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authorPaul Gilbert2016-03-02 19:21:31 -0500
committerPaul Gilbert2016-03-02 19:21:31 -0500
commit5dce31417cd257785b9bbc790a9686e64a4aff37 (patch)
tree30dc3a9dbe4a18d8cb93963903edb7695b5253ad /engines/titanic/sound
parent96825e282392d24e683c0e9cb7b7a1ac9aa4f467 (diff)
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TITANIC: More saveable classes implemented
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r--engines/titanic/sound/auto_sound_event.cpp46
-rw-r--r--engines/titanic/sound/auto_sound_event.h55
-rw-r--r--engines/titanic/sound/bilge_auto_sound_event.cpp37
-rw-r--r--engines/titanic/sound/bilge_auto_sound_event.h50
-rw-r--r--engines/titanic/sound/door_auto_sound_event.cpp47
-rw-r--r--engines/titanic/sound/door_auto_sound_event.h59
6 files changed, 294 insertions, 0 deletions
diff --git a/engines/titanic/sound/auto_sound_event.cpp b/engines/titanic/sound/auto_sound_event.cpp
new file mode 100644
index 0000000000..673f35b210
--- /dev/null
+++ b/engines/titanic/sound/auto_sound_event.cpp
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/sound/auto_sound_event.h"
+
+namespace Titanic {
+
+CAutoSoundEvent::CAutoSoundEvent() : CGameObject(), _value1(0), _value2(70) {
+}
+
+void CAutoSoundEvent::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_value1, indent);
+ file->writeNumberLine(_value2, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ _value1 = file->readNumber();
+ _value2 = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/sound/auto_sound_event.h b/engines/titanic/sound/auto_sound_event.h
new file mode 100644
index 0000000000..cb5bfee788
--- /dev/null
+++ b/engines/titanic/sound/auto_sound_event.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_AUTO_SOUND_EVENT_H
+#define TITANIC_AUTO_SOUND_EVENT_H
+
+#include "titanic/core/game_object.h"
+
+namespace Titanic {
+
+class CAutoSoundEvent : public CGameObject {
+public:
+ int _value1;
+ int _value2;
+public:
+ CAutoSoundEvent();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CAutoSoundEvent"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/sound/bilge_auto_sound_event.cpp b/engines/titanic/sound/bilge_auto_sound_event.cpp
new file mode 100644
index 0000000000..2446a5df06
--- /dev/null
+++ b/engines/titanic/sound/bilge_auto_sound_event.cpp
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/sound/bilge_auto_sound_event.h"
+
+namespace Titanic {
+
+void CBilgeAutoSoundEvent::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CBilgeAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ CAutoSoundEvent::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/sound/bilge_auto_sound_event.h b/engines/titanic/sound/bilge_auto_sound_event.h
new file mode 100644
index 0000000000..96572839ae
--- /dev/null
+++ b/engines/titanic/sound/bilge_auto_sound_event.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_BILGE_AUTO_SOUND_EVENT_H
+#define TITANIC_BILGE_AUTO_SOUND_EVENT_H
+
+#include "titanic/sound/auto_sound_event.h"
+
+namespace Titanic {
+
+class CBilgeAutoSoundEvent : public CAutoSoundEvent {
+public:
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CBilgeAutoSoundEvent"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_BILGE_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/sound/door_auto_sound_event.cpp b/engines/titanic/sound/door_auto_sound_event.cpp
new file mode 100644
index 0000000000..f0e77fce91
--- /dev/null
+++ b/engines/titanic/sound/door_auto_sound_event.cpp
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/sound/door_auto_sound_event.h"
+
+namespace Titanic {
+
+void CDoorAutoSoundEvent::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_fieldDC, indent);
+ file->writeNumberLine(_fieldE0, indent);
+
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CDoorAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ _string1 = file->readString();
+ _string2 = file->readString();
+ _fieldDC = file->readNumber();
+ _fieldE0 = file->readNumber();
+
+ CAutoSoundEvent::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/sound/door_auto_sound_event.h b/engines/titanic/sound/door_auto_sound_event.h
new file mode 100644
index 0000000000..017912dc36
--- /dev/null
+++ b/engines/titanic/sound/door_auto_sound_event.h
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
+#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
+
+#include "titanic/sound/auto_sound_event.h"
+
+namespace Titanic {
+
+class CDoorAutoSoundEvent : public CAutoSoundEvent {
+public:
+ CString _string1;
+ CString _string2;
+ int _fieldDC;
+ int _fieldE0;
+public:
+ CDoorAutoSoundEvent::CDoorAutoSoundEvent() : CAutoSoundEvent(),
+ _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) {
+ }
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CDoorAutoSoundEvent"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */