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authorPaul Gilbert2016-03-10 18:44:18 -0500
committerPaul Gilbert2016-03-10 18:44:18 -0500
commit0fead6fe565d6e4a70adc1ab2273b55026e07655 (patch)
tree707ee760ad7bbfc612f6697f985c2b33820fac49 /engines/titanic/sound/sound.cpp
parent759c0e3b4584d412f12250e0f248bad062581215 (diff)
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TITANIC: Beginnings of game manager data loading
Diffstat (limited to 'engines/titanic/sound/sound.cpp')
-rw-r--r--engines/titanic/sound/sound.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/titanic/sound/sound.cpp b/engines/titanic/sound/sound.cpp
index c0fd9fe2ed..cea377eef7 100644
--- a/engines/titanic/sound/sound.cpp
+++ b/engines/titanic/sound/sound.cpp
@@ -27,4 +27,12 @@ namespace Titanic {
CSound::CSound(CGameManager *owner) : _gameManager(owner) {
}
+void CSound::save(SimpleFile *file) const {
+
+}
+
+void CSound::load(SimpleFile *file) {
+
+}
+
} // End of namespace Titanic z