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author | Paul Gilbert | 2016-03-10 18:44:18 -0500 |
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committer | Paul Gilbert | 2016-03-10 18:44:18 -0500 |
commit | 0fead6fe565d6e4a70adc1ab2273b55026e07655 (patch) | |
tree | 707ee760ad7bbfc612f6697f985c2b33820fac49 /engines/titanic/sound/sound.cpp | |
parent | 759c0e3b4584d412f12250e0f248bad062581215 (diff) | |
download | scummvm-rg350-0fead6fe565d6e4a70adc1ab2273b55026e07655.tar.gz scummvm-rg350-0fead6fe565d6e4a70adc1ab2273b55026e07655.tar.bz2 scummvm-rg350-0fead6fe565d6e4a70adc1ab2273b55026e07655.zip |
TITANIC: Beginnings of game manager data loading
Diffstat (limited to 'engines/titanic/sound/sound.cpp')
-rw-r--r-- | engines/titanic/sound/sound.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/titanic/sound/sound.cpp b/engines/titanic/sound/sound.cpp index c0fd9fe2ed..cea377eef7 100644 --- a/engines/titanic/sound/sound.cpp +++ b/engines/titanic/sound/sound.cpp @@ -27,4 +27,12 @@ namespace Titanic { CSound::CSound(CGameManager *owner) : _gameManager(owner) { } +void CSound::save(SimpleFile *file) const { + +} + +void CSound::load(SimpleFile *file) { + +} + } // End of namespace Titanic z |