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authorPaul Gilbert2017-10-13 18:03:30 -0400
committerPaul Gilbert2017-10-13 18:03:30 -0400
commitc339e3261d84526e721d60d656cefeb0a27a9af9 (patch)
tree58d13333b6093814b5800e56111f2bba601ea058 /engines/titanic/sound
parent1d8ccbe1eae59811c90d5a6a22870e97272e178d (diff)
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TITANIC: Renamed GlobalSound methods to AmbientSound
Diffstat (limited to 'engines/titanic/sound')
-rw-r--r--engines/titanic/sound/auto_music_player_base.cpp10
-rw-r--r--engines/titanic/sound/seasonal_music_player.cpp26
2 files changed, 18 insertions, 18 deletions
diff --git a/engines/titanic/sound/auto_music_player_base.cpp b/engines/titanic/sound/auto_music_player_base.cpp
index 968344a5b5..3737782c44 100644
--- a/engines/titanic/sound/auto_music_player_base.cpp
+++ b/engines/titanic/sound/auto_music_player_base.cpp
@@ -70,7 +70,7 @@ bool CAutoMusicPlayerBase::TimerMsg(CTimerMsg *msg) {
bool CAutoMusicPlayerBase::LoadSuccessMsg(CLoadSuccessMsg *msg) {
if (_isEnabled)
- playGlobalSound(_filename, _volumeMode, _initialMute, true, 0,
+ playAmbientSound(_filename, _volumeMode, _initialMute, true, 0,
Audio::Mixer::kMusicSoundType);
return true;
@@ -79,22 +79,22 @@ bool CAutoMusicPlayerBase::LoadSuccessMsg(CLoadSuccessMsg *msg) {
bool CAutoMusicPlayerBase::ChangeMusicMsg(CChangeMusicMsg *msg) {
if (_isEnabled && msg->_action == MUSIC_STOP) {
_isEnabled = false;
- stopGlobalSound(_transition, -1);
+ stopAmbientSound(_transition, -1);
}
if (!msg->_filename.empty()) {
_filename = msg->_filename;
if (_isEnabled) {
- stopGlobalSound(_transition, -1);
- playGlobalSound(_filename, _volumeMode, _initialMute, true, 0,
+ stopAmbientSound(_transition, -1);
+ playAmbientSound(_filename, _volumeMode, _initialMute, true, 0,
Audio::Mixer::kMusicSoundType);
}
}
if (!_isEnabled && msg->_action == MUSIC_START) {
_isEnabled = true;
- playGlobalSound(_filename, _volumeMode, _initialMute, true, 0,
+ playAmbientSound(_filename, _volumeMode, _initialMute, true, 0,
Audio::Mixer::kMusicSoundType);
}
diff --git a/engines/titanic/sound/seasonal_music_player.cpp b/engines/titanic/sound/seasonal_music_player.cpp
index ff5e4809f8..92603773ea 100644
--- a/engines/titanic/sound/seasonal_music_player.cpp
+++ b/engines/titanic/sound/seasonal_music_player.cpp
@@ -99,22 +99,22 @@ bool CSeasonalMusicPlayer::ArboretumGateMsg(CArboretumGateMsg *msg) {
bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) {
if (_isEnabled && msg->_action == MUSIC_STOP) {
_isEnabled = false;
- stopGlobalSound(_transition, -1);
+ stopAmbientSound(_transition, -1);
}
if (!msg->_filename.empty()) {
if (_isSummer) {
- setGlobalSoundVolume(VOL_MUTE, 2, 0);
- setGlobalSoundVolume(VOL_QUIET, 2, 1);
+ setAmbientSoundVolume(VOL_MUTE, 2, 0);
+ setAmbientSoundVolume(VOL_QUIET, 2, 1);
} else if (_isAutumn) {
- setGlobalSoundVolume(VOL_MUTE, 2, 1);
- setGlobalSoundVolume(VOL_QUIET, 2, 2);
+ setAmbientSoundVolume(VOL_MUTE, 2, 1);
+ setAmbientSoundVolume(VOL_QUIET, 2, 2);
} else if (_isWinter) {
- setGlobalSoundVolume(VOL_MUTE, 2, 2);
- setGlobalSoundVolume(VOL_QUIET, 2, 3);
+ setAmbientSoundVolume(VOL_MUTE, 2, 2);
+ setAmbientSoundVolume(VOL_QUIET, 2, 3);
} else if (_isSpring) {
- setGlobalSoundVolume(VOL_MUTE, 2, 3);
- setGlobalSoundVolume(VOL_QUIET, 2, 0);
+ setAmbientSoundVolume(VOL_MUTE, 2, 3);
+ setAmbientSoundVolume(VOL_QUIET, 2, 0);
}
}
@@ -124,10 +124,10 @@ bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) {
loadSound(TRANSLATE("c#63.wav", "c#46.wav"));
loadSound(TRANSLATE("c#65.wav", "c#48.wav"));
loadSound(TRANSLATE("c#62.wav", "c#47.wav"));
- playGlobalSound(TRANSLATE("c#64.wav", "c#47.wav"), _springMode, _isSpring, true, 0);
- playGlobalSound(TRANSLATE("c#63.wav", "c#46.wav"), _summerMode, _isSummer, true, 1);
- playGlobalSound(TRANSLATE("c#65.wav", "c#48.wav"), _autumnMode, _isAutumn, true, 2);
- playGlobalSound(TRANSLATE("c#62.wav", "c#47.wav"), _winterMode, _isWinter, true, 3);
+ playAmbientSound(TRANSLATE("c#64.wav", "c#47.wav"), _springMode, _isSpring, true, 0);
+ playAmbientSound(TRANSLATE("c#63.wav", "c#46.wav"), _summerMode, _isSummer, true, 1);
+ playAmbientSound(TRANSLATE("c#65.wav", "c#48.wav"), _autumnMode, _isAutumn, true, 2);
+ playAmbientSound(TRANSLATE("c#62.wav", "c#47.wav"), _winterMode, _isWinter, true, 3);
}
return true;