskClickResponder : public CClickResponder { +protected: + int _fieldD4; + int _fieldD8; +public: + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CDeskClickResponder"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_DESK_CLICK_RESPONDER_H */ diff --git a/engines/titanic/game/null_port_hole.cpp b/engines/titanic/game/null_port_hole.cpp new file mode 100644 index 0000000000..c437dfea10 --- /dev/null +++ b/engines/titanic/game/null_port_hole.cpp @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/null_port_hole.h" + +namespace Titanic { + +CNullPortHole::CNullPortHole() : CClickResponder() { + _string1 = "For a better view, why not visit the Promenade Deck?"; + _string2 = "b#48.wav"; +} + +void CNullPortHole::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string2, indent); + file->writeQuotedLine(_string1, indent); + + CClickResponder::save(file, indent); +} + +void CNullPortHole::load(SimpleFile *file) { + file->readNumber(); + _string2 = file->readString(); + _string1 = file->readString(); + + CClickResponder::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/null_port_hole.h b/engines/titanic/game/null_port_hole.h new file mode 100644 index 0000000000..2caff276d5 --- /dev/null +++ b/engines/titanic/game/null_port_hole.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_NULL_PORT_HOLE_H +#define TITANIC_NULL_PORT_HOLE_H + +#include "titanic/core/click_responder.h" + +namespace Titanic { + +class CNullPortHole : public CClickResponder { +public: + CNullPortHole(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CNullPortHole"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_NULL_PORT_HOLE_H */ diff --git a/engines/titanic/game/sgt_upper_doors_sound.cpp b/engines/titanic/game/sgt_upper_doors_sound.cpp new file mode 100644 index 0000000000..23809262e1 --- /dev/null +++ b/engines/titanic/game/sgt_upper_doors_sound.cpp @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/game/sgt_upper_doors_sound.h" + +namespace Titanic { + +CSGTUpperDoorsSound::CSGTUpperDoorsSound() { + _string2 = "b#53.wav"; +} + +void CSGTUpperDoorsSound::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string2, indent); + + CClickResponder::save(file, indent); +} + +void CSGTUpperDoorsSound::load(SimpleFile *file) { + file->readNumber(); + _string2 = file->readString(); + + CClickResponder::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/game/sgt_upper_doors_sound.h b/engines/titanic/game/sgt_upper_doors_sound.h new file mode 100644 index 0000000000..ed97627315 --- /dev/null +++ b/engines/titanic/game/sgt_upper_doors_sound.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_SGT_UPPER_DOORS_SOUND_H +#define TITANIC_SGT_UPPER_DOORS_SOUND_H + +#include "titanic/core/click_responder.h" + +namespace Titanic { + +class CSGTUpperDoorsSound : public CClickResponder { +public: + CSGTUpperDoorsSound(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CSGTUpperDoorsSound"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_SGT_UPPER_DOORS_SOUND_H */ |