diff options
author | Paul Gilbert | 2016-08-16 21:04:19 -0400 |
---|---|---|
committer | Paul Gilbert | 2016-08-16 21:04:19 -0400 |
commit | 4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011 (patch) | |
tree | 92c4b2f298aaa4a4783de1395e13ae5890cc0477 /engines/titanic/moves/call_pellerator.cpp | |
parent | 80fd795b80d9e9f5f6ca444b844d867f2172d74e (diff) | |
download | scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.tar.gz scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.tar.bz2 scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.zip |
TITANIC: Implemented various pellerator classes
Diffstat (limited to 'engines/titanic/moves/call_pellerator.cpp')
-rw-r--r-- | engines/titanic/moves/call_pellerator.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/engines/titanic/moves/call_pellerator.cpp b/engines/titanic/moves/call_pellerator.cpp new file mode 100644 index 0000000000..0dd8195277 --- /dev/null +++ b/engines/titanic/moves/call_pellerator.cpp @@ -0,0 +1,82 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/moves/call_pellerator.h" + +namespace Titanic { + +BEGIN_MESSAGE_MAP(CCallPellerator, CGameObject) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(LeaveViewMsg) + ON_MESSAGE(PETActivateMsg) + ON_MESSAGE(MouseButtonDownMsg) +END_MESSAGE_MAP() + +void CCallPellerator::save(SimpleFile *file, int indent) { + file->writeNumberLine(1, indent); + CGameObject::save(file, indent); +} + +void CCallPellerator::load(SimpleFile *file) { + file->readNumber(); + CGameObject::load(file); +} + +bool CCallPellerator::EnterViewMsg(CEnterViewMsg *msg) { + petSetArea(PET_REMOTE); + petHighlightGlyph(1); + CString name = getFullViewName(); + + if (name == "TopOfWell.Node 6.S") { + petDisplayMessage(2, "You are standing outside the Pellerator."); + } + + petSetRemoteTarget(); + return true; +} + +bool CCallPellerator::LeaveViewMsg(CLeaveViewMsg *msg) { + petClear(); + return true; +} + +bool CCallPellerator::PETActivateMsg(CPETActivateMsg *msg) { + CString name = getFullViewName(); + + if (msg->_name == "Pellerator") { + if (petDoorOrBellbotPresent()) { + petDisplayMessage("I'm sorry, you cannot enter this pellerator at present as a bot is in the way."); + } else if (name == "Bar.Node 1.S") { + changeView("Pellerator.Node 1.S"); + } else { + changeView("Pellerator.Node 1.N"); + } + } + + return true; +} + +bool CCallPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + return true; +} + +} // End of namespace Titanic |