diff options
author | Paul Gilbert | 2017-10-13 18:03:30 -0400 |
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committer | Paul Gilbert | 2017-10-13 18:03:30 -0400 |
commit | c339e3261d84526e721d60d656cefeb0a27a9af9 (patch) | |
tree | 58d13333b6093814b5800e56111f2bba601ea058 /engines/titanic | |
parent | 1d8ccbe1eae59811c90d5a6a22870e97272e178d (diff) | |
download | scummvm-rg350-c339e3261d84526e721d60d656cefeb0a27a9af9.tar.gz scummvm-rg350-c339e3261d84526e721d60d656cefeb0a27a9af9.tar.bz2 scummvm-rg350-c339e3261d84526e721d60d656cefeb0a27a9af9.zip |
TITANIC: Renamed GlobalSound methods to AmbientSound
Diffstat (limited to 'engines/titanic')
-rw-r--r-- | engines/titanic/core/game_object.cpp | 8 | ||||
-rw-r--r-- | engines/titanic/core/game_object.h | 16 | ||||
-rw-r--r-- | engines/titanic/game/credits.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/game/end_credit_text.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/end_credits.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/end_explode_ship.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/end_sequence_control.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/phonograph.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/game/transport/lift.cpp | 36 | ||||
-rw-r--r-- | engines/titanic/game/transport/pellerator.cpp | 6 | ||||
-rw-r--r-- | engines/titanic/sound/auto_music_player_base.cpp | 10 | ||||
-rw-r--r-- | engines/titanic/sound/seasonal_music_player.cpp | 26 |
12 files changed, 65 insertions, 65 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index b6923c27a4..af34526329 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -465,7 +465,7 @@ bool CGameObject::isSoundActive(int handle) const { return false; } -void CGameObject::playGlobalSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, +void CGameObject::playAmbientSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, int handleIndex, Audio::Mixer::SoundType soundType) { if (handleIndex < 0 || handleIndex > 3) return; @@ -524,7 +524,7 @@ void CGameObject::setSoundVolume(int handle, uint percent, uint seconds) { } } -void CGameObject::stopGlobalSound(bool transition, int handleIndex) { +void CGameObject::stopAmbientSound(bool transition, int handleIndex) { CGameManager *gameManager = getGameManager(); if (!gameManager) return; @@ -550,7 +550,7 @@ void CGameObject::stopGlobalSound(bool transition, int handleIndex) { } } -void CGameObject::setGlobalSoundVolume(VolumeMode mode, uint seconds, int handleIndex) { +void CGameObject::setAmbientSoundVolume(VolumeMode mode, uint seconds, int handleIndex) { CGameManager *gameManager = getGameManager(); if (!gameManager) return; @@ -559,7 +559,7 @@ void CGameObject::setGlobalSoundVolume(VolumeMode mode, uint seconds, int handle if (handleIndex == -1) { // Iterate through calling the method for each handle for (int idx = 0; idx < 3; ++idx) - setGlobalSoundVolume(mode, seconds, idx); + setAmbientSoundVolume(mode, seconds, idx); } else if (handleIndex >= 0 && handleIndex <= 3 && _soundHandles[handleIndex] != -1) { uint newVolume = sound._soundManager.getModeVolume(mode); sound.setVolume(_soundHandles[handleIndex], newVolume, seconds); diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index b592806977..f699d3a66a 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -254,7 +254,7 @@ protected: void setSoundVolume(int handle, uint percent, uint seconds); /** - * Plays a sound, and saves it's handle in the global sound handles list + * Plays an ambient sound, and saves it's handle in the ambient sound handles list * @param resName Filename of sound to play * @param mode Volume mode level * @param initialMute If set, sound transitions in from mute over 2 seconds @@ -262,23 +262,23 @@ protected: * @param handleIndex Slot 0 to 3 in the shared sound handle list to store the sound's handle * @param soundType Specifies whether the sound is a sound effect or music */ - void playGlobalSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, + void playAmbientSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, int handleIndex, Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType); /** - * Stops a sound saved in the global sound handle list + * Stops playing an ambient sound * @param transition If set, the sound transitions to silent before stopping - * @param handleIndex Index of sound to stop. If -1, all global sounds are stopped + * @param handleIndex Index of sound to stop. If -1, all ambient sounds are stopped */ - void stopGlobalSound(bool transition, int handleIndex); + void stopAmbientSound(bool transition, int handleIndex); /** - * Updates the volume for a global sound based on the specified mode's volume + * Updates the volume for an ambient sound based on the specified mode's volume * @param mode Volume level mode * @param seconds Number of seconds to transition to new volume - * @param handleIndex Index of global sound to update. If -1, all global sounds are updated + * @param handleIndex Index of ambient sound to update. If -1, all ambient sounds are updated */ - void setGlobalSoundVolume(VolumeMode mode, uint seconds, int handleIndex); + void setAmbientSoundVolume(VolumeMode mode, uint seconds, int handleIndex); /** * Stops sound channel 3 or 0 diff --git a/engines/titanic/game/credits.cpp b/engines/titanic/game/credits.cpp index ddb44f127c..016245dbb0 100644 --- a/engines/titanic/game/credits.cpp +++ b/engines/titanic/game/credits.cpp @@ -57,13 +57,13 @@ bool CCredits::SignalObject(CSignalObject *msg) { } bool CCredits::TimerMsg(CTimerMsg *msg) { - stopGlobalSound(true, -1); + stopAmbientSound(true, -1); setVisible(true); loadSound(TRANSLATE("a#16.wav", "a#11.wav")); loadSound(TRANSLATE("a#24.wav", "a#19.wav")); if (playCutscene(0, 18)) { - playGlobalSound(TRANSLATE("a#16.wav", "a#11.wav"), VOL_NORMAL, false, false, 0); + playAmbientSound(TRANSLATE("a#16.wav", "a#11.wav"), VOL_NORMAL, false, false, 0); if (playCutscene(19, 642)) { playSound(TRANSLATE("a#24.wav", "a#19.wav")); playCutscene(643, 750); @@ -77,7 +77,7 @@ bool CCredits::TimerMsg(CTimerMsg *msg) { setVisible(false); petShow(); enableMouse(); - stopGlobalSound(true, -1); + stopAmbientSound(true, -1); return true; } diff --git a/engines/titanic/game/end_credit_text.cpp b/engines/titanic/game/end_credit_text.cpp index 8809799a27..2392f9d321 100644 --- a/engines/titanic/game/end_credit_text.cpp +++ b/engines/titanic/game/end_credit_text.cpp @@ -44,7 +44,7 @@ void CEndCreditText::load(SimpleFile *file) { } bool CEndCreditText::ActMsg(CActMsg *msg) { - playGlobalSound(TRANSLATE("z#41.wav", "z#573.wav"), VOL_NORMAL, false, false, 0); + playAmbientSound(TRANSLATE("z#41.wav", "z#573.wav"), VOL_NORMAL, false, false, 0); createCredits(); _flag = true; return true; @@ -64,7 +64,7 @@ bool CEndCreditText::FrameMsg(CFrameMsg *msg) { } bool CEndCreditText::TimerMsg(CTimerMsg *msg) { - setGlobalSoundVolume(VOL_MUTE, 2, -1); + setAmbientSoundVolume(VOL_MUTE, 2, -1); sleep(1000); quitGame(); return true; diff --git a/engines/titanic/game/end_credits.cpp b/engines/titanic/game/end_credits.cpp index 4ea54a3b76..84ac020a2c 100644 --- a/engines/titanic/game/end_credits.cpp +++ b/engines/titanic/game/end_credits.cpp @@ -45,11 +45,11 @@ void CEndCredits::load(SimpleFile *file) { bool CEndCredits::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (_flag) { deinit(); - stopGlobalSound(true, -1); + stopAmbientSound(true, -1); _flag = false; } else { loadSound(TRANSLATE("z#41.wav", "z#573.wav")); - playGlobalSound(TRANSLATE("z#41.wav", "z#573.wav"), VOL_NORMAL, false, false, 0); + playAmbientSound(TRANSLATE("z#41.wav", "z#573.wav"), VOL_NORMAL, false, false, 0); _flag = true; } diff --git a/engines/titanic/game/end_explode_ship.cpp b/engines/titanic/game/end_explode_ship.cpp index 5f90604fd7..5ad046b5ad 100644 --- a/engines/titanic/game/end_explode_ship.cpp +++ b/engines/titanic/game/end_explode_ship.cpp @@ -56,7 +56,7 @@ bool CEndExplodeShip::ActMsg(CActMsg *msg) { } else if (msg->_action == "TakeOff") { loadSound(TRANSLATE("a#31.wav", "a#26.wav")); loadSound(TRANSLATE("a#14.wav", "a#7.wav")); - playGlobalSound(TRANSLATE("a#13.wav", "a#6.wav"), VOL_NORMAL, true, true, 0); + playAmbientSound(TRANSLATE("a#13.wav", "a#6.wav"), VOL_NORMAL, true, true, 0); addTimer(1, 10212, 0); } @@ -72,7 +72,7 @@ bool CEndExplodeShip::TimerMsg(CTimerMsg *msg) { } if (msg->_actionVal == 3) { - setGlobalSoundVolume(VOL_MUTE, 2, -1); + setAmbientSoundVolume(VOL_MUTE, 2, -1); CActMsg actMsg(_isExploding ? "ExplodeCredits" : "Credits"); actMsg.execute("EndGameCredits"); } diff --git a/engines/titanic/game/end_sequence_control.cpp b/engines/titanic/game/end_sequence_control.cpp index e8bc04aa85..a7abf01da0 100644 --- a/engines/titanic/game/end_sequence_control.cpp +++ b/engines/titanic/game/end_sequence_control.cpp @@ -62,7 +62,7 @@ bool CEndSequenceControl::TimerMsg(CTimerMsg *msg) { } bool CEndSequenceControl::MovieEndMsg(CMovieEndMsg *msg) { - setGlobalSoundVolume(VOL_MUTE, 2, -1); + setAmbientSoundVolume(VOL_MUTE, 2, -1); changeView("TheEnd.Node 3.N"); addTimer(2, 1000, 0); return true; @@ -72,7 +72,7 @@ bool CEndSequenceControl::EnterRoomMsg(CEnterRoomMsg *msg) { petHide(); disableMouse(); addTimer(1, 1000, 0); - playGlobalSound(TRANSLATE("a#15.wav", "a#8.wav"), VOL_NORMAL, true, true, 0, Audio::Mixer::kSpeechSoundType); + playAmbientSound(TRANSLATE("a#15.wav", "a#8.wav"), VOL_NORMAL, true, true, 0, Audio::Mixer::kSpeechSoundType); return true; } diff --git a/engines/titanic/game/phonograph.cpp b/engines/titanic/game/phonograph.cpp index 71fd42861a..71b3df768b 100644 --- a/engines/titanic/game/phonograph.cpp +++ b/engines/titanic/game/phonograph.cpp @@ -83,8 +83,8 @@ bool CPhonograph::PhonographPlayMsg(CPhonographPlayMsg *msg) { _isPlaying = true; msg->_value = 1; } else { - stopGlobalSound(false, -1); - playGlobalSound(cylinderMsg._name, VOL_QUIET, true, true, 0); + stopAmbientSound(false, -1); + playAmbientSound(cylinderMsg._name, VOL_QUIET, true, true, 0); _isPlaying = true; msg->_value = 1; } @@ -107,7 +107,7 @@ bool CPhonograph::PhonographStopMsg(CPhonographStopMsg *msg) { CStopMusicMsg stopMsg; stopMsg.execute(this); } else { - stopGlobalSound(msg->_leavingRoom, -1); + stopAmbientSound(msg->_leavingRoom, -1); } msg->_cylinderPresent = true; } diff --git a/engines/titanic/game/transport/lift.cpp b/engines/titanic/game/transport/lift.cpp index 568e5becaf..95a4a8ebb9 100644 --- a/engines/titanic/game/transport/lift.cpp +++ b/engines/titanic/game/transport/lift.cpp @@ -190,23 +190,23 @@ bool CLift::StatusChangeMsg(CStatusChangeMsg *msg) { bool CLift::MovieEndMsg(CMovieEndMsg *msg) { switch (msg->_endFrame) { case 108: - setGlobalSoundVolume(VOL_MUTE, 1, 0); - setGlobalSoundVolume(VOL_QUIET, 1, 1); + setAmbientSoundVolume(VOL_MUTE, 1, 0); + setAmbientSoundVolume(VOL_QUIET, 1, 1); break; case 190: - setGlobalSoundVolume(VOL_MUTE, 1, 1); - setGlobalSoundVolume(VOL_QUIET, 1, 2); + setAmbientSoundVolume(VOL_MUTE, 1, 1); + setAmbientSoundVolume(VOL_QUIET, 1, 2); break; case 407: - setGlobalSoundVolume(VOL_MUTE, 1, 2); - setGlobalSoundVolume(VOL_QUIET, 1, 1); + setAmbientSoundVolume(VOL_MUTE, 1, 2); + setAmbientSoundVolume(VOL_QUIET, 1, 1); break; case 489: - setGlobalSoundVolume(VOL_MUTE, 1, 1); - setGlobalSoundVolume(VOL_QUIET, 1, 0); + setAmbientSoundVolume(VOL_MUTE, 1, 1); + setAmbientSoundVolume(VOL_QUIET, 1, 0); break; default: { @@ -252,17 +252,17 @@ bool CLift::EnterRoomMsg(CEnterRoomMsg *msg) { } if (floorNum < 20) { - playGlobalSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_QUIET, true, true, 0); - playGlobalSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_MUTE, false, true, 1); - playGlobalSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_MUTE, false, true, 2); + playAmbientSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_QUIET, true, true, 0); + playAmbientSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_MUTE, false, true, 1); + playAmbientSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_MUTE, false, true, 2); } else if (floorNum < 28) { - playGlobalSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_MUTE, false, true, 0); - playGlobalSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_QUIET, true, true, 1); - playGlobalSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_MUTE, false, true, 2); + playAmbientSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_MUTE, false, true, 0); + playAmbientSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_QUIET, true, true, 1); + playAmbientSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_MUTE, false, true, 2); } else { - playGlobalSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_MUTE, false, true, 0); - playGlobalSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_MUTE, false, true, 1); - playGlobalSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_QUIET, true, true, 2); + playAmbientSound(TRANSLATE("z#520.wav", "z#259.wav"), VOL_MUTE, false, true, 0); + playAmbientSound(TRANSLATE("z#519.wav", "z#258.wav"), VOL_MUTE, false, true, 1); + playAmbientSound(TRANSLATE("z#518.wav", "z#257.wav"), VOL_QUIET, true, true, 2); } } @@ -270,7 +270,7 @@ bool CLift::EnterRoomMsg(CEnterRoomMsg *msg) { } bool CLift::LeaveRoomMsg(CLeaveRoomMsg *msg) { - stopGlobalSound(true, -1); + stopAmbientSound(true, -1); CPetControl *pet = getPetControl(); if (pet->getRoomsElevatorNum() == 4 && _hasHead && !_hasCorrectHead) { diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp index 64d0fadfe5..55f701f0f0 100644 --- a/engines/titanic/game/transport/pellerator.cpp +++ b/engines/titanic/game/transport/pellerator.cpp @@ -77,7 +77,7 @@ bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) { } else if (classNum == 3 || (msg->_newStatus > 4 && classNum != 1)) { petDisplayMessage(1, CLASS_NOT_ALLOWED_AT_DEST); } else if (newDest > _destination) { - playGlobalSound(TRANSLATE("z#74.wav", "z#605.wav"), VOL_QUIET, true, true, 0); + playAmbientSound(TRANSLATE("z#74.wav", "z#605.wav"), VOL_QUIET, true, true, 0); CString name = getName(); changeView(name == "PelleratorObject2" ? @@ -180,7 +180,7 @@ bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) { playMovie(264, 264, MOVIE_NOTIFY_OBJECT); _destination = newDest; } else if (newDest < _destination) { - playGlobalSound(TRANSLATE("z#74.wav", "z#605.wav"), VOL_QUIET, true, true, 0); + playAmbientSound(TRANSLATE("z#74.wav", "z#605.wav"), VOL_QUIET, true, true, 0); CString name = getName(); changeView(name == "PelleratorObject2" ? @@ -341,7 +341,7 @@ bool CPellerator::EnterRoomMsg(CEnterRoomMsg *msg) { bool CPellerator::MovieEndMsg(CMovieEndMsg *msg) { setVisible(false); - stopGlobalSound(true, -1); + stopAmbientSound(true, -1); switch (_destination) { case 0: diff --git a/engines/titanic/sound/auto_music_player_base.cpp b/engines/titanic/sound/auto_music_player_base.cpp index 968344a5b5..3737782c44 100644 --- a/engines/titanic/sound/auto_music_player_base.cpp +++ b/engines/titanic/sound/auto_music_player_base.cpp @@ -70,7 +70,7 @@ bool CAutoMusicPlayerBase::TimerMsg(CTimerMsg *msg) { bool CAutoMusicPlayerBase::LoadSuccessMsg(CLoadSuccessMsg *msg) { if (_isEnabled) - playGlobalSound(_filename, _volumeMode, _initialMute, true, 0, + playAmbientSound(_filename, _volumeMode, _initialMute, true, 0, Audio::Mixer::kMusicSoundType); return true; @@ -79,22 +79,22 @@ bool CAutoMusicPlayerBase::LoadSuccessMsg(CLoadSuccessMsg *msg) { bool CAutoMusicPlayerBase::ChangeMusicMsg(CChangeMusicMsg *msg) { if (_isEnabled && msg->_action == MUSIC_STOP) { _isEnabled = false; - stopGlobalSound(_transition, -1); + stopAmbientSound(_transition, -1); } if (!msg->_filename.empty()) { _filename = msg->_filename; if (_isEnabled) { - stopGlobalSound(_transition, -1); - playGlobalSound(_filename, _volumeMode, _initialMute, true, 0, + stopAmbientSound(_transition, -1); + playAmbientSound(_filename, _volumeMode, _initialMute, true, 0, Audio::Mixer::kMusicSoundType); } } if (!_isEnabled && msg->_action == MUSIC_START) { _isEnabled = true; - playGlobalSound(_filename, _volumeMode, _initialMute, true, 0, + playAmbientSound(_filename, _volumeMode, _initialMute, true, 0, Audio::Mixer::kMusicSoundType); } diff --git a/engines/titanic/sound/seasonal_music_player.cpp b/engines/titanic/sound/seasonal_music_player.cpp index ff5e4809f8..92603773ea 100644 --- a/engines/titanic/sound/seasonal_music_player.cpp +++ b/engines/titanic/sound/seasonal_music_player.cpp @@ -99,22 +99,22 @@ bool CSeasonalMusicPlayer::ArboretumGateMsg(CArboretumGateMsg *msg) { bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) { if (_isEnabled && msg->_action == MUSIC_STOP) { _isEnabled = false; - stopGlobalSound(_transition, -1); + stopAmbientSound(_transition, -1); } if (!msg->_filename.empty()) { if (_isSummer) { - setGlobalSoundVolume(VOL_MUTE, 2, 0); - setGlobalSoundVolume(VOL_QUIET, 2, 1); + setAmbientSoundVolume(VOL_MUTE, 2, 0); + setAmbientSoundVolume(VOL_QUIET, 2, 1); } else if (_isAutumn) { - setGlobalSoundVolume(VOL_MUTE, 2, 1); - setGlobalSoundVolume(VOL_QUIET, 2, 2); + setAmbientSoundVolume(VOL_MUTE, 2, 1); + setAmbientSoundVolume(VOL_QUIET, 2, 2); } else if (_isWinter) { - setGlobalSoundVolume(VOL_MUTE, 2, 2); - setGlobalSoundVolume(VOL_QUIET, 2, 3); + setAmbientSoundVolume(VOL_MUTE, 2, 2); + setAmbientSoundVolume(VOL_QUIET, 2, 3); } else if (_isSpring) { - setGlobalSoundVolume(VOL_MUTE, 2, 3); - setGlobalSoundVolume(VOL_QUIET, 2, 0); + setAmbientSoundVolume(VOL_MUTE, 2, 3); + setAmbientSoundVolume(VOL_QUIET, 2, 0); } } @@ -124,10 +124,10 @@ bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) { loadSound(TRANSLATE("c#63.wav", "c#46.wav")); loadSound(TRANSLATE("c#65.wav", "c#48.wav")); loadSound(TRANSLATE("c#62.wav", "c#47.wav")); - playGlobalSound(TRANSLATE("c#64.wav", "c#47.wav"), _springMode, _isSpring, true, 0); - playGlobalSound(TRANSLATE("c#63.wav", "c#46.wav"), _summerMode, _isSummer, true, 1); - playGlobalSound(TRANSLATE("c#65.wav", "c#48.wav"), _autumnMode, _isAutumn, true, 2); - playGlobalSound(TRANSLATE("c#62.wav", "c#47.wav"), _winterMode, _isWinter, true, 3); + playAmbientSound(TRANSLATE("c#64.wav", "c#47.wav"), _springMode, _isSpring, true, 0); + playAmbientSound(TRANSLATE("c#63.wav", "c#46.wav"), _summerMode, _isSummer, true, 1); + playAmbientSound(TRANSLATE("c#65.wav", "c#48.wav"), _autumnMode, _isAutumn, true, 2); + playAmbientSound(TRANSLATE("c#62.wav", "c#47.wav"), _winterMode, _isWinter, true, 3); } return true; |