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authorPaul Gilbert2016-02-28 11:53:57 -0500
committerPaul Gilbert2016-02-28 11:53:57 -0500
commitfa015808acb611f681a8027128e48fb458a84d14 (patch)
tree0e68db81178b92f72cb06f6191132ee3d706c1e6 /engines/titanic/game
parentdecec97c4b7611c56135cf222544afa9f043c894 (diff)
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TITANIC: Implement bowl and ear classes
Diffstat (limited to 'engines/titanic/game')
-rw-r--r--engines/titanic/game/bowl_unlocker.cpp39
-rw-r--r--engines/titanic/game/bowl_unlocker.h54
-rw-r--r--engines/titanic/game/ear_sweet_bowl.cpp37
-rw-r--r--engines/titanic/game/ear_sweet_bowl.h50
-rw-r--r--engines/titanic/game/empty_nut_bowl.cpp39
-rw-r--r--engines/titanic/game/empty_nut_bowl.h54
-rw-r--r--engines/titanic/game/no_nut_bowl.cpp37
-rw-r--r--engines/titanic/game/no_nut_bowl.h50
-rw-r--r--engines/titanic/game/nut_replacer.cpp37
-rw-r--r--engines/titanic/game/nut_replacer.h50
10 files changed, 447 insertions, 0 deletions
diff --git a/engines/titanic/game/bowl_unlocker.cpp b/engines/titanic/game/bowl_unlocker.cpp
new file mode 100644
index 0000000000..83ae9e35d5
--- /dev/null
+++ b/engines/titanic/game/bowl_unlocker.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/bowl_unlocker.h"
+
+namespace Titanic {
+
+void CBowlUnlocker::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
+ CGameObject::save(file, indent);
+}
+
+void CBowlUnlocker::load(SimpleFile *file) {
+ file->readNumber();
+ _value = file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/bowl_unlocker.h b/engines/titanic/game/bowl_unlocker.h
new file mode 100644
index 0000000000..455b0a7fd8
--- /dev/null
+++ b/engines/titanic/game/bowl_unlocker.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BOWL_UNLOCKER_H
+#define TITANIC_BOWL_UNLOCKER_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CBowlUnlocker : public CGameObject {
+public:
+ int _value;
+public:
+ CBowlUnlocker() : CGameObject(), _value(0) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CBowlUnlocker"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BOWL_UNLOCKER_H */
diff --git a/engines/titanic/game/ear_sweet_bowl.cpp b/engines/titanic/game/ear_sweet_bowl.cpp
new file mode 100644
index 0000000000..dc4ca7af08
--- /dev/null
+++ b/engines/titanic/game/ear_sweet_bowl.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/ear_sweet_bowl.h"
+
+namespace Titanic {
+
+void CEarSweetBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CSweetBowl::save(file, indent);
+}
+
+void CEarSweetBowl::load(SimpleFile *file) {
+ file->readNumber();
+ CSweetBowl::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/ear_sweet_bowl.h b/engines/titanic/game/ear_sweet_bowl.h
new file mode 100644
index 0000000000..3e27516a60
--- /dev/null
+++ b/engines/titanic/game/ear_sweet_bowl.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_EAR_SWEET_BOWL_H
+#define TITANIC_EAR_SWEET_BOWL_H
+
+#include "titanic/game/sweet_bowl.h"
+
+namespace Titanic {
+
+class CEarSweetBowl : public CSweetBowl {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CEarSweetBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_EAR_SWEET_BOWL_H */
diff --git a/engines/titanic/game/empty_nut_bowl.cpp b/engines/titanic/game/empty_nut_bowl.cpp
new file mode 100644
index 0000000000..217029be19
--- /dev/null
+++ b/engines/titanic/game/empty_nut_bowl.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/empty_nut_bowl.h"
+
+namespace Titanic {
+
+void CEmptyNutBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value, indent);
+ CGameObject::save(file, indent);
+}
+
+void CEmptyNutBowl::load(SimpleFile *file) {
+ file->readNumber();
+ _value = file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/empty_nut_bowl.h b/engines/titanic/game/empty_nut_bowl.h
new file mode 100644
index 0000000000..c1c553a697
--- /dev/null
+++ b/engines/titanic/game/empty_nut_bowl.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_EMPTY_NUT_BOWL_H
+#define TITANIC_EMPTY_NUT_BOWL_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+class CEmptyNutBowl : public CGameObject {
+public:
+ int _value;
+public:
+ CEmptyNutBowl() : CGameObject(), _value(1) {}
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CEmptyNutBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NO_NUT_BOWL_H */
diff --git a/engines/titanic/game/no_nut_bowl.cpp b/engines/titanic/game/no_nut_bowl.cpp
new file mode 100644
index 0000000000..354dea3cd8
--- /dev/null
+++ b/engines/titanic/game/no_nut_bowl.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/no_nut_bowl.h"
+
+namespace Titanic {
+
+void CNoNutBowl::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CBackground::save(file, indent);
+}
+
+void CNoNutBowl::load(SimpleFile *file) {
+ file->readNumber();
+ CBackground::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/no_nut_bowl.h b/engines/titanic/game/no_nut_bowl.h
new file mode 100644
index 0000000000..40e8fd15f1
--- /dev/null
+++ b/engines/titanic/game/no_nut_bowl.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NO_NUT_BOWL_H
+#define TITANIC_NO_NUT_BOWL_H
+
+#include "titanic/core/background.h"
+
+namespace Titanic {
+
+class CNoNutBowl : public CBackground {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNoNutBowl"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NO_NUT_BOWL_H */
diff --git a/engines/titanic/game/nut_replacer.cpp b/engines/titanic/game/nut_replacer.cpp
new file mode 100644
index 0000000000..36c0510b20
--- /dev/null
+++ b/engines/titanic/game/nut_replacer.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/nut_replacer.h"
+
+namespace Titanic {
+
+void CNutReplacer::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CNutReplacer::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/game/nut_replacer.h b/engines/titanic/game/nut_replacer.h
new file mode 100644
index 0000000000..ef800c71a6
--- /dev/null
+++ b/engines/titanic/game/nut_replacer.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_NUT_REPLACER_H
+#define TITANIC_NUT_REPLACER_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CNutReplacer : public CGameObject {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CNutReplacer"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_NUT_REPLACER_H */