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author | Paul Gilbert | 2016-08-16 21:04:19 -0400 |
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committer | Paul Gilbert | 2016-08-16 21:04:19 -0400 |
commit | 4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011 (patch) | |
tree | 92c4b2f298aaa4a4783de1395e13ae5890cc0477 /engines/titanic/moves/call_pellerator.h | |
parent | 80fd795b80d9e9f5f6ca444b844d867f2172d74e (diff) | |
download | scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.tar.gz scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.tar.bz2 scummvm-rg350-4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011.zip |
TITANIC: Implemented various pellerator classes
Diffstat (limited to 'engines/titanic/moves/call_pellerator.h')
-rw-r--r-- | engines/titanic/moves/call_pellerator.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/titanic/moves/call_pellerator.h b/engines/titanic/moves/call_pellerator.h new file mode 100644 index 0000000000..3a1ef3823a --- /dev/null +++ b/engines/titanic/moves/call_pellerator.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_CALL_PELLERATOR_H +#define TITANIC_CALL_PELLERATOR_H + +#include "titanic/core/game_object.h" +#include "titanic/messages/pet_messages.h" + +namespace Titanic { + +class CCallPellerator : public CGameObject { + DECLARE_MESSAGE_MAP; + bool EnterViewMsg(CEnterViewMsg *msg); + bool LeaveViewMsg(CLeaveViewMsg *msg); + bool PETActivateMsg(CPETActivateMsg *msg); + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); +public: + CLASSDEF; + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent); + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_CALL_PELLERATOR_H */ |