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authorPaul Gilbert2016-02-26 20:35:12 -0500
committerPaul Gilbert2016-02-26 20:35:12 -0500
commit34ffd06c7896ec0b9c4874800a57d8003862c8c4 (patch)
tree7a69ffebac4f36ceee620d0c36c15b7cabc17a10 /engines/titanic/gfx/move_object_button.cpp
parent859c30a4e1129cc3d1b5d4e4a0660229a16dfd24 (diff)
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TITANIC: Implemented CSTButton class and descendents
Diffstat (limited to 'engines/titanic/gfx/move_object_button.cpp')
-rw-r--r--engines/titanic/gfx/move_object_button.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/engines/titanic/gfx/move_object_button.cpp b/engines/titanic/gfx/move_object_button.cpp
new file mode 100644
index 0000000000..4ab0825864
--- /dev/null
+++ b/engines/titanic/gfx/move_object_button.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/gfx/move_object_button.h"
+
+namespace Titanic {
+
+CMoveObjectButton::CMoveObjectButton() : CSTButton(), _field11C(1) {
+}
+
+void CMoveObjectButton::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writePoint(_pos1, indent);
+ file->writeNumberLine(_field11C, indent);
+
+ CSTButton::save(file, indent);
+}
+
+void CMoveObjectButton::load(SimpleFile *file) {
+ file->readNumber();
+ _pos1 = file->readPoint();
+ _field11C = file->readNumber();
+
+ CSTButton::load(file);
+}
+
+} // End of namespace Titanic