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authorPaul Gilbert2016-03-02 23:40:06 -0500
committerPaul Gilbert2016-03-02 23:40:06 -0500
commite688850e932f0c8be6d10a73fe416c90799733b0 (patch)
tree48f01b46022f32b5b83089a830df8d5fa11a6192 /engines/titanic/game
parent3ae4e63c80cda635f941370e72536988bde67698 (diff)
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TITANIC: Implemented more saveable classes
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.cpp (renamed from engines/titanic/game/gondolier_base.cpp)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_base.h (renamed from engines/titanic/game/gondolier_base.h)0
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.cpp (renamed from engines/titanic/game/pet_graphic.cpp)10
-rw-r--r--engines/titanic/game/gondolier/gondolier_chest.h (renamed from engines/titanic/game/pet_graphic2.h)12
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.cpp (renamed from engines/titanic/game/pet_graphic2.cpp)12
-rw-r--r--engines/titanic/game/gondolier/gondolier_face.h (renamed from engines/titanic/game/pet_graphic.h)16
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.cpp (renamed from engines/titanic/game/gondolier_mixer.cpp)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.h (renamed from engines/titanic/game/gondolier_mixer.h)2
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.cpp82
-rw-r--r--engines/titanic/game/gondolier/gondolier_slider.h71
-rw-r--r--engines/titanic/game/music_system_lock.cpp2
-rw-r--r--engines/titanic/game/phonograph_lid.cpp2
-rw-r--r--engines/titanic/game/phonograph_lid.h4
13 files changed, 191 insertions, 26 deletions
diff --git a/engines/titanic/game/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp
index 59c9b5cd0c..bf54ed4d8d 100644
--- a/engines/titanic/game/gondolier_base.cpp
+++ b/engines/titanic/game/gondolier/gondolier_base.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/gondolier_base.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h
index 3f0cede70d..3f0cede70d 100644
--- a/engines/titanic/game/gondolier_base.h
+++ b/engines/titanic/game/gondolier/gondolier_base.h
diff --git a/engines/titanic/game/pet_graphic.cpp b/engines/titanic/game/gondolier/gondolier_chest.cpp
index 38226c9678..441a8bac31 100644
--- a/engines/titanic/game/pet_graphic.cpp
+++ b/engines/titanic/game/gondolier/gondolier_chest.cpp
@@ -20,18 +20,18 @@
*
*/
-#include "titanic/game/pet_graphic.h"
+#include "titanic/game/gondolier/gondolier_chest.h"
namespace Titanic {
-void CPetGraphic::save(SimpleFile *file, int indent) const {
+void CGondolierChest::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
- CGameObject::save(file, indent);
+ CGondolierBase::save(file, indent);
}
-void CPetGraphic::load(SimpleFile *file) {
+void CGondolierChest::load(SimpleFile *file) {
file->readNumber();
- CGameObject::load(file);
+ CGondolierBase::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet_graphic2.h b/engines/titanic/game/gondolier/gondolier_chest.h
index aabf058cf6..277faf994f 100644
--- a/engines/titanic/game/pet_graphic2.h
+++ b/engines/titanic/game/gondolier/gondolier_chest.h
@@ -20,19 +20,19 @@
*
*/
-#ifndef TITANIC_PET_GRAPHIC2_H
-#define TITANIC_PET_GRAPHIC2_H
+#ifndef TITANIC_GONDOLIER_CHEST_H
+#define TITANIC_GONDOLIER_CHEST_H
-#include "titanic/core/game_object.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
-class CPetGraphic2 : public CGameObject {
+class CGondolierChest : public CGondolierBase {
public:
/**
* Return the class name
*/
- virtual const char *getClassName() const { return "CNutReplacer"; }
+ virtual const char *getClassName() const { return "CGondolierChest"; }
/**
* Save the data for the class to file
@@ -47,4 +47,4 @@ public:
} // End of namespace Titanic
-#endif /* TITANIC_PET_GRAPHIC2_H */
+#endif /* TITANIC_GONDOLIER_CHEST_H */
diff --git a/engines/titanic/game/pet_graphic2.cpp b/engines/titanic/game/gondolier/gondolier_face.cpp
index a8d244e102..6db23d8a1a 100644
--- a/engines/titanic/game/pet_graphic2.cpp
+++ b/engines/titanic/game/gondolier/gondolier_face.cpp
@@ -20,18 +20,20 @@
*
*/
-#include "titanic/game/pet_graphic2.h"
+#include "titanic/game/gondolier/gondolier_face.h"
namespace Titanic {
-void CPetGraphic2::save(SimpleFile *file, int indent) const {
+void CGondolierFace::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
- CGameObject::save(file, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ CGondolierBase::save(file, indent);
}
-void CPetGraphic2::load(SimpleFile *file) {
+void CGondolierFace::load(SimpleFile *file) {
file->readNumber();
- CGameObject::load(file);
+ _fieldBC = file->readNumber();
+ CGondolierBase::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet_graphic.h b/engines/titanic/game/gondolier/gondolier_face.h
index 28b5d9aeca..5007431337 100644
--- a/engines/titanic/game/pet_graphic.h
+++ b/engines/titanic/game/gondolier/gondolier_face.h
@@ -20,19 +20,23 @@
*
*/
-#ifndef TITANIC_PET_GRAPHIC_H
-#define TITANIC_PET_GRAPHIC_H
+#ifndef TITANIC_GONDOLIER_FACE_H
+#define TITANIC_GONDOLIER_FACE_H
-#include "titanic/core/game_object.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
-class CPetGraphic : public CGameObject {
+class CGondolierFace : public CGondolierBase {
+private:
+ int _fieldBC;
public:
+ CGondolierFace() : CGondolierBase(), _fieldBC(0) {}
+
/**
* Return the class name
*/
- virtual const char *getClassName() const { return "CPetGraphic"; }
+ virtual const char *getClassName() const { return "CGondolierMixer"; }
/**
* Save the data for the class to file
@@ -47,4 +51,4 @@ public:
} // End of namespace Titanic
-#endif /* TITANIC_PET_GRAPHIC_H */
+#endif /* TITANIC_GONDOLIER_FACE_H */
diff --git a/engines/titanic/game/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp
index 33cc883bb0..e81ad34c87 100644
--- a/engines/titanic/game/gondolier_mixer.cpp
+++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp
@@ -20,7 +20,7 @@
*
*/
-#include "titanic/game/gondolier_mixer.h"
+#include "titanic/game/gondolier/gondolier_mixer.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h
index dfc46210c3..5b92bc2fb8 100644
--- a/engines/titanic/game/gondolier_mixer.h
+++ b/engines/titanic/game/gondolier/gondolier_mixer.h
@@ -23,7 +23,7 @@
#ifndef TITANIC_GONDOLIER_MIXER_H
#define TITANIC_GONDOLIER_MIXER_H
-#include "titanic/game/gondolier_base.h"
+#include "titanic/game/gondolier/gondolier_base.h"
namespace Titanic {
diff --git a/engines/titanic/game/gondolier/gondolier_slider.cpp b/engines/titanic/game/gondolier/gondolier_slider.cpp
new file mode 100644
index 0000000000..dff464ce64
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_slider.cpp
@@ -0,0 +1,82 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/gondolier/gondolier_slider.h"
+
+namespace Titanic {
+
+CGondolierSlider::CGondolierSlider() : CGondolierBase(),
+ _fieldBC(0), _fieldC0(0), _fieldC4(0), _fieldC8(0),
+ _fieldCC(0), _fieldD0(0), _fieldD4(0), _fieldD8(0),
+ _fieldDC(0), _fieldE0(0), _fieldE4(0), _fieldE8(0),
+ _fieldEC(0), _string1("NULL"), _fieldFC(0), _field118(0) {
+}
+
+void CGondolierSlider::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_fieldC0, indent);
+ file->writeNumberLine(_fieldC4, indent);
+ file->writeNumberLine(_fieldC8, indent);
+ file->writeNumberLine(_fieldCC, indent);
+ file->writeNumberLine(_fieldD0, indent);
+ file->writeNumberLine(_fieldD4, indent);
+ file->writeNumberLine(_fieldD8, indent);
+ file->writeNumberLine(_fieldDC, indent);
+ file->writeNumberLine(_fieldE0, indent);
+ file->writeNumberLine(_fieldE4, indent);
+ file->writeNumberLine(_fieldE8, indent);
+ file->writeNumberLine(_fieldCC, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeNumberLine(_fieldFC, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeNumberLine(_field118, indent);
+
+ CGondolierBase::save(file, indent);
+}
+
+void CGondolierSlider::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _fieldC0 = file->readNumber();
+ _fieldC4 = file->readNumber();
+ _fieldC8 = file->readNumber();
+ _fieldCC = file->readNumber();
+ _fieldD0 = file->readNumber();
+ _fieldD4 = file->readNumber();
+ _fieldD8 = file->readNumber();
+ _fieldDC = file->readNumber();
+ _fieldE0 = file->readNumber();
+ _fieldE4 = file->readNumber();
+ _fieldE8 = file->readNumber();
+ _fieldEC = file->readNumber();
+ _string1 = file->readString();
+ _fieldFC = file->readNumber();
+ _string2 = file->readString();
+ _string3 = file->readString();
+ _field118 = file->readNumber();
+
+ CGondolierBase::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/gondolier/gondolier_slider.h b/engines/titanic/game/gondolier/gondolier_slider.h
new file mode 100644
index 0000000000..9522483dc0
--- /dev/null
+++ b/engines/titanic/game/gondolier/gondolier_slider.h
@@ -0,0 +1,71 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_GONDOLIER_SLIDER_H
+#define TITANIC_GONDOLIER_SLIDER_H
+
+#include "titanic/game/gondolier/gondolier_base.h"
+
+namespace Titanic {
+
+class CGondolierSlider : public CGondolierBase {
+private:
+ int _fieldBC;
+ int _fieldC0;
+ int _fieldC4;
+ int _fieldC8;
+ int _fieldCC;
+ int _fieldD0;
+ int _fieldD4;
+ int _fieldD8;
+ int _fieldDC;
+ int _fieldE0;
+ int _fieldE4;
+ int _fieldE8;
+ int _fieldEC;
+ CString _string1;
+ int _fieldFC;
+ CString _string2;
+ CString _string3;
+ int _field118;
+public:
+ CGondolierSlider();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CGondolierSlider"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_GONDOLIER_SLIDER_H */
diff --git a/engines/titanic/game/music_system_lock.cpp b/engines/titanic/game/music_system_lock.cpp
index a5419d983f..6bd83f6811 100644
--- a/engines/titanic/game/music_system_lock.cpp
+++ b/engines/titanic/game/music_system_lock.cpp
@@ -33,7 +33,7 @@ void CMusicSystemLock::save(SimpleFile *file, int indent) const {
void CMusicSystemLock::load(SimpleFile *file) {
file->readNumber();
_value = file->readNumber();
- CGameObject::load(file);
+ CDropTarget::load(file);
}
} // End of namespace Titanic
diff --git a/engines/titanic/game/phonograph_lid.cpp b/engines/titanic/game/phonograph_lid.cpp
index c7c1bd3328..a228af8c70 100644
--- a/engines/titanic/game/phonograph_lid.cpp
+++ b/engines/titanic/game/phonograph_lid.cpp
@@ -26,11 +26,13 @@ namespace Titanic {
void CPhonographLid::save(SimpleFile *file, int indent) const {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
CGameObject::save(file, indent);
}
void CPhonographLid::load(SimpleFile *file) {
file->readNumber();
+ _value = file->readNumber();
CGameObject::load(file);
}
diff --git a/engines/titanic/game/phonograph_lid.h b/engines/titanic/game/phonograph_lid.h
index 040fec447a..2252551ad7 100644
--- a/engines/titanic/game/phonograph_lid.h
+++ b/engines/titanic/game/phonograph_lid.h
@@ -28,7 +28,11 @@
namespace Titanic {
class CPhonographLid : public CGameObject {
+private:
+ int _value;
public:
+ CPhonographLid() : CGameObject(), _value(0) {}
+
/**
* Return the class name
*/