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authorPaul Gilbert2016-02-28 07:49:21 -0500
committerPaul Gilbert2016-02-28 07:49:21 -0500
commit9cb1390c2636f6b586b0f6dfca6573bc05dc6592 (patch)
treea234e94335383c87f9c9e2e1f8eb4d2eff9a2e26 /engines/titanic/game
parent9080781b08830449e3f762ab45924a15446435ef (diff)
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TITANIC: Implemented CClickResponder and descendents
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/desk_click_responder.cpp43
-rw-r--r--engines/titanic/game/desk_click_responder.h53
-rw-r--r--engines/titanic/game/null_port_hole.cpp48
-rw-r--r--engines/titanic/game/null_port_hole.h52
-rw-r--r--engines/titanic/game/sgt_upper_doors_sound.cpp45
-rw-r--r--engines/titanic/game/sgt_upper_doors_sound.h52
6 files changed, 293 insertions, 0 deletions
diff --git a/engines/titanic/game/desk_click_responder.cpp b/engines/titanic/game/desk_click_responder.cpp
new file mode 100644
index 0000000000..312fe564af
--- /dev/null
+++ b/engines/titanic/game/desk_click_responder.cpp
@@ -0,0 +1,43 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/desk_click_responder.h"
+
+namespace Titanic {
+
+void CDeskClickResponder::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldD4, indent);
+ file->writeNumberLine(_fieldD8, indent);
+
+ CClickResponder::save(file, indent);
+}
+
+void CDeskClickResponder::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldD4 = file->readNumber();
+ _fieldD8 = file->readNumber();
+
+ CClickResponder::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/desk_click_responder.h b/engines/titanic/game/desk_click_responder.h
new file mode 100644
index 0000000000..94afece266
--- /dev/null
+++ b/engines/titanic/game/desk_click_responder.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DESK_CLICK_RESPONDER_H
+#define TITANIC_DESK_CLICK_RESPONDER_H
+
+#include "titanic/core/click_responder.h"
+
+namespace Titanic {
+
+class CDeskClickResponder : public CClickResponder {
+protected:
+ int _fieldD4;
+ int _fieldD8;
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CDeskClickResponder"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DESK_CLICK_RESPONDER_H */
diff --git a/engines/titanic/game/null_port_hole.cpp b/engines/titanic/game/null_port_hole.cpp
new file mode 100644
index 0000000000..c437dfea10
--- /dev/null
+++ b/engines/titanic/game/null_port_hole.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/null_port_hole.h"
+
+namespace Titanic {
+
+CNullPortHole::CNullPortHole() : CClickResponder() {
+ _string1 = "For a better view, why not visit the Promenade Deck?";
+ _string2 = "b#48.wav";
+}
+
+void CNullPortHole::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string1, indent);
+
+ CClickResponder::save(file, indent);
+}
+
+void CNullPortHole::load(SimpleFile *file) {
+ file->readNumber();
+ _string2 = file->readString();
+ _string1 = file->readString();
+
+ CClickResponder::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/null_port_hole.h b/engines/titanic/game/null_port_hole.h
new file mode 100644
index 0000000000..2caff276d5
--- /dev/null
+++ b/engines/titanic/game/null_port_hole.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NULL_PORT_HOLE_H
+#define TITANIC_NULL_PORT_HOLE_H
+
+#include "titanic/core/click_responder.h"
+
+namespace Titanic {
+
+class CNullPortHole : public CClickResponder {
+public:
+ CNullPortHole();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNullPortHole"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NULL_PORT_HOLE_H */
diff --git a/engines/titanic/game/sgt_upper_doors_sound.cpp b/engines/titanic/game/sgt_upper_doors_sound.cpp
new file mode 100644
index 0000000000..23809262e1
--- /dev/null
+++ b/engines/titanic/game/sgt_upper_doors_sound.cpp
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/sgt_upper_doors_sound.h"
+
+namespace Titanic {
+
+CSGTUpperDoorsSound::CSGTUpperDoorsSound() {
+ _string2 = "b#53.wav";
+}
+
+void CSGTUpperDoorsSound::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string2, indent);
+
+ CClickResponder::save(file, indent);
+}
+
+void CSGTUpperDoorsSound::load(SimpleFile *file) {
+ file->readNumber();
+ _string2 = file->readString();
+
+ CClickResponder::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt_upper_doors_sound.h b/engines/titanic/game/sgt_upper_doors_sound.h
new file mode 100644
index 0000000000..ed97627315
--- /dev/null
+++ b/engines/titanic/game/sgt_upper_doors_sound.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SGT_UPPER_DOORS_SOUND_H
+#define TITANIC_SGT_UPPER_DOORS_SOUND_H
+
+#include "titanic/core/click_responder.h"
+
+namespace Titanic {
+
+class CSGTUpperDoorsSound : public CClickResponder {
+public:
+ CSGTUpperDoorsSound();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CSGTUpperDoorsSound"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SGT_UPPER_DOORS_SOUND_H */