diff options
author | Paul Gilbert | 2016-08-21 21:41:48 -0400 |
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committer | Paul Gilbert | 2016-08-21 21:41:48 -0400 |
commit | e7d0047b5334bef6688a5f81c200630a58ff89c4 (patch) | |
tree | 62fb8f5e0a453d67674e304b4f8102d93d5cba02 /engines/titanic | |
parent | 9ebd75742eb3a4fac4f6ff3ae421ec67be1f28eb (diff) | |
download | scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.tar.gz scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.tar.bz2 scummvm-rg350-e7d0047b5334bef6688a5f81c200630a58ff89c4.zip |
TITANIC: Implemented more game classes
Diffstat (limited to 'engines/titanic')
24 files changed, 559 insertions, 49 deletions
diff --git a/engines/titanic/carry/fruit.cpp b/engines/titanic/carry/fruit.cpp index 832dccf45a..68f3af7229 100644 --- a/engines/titanic/carry/fruit.cpp +++ b/engines/titanic/carry/fruit.cpp @@ -21,9 +21,17 @@ */ #include "titanic/carry/fruit.h" +#include "titanic/npcs/character.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CFruit, CCarry) + ON_MESSAGE(UseWithCharMsg) + ON_MESSAGE(LemonFallsFromTreeMsg) + ON_MESSAGE(UseWithOtherMsg) + ON_MESSAGE(FrameMsg) +END_MESSAGE_MAP() + CFruit::CFruit() : CCarry(), _field12C(0), _field130(0), _field134(0), _field138(0) { } @@ -48,4 +56,43 @@ void CFruit::load(SimpleFile *file) { CCarry::load(file); } +bool CFruit::UseWithCharMsg(CUseWithCharMsg *msg) { + if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { + CActMsg actMsg("Fruit"); + actMsg.execute(msg->_character); + _fieldE0 = 0; + setVisible(false); + return true; + } else { + return CCarry::UseWithCharMsg(msg); + } +} + +bool CFruit::LemonFallsFromTreeMsg(CLemonFallsFromTreeMsg *msg) { + setVisible(true); + dragMove(msg->_pt); + _field130 = 1; + return true; +} + +bool CFruit::UseWithOtherMsg(CUseWithOtherMsg *msg) { + petAddToInventory(); + return true; +} + +bool CFruit::FrameMsg(CFrameMsg *msg) { + if (_field130) { + if (_bounds.top > 240) { + _field130 = 0; + _field134 = 1; + } + + makeDirty(); + _bounds.top += 3; + makeDirty(); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/carry/fruit.h b/engines/titanic/carry/fruit.h index 93fe920740..bcbd314de8 100644 --- a/engines/titanic/carry/fruit.h +++ b/engines/titanic/carry/fruit.h @@ -28,6 +28,11 @@ namespace Titanic { class CFruit : public CCarry { + DECLARE_MESSAGE_MAP; + bool UseWithCharMsg(CUseWithCharMsg *msg); + bool LemonFallsFromTreeMsg(CLemonFallsFromTreeMsg *msg); + bool UseWithOtherMsg(CUseWithOtherMsg *msg); + bool FrameMsg(CFrameMsg *msg); private: int _field12C; int _field130; diff --git a/engines/titanic/carry/glass.cpp b/engines/titanic/carry/glass.cpp index 051457af03..03050dc60d 100644 --- a/engines/titanic/carry/glass.cpp +++ b/engines/titanic/carry/glass.cpp @@ -21,9 +21,21 @@ */ #include "titanic/carry/glass.h" +#include "titanic/carry/chicken.h" +#include "titanic/game/sauce_dispensor.h" +#include "titanic/npcs/character.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CGlass, CCarry) + ON_MESSAGE(UseWithOtherMsg) + ON_MESSAGE(UseWithCharMsg) + ON_MESSAGE(ActMsg) + ON_MESSAGE(MouseDragEndMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) +END_MESSAGE_MAP() + CGlass::CGlass() : CCarry(), _string6("None") { } @@ -39,4 +51,108 @@ void CGlass::load(SimpleFile *file) { CCarry::load(file); } +bool CGlass::UseWithOtherMsg(CUseWithOtherMsg *msg) { + CSauceDispensor *dispensor = dynamic_cast<CSauceDispensor *>(msg->_other); + CChicken *chicken = dynamic_cast<CChicken *>(msg->_other); + + if (dispensor && _string6 != "None") { + CUse useMsg(this); + useMsg.execute(dispensor); + } else if (msg->_other->isEquals("Chicken") && _string6 != "None") { + if (chicken->_string6 != "None") { + if (!chicken->_field12C) { + CActMsg actMsg(_string6); + actMsg.execute("Chicken"); + } + + _string6 = "None"; + loadFrame(0); + _visibleFrame = 0; + } + + petAddToInventory(); + } else if (msg->_other->isEquals("Napkin") && _string6 != "None") { + petAddToInventory(); + _string6 = "None"; + loadFrame(0); + _visibleFrame = 0; + } else { + petAddToInventory(); + } + + return true; +} + +bool CGlass::UseWithCharMsg(CUseWithCharMsg *msg) { + if (msg->_character->isEquals("Barbot") && msg->_character->_visible) { + CActMsg actMsg(_string6); + setVisible(false); + + if (_string6 != "Bird") + setPosition(_origPos); + + actMsg.execute(msg->_character); + } else { + petAddToInventory(); + } + + return true; +} + +bool CGlass::ActMsg(CActMsg *msg) { + if (msg->_action == "GoToPET") { + setVisible(true); + petAddToInventory(); + } else if (msg->_action == "Mustard") { + _string6 = "Mustard"; + loadFrame(1); + _visibleFrame = 1; + } else if (msg->_action == "Tomato") { + _string6 = "Tomato"; + loadFrame(2); + _visibleFrame = 2; + } else if (msg->_action == "Bird") { + _string6 = "Bird"; + loadFrame(3); + _visibleFrame = 3; + } else if (msg->_action == "InTitilator") { + _string6 = "None"; + loadFrame(0); + _visibleFrame = 0; + } + + return true; +} + +bool CGlass::MouseDragEndMsg(CMouseDragEndMsg *msg) { + showMouse(); + if (msg->_dropTarget) { + error("TODO: See what drop target is"); + CCharacter *npc = dynamic_cast<CCharacter *>(msg->_dropTarget); + if (npc) { + CUseWithCharMsg useMsg(npc); + useMsg.execute(this); + } else { + CUseWithOtherMsg otherMsg(npc); + otherMsg.execute(this); + } + } else if (compareViewNameTo(_fullViewName) && msg->_mousePos.y < 360) { + setPosition(_origPos); + } else { + petAddToInventory(); + } + + return true; +} + +bool CGlass::TurnOn(CTurnOn *msg) { + setVisible(true); + return true; +} + +bool CGlass::TurnOff(CTurnOff *msg) { + setVisible(false); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/carry/glass.h b/engines/titanic/carry/glass.h index 9f4056b1be..85443840a1 100644 --- a/engines/titanic/carry/glass.h +++ b/engines/titanic/carry/glass.h @@ -28,6 +28,13 @@ namespace Titanic { class CGlass : public CCarry { + DECLARE_MESSAGE_MAP; + bool UseWithOtherMsg(CUseWithOtherMsg *msg); + bool UseWithCharMsg(CUseWithCharMsg *msg); + bool ActMsg(CActMsg *msg); + bool MouseDragEndMsg(CMouseDragEndMsg *msg); + bool TurnOn(CTurnOn *msg); + bool TurnOff(CTurnOff *msg); private: CString _string6; public: diff --git a/engines/titanic/game/floor_indicator.cpp b/engines/titanic/game/floor_indicator.cpp index 360232c38c..3afb03c59d 100644 --- a/engines/titanic/game/floor_indicator.cpp +++ b/engines/titanic/game/floor_indicator.cpp @@ -21,9 +21,14 @@ */ #include "titanic/game/floor_indicator.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CFloorIndicator, CGameObject) + ON_MESSAGE(EnterViewMsg) +END_MESSAGE_MAP() + void CFloorIndicator::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGameObject::save(file, indent); @@ -34,4 +39,10 @@ void CFloorIndicator::load(SimpleFile *file) { CGameObject::load(file); } +bool CFloorIndicator::EnterViewMsg(CEnterViewMsg *msg) { + int floorNum = MAX(1, getPetControl()->getRoomsFloorNum()); + loadFrame(floorNum - 1); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/floor_indicator.h b/engines/titanic/game/floor_indicator.h index 066209e52e..38a1757ad0 100644 --- a/engines/titanic/game/floor_indicator.h +++ b/engines/titanic/game/floor_indicator.h @@ -28,6 +28,8 @@ namespace Titanic { class CFloorIndicator : public CGameObject { + DECLARE_MESSAGE_MAP; + bool EnterViewMsg(CEnterViewMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/game/games_console.cpp b/engines/titanic/game/games_console.cpp index b7500f9dd9..40311f70ee 100644 --- a/engines/titanic/game/games_console.cpp +++ b/engines/titanic/game/games_console.cpp @@ -24,16 +24,42 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGamesConsole, CBackground) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(LeaveViewMsg) +END_MESSAGE_MAP() + void CGamesConsole::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_active, indent); CBackground::save(file, indent); } void CGamesConsole::load(SimpleFile *file) { file->readNumber(); - _fieldE0 = file->readNumber(); + _active = file->readNumber(); CBackground::load(file); } +bool CGamesConsole::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (_active) { + playMovie(23, 44, 0); + _active = false; + } else { + playMovie(0, 23, 0); + _active = true; + } + + return true; +} + +bool CGamesConsole::LeaveViewMsg(CLeaveViewMsg *msg) { + if (_active) { + _active = false; + playMovie(23, 44, MOVIE_GAMESTATE); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/games_console.h b/engines/titanic/game/games_console.h index 2b1da70e96..f849fd08cc 100644 --- a/engines/titanic/game/games_console.h +++ b/engines/titanic/game/games_console.h @@ -28,11 +28,14 @@ namespace Titanic { class CGamesConsole : public CBackground { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool LeaveViewMsg(CLeaveViewMsg *msg); public: - int _fieldE0; + bool _active; public: CLASSDEF; - CGamesConsole() : CBackground(), _fieldE0(0) {} + CGamesConsole() : CBackground(), _active(false) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/get_lift_eye2.cpp b/engines/titanic/game/get_lift_eye2.cpp index 7747f7b0c2..914f306f0e 100644 --- a/engines/titanic/game/get_lift_eye2.cpp +++ b/engines/titanic/game/get_lift_eye2.cpp @@ -21,34 +21,80 @@ */ #include "titanic/game/get_lift_eye2.h" +#include "titanic/game/transport/lift.h" +#include "titanic/core/project_item.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { -CString *CGetLiftEye2::_v1; +BEGIN_MESSAGE_MAP(CGetLiftEye2, CGameObject) + ON_MESSAGE(ActMsg) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(VisibleMsg) + ON_MESSAGE(MouseDragStartMsg) +END_MESSAGE_MAP() + +CString *CGetLiftEye2::_destObject; void CGetLiftEye2::init() { - _v1 = new CString(); + _destObject = new CString(); } void CGetLiftEye2::deinit() { - delete _v1; + delete _destObject; } void CGetLiftEye2::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeQuotedLine(*_v1, indent); + file->writeQuotedLine(*_destObject, indent); CGameObject::save(file, indent); } void CGetLiftEye2::load(SimpleFile *file) { file->readNumber(); - *_v1 = file->readString(); + *_destObject = file->readString(); CGameObject::load(file); } +bool CGetLiftEye2::ActMsg(CActMsg *msg) { + *_destObject = msg->_action; + setVisible(true); + return true; +} + bool CGetLiftEye2::EnterRoomMsg(CEnterRoomMsg *msg) { - warning("CGetLiftEye2::handleEvent"); + CPetControl *pet = getPetControl(); + if (pet->getRoomsElevatorNum() == 4 && CLift::_v1 == 1 && !CLift::_v6) { + _cursorId = CURSOR_HAND; + setVisible(true); + } else { + _cursorId = CURSOR_ARROW; + setVisible(false); + } + return true; } +bool CGetLiftEye2::VisibleMsg(CVisibleMsg *msg) { + setVisible(true); + _cursorId = CURSOR_HAND; + return true; +} + +bool CGetLiftEye2::MouseDragStartMsg(CMouseDragStartMsg *msg) { + if (checkPoint(msg->_mousePos, false, true)) { + _cursorId = CURSOR_ARROW; + setVisible(false); + CActMsg actMsg("EyeNotHead"); + actMsg.execute(*_destObject); + CPassOnDragStartMsg dragMsg(msg->_mousePos, 1); + dragMsg.execute(*_destObject); + + msg->_dragItem = getRoot()->findByName(*_destObject); + return true; + } else { + return false; + } +} + } // End of namespace Titanic diff --git a/engines/titanic/game/get_lift_eye2.h b/engines/titanic/game/get_lift_eye2.h index 496784a3c1..c0dd49206e 100644 --- a/engines/titanic/game/get_lift_eye2.h +++ b/engines/titanic/game/get_lift_eye2.h @@ -28,9 +28,13 @@ namespace Titanic { class CGetLiftEye2 : public CGameObject { + DECLARE_MESSAGE_MAP; + bool ActMsg(CActMsg *msg); bool EnterRoomMsg(CEnterRoomMsg *msg); + bool VisibleMsg(CVisibleMsg *msg); + bool MouseDragStartMsg(CMouseDragStartMsg *msg); public: - static CString *_v1; + static CString *_destObject; public: CLASSDEF; static void init(); diff --git a/engines/titanic/game/glass_smasher.cpp b/engines/titanic/game/glass_smasher.cpp index 8c33124a47..2123f2dfd0 100644 --- a/engines/titanic/game/glass_smasher.cpp +++ b/engines/titanic/game/glass_smasher.cpp @@ -24,6 +24,11 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGlassSmasher, CGameObject) + ON_MESSAGE(StatusChangeMsg) + ON_MESSAGE(MovieEndMsg) +END_MESSAGE_MAP() + void CGlassSmasher::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGameObject::save(file, indent); @@ -34,4 +39,18 @@ void CGlassSmasher::load(SimpleFile *file) { CGameObject::load(file); } +bool CGlassSmasher::StatusChangeMsg(CStatusChangeMsg *msg) { + setVisible(true); + playSound("b#40.wav"); + playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); + return true; +} + +bool CGlassSmasher::MovieEndMsg(CMovieEndMsg *msg) { + setVisible(false); + CVisibleMsg visibleMsg(true); + visibleMsg.execute("LongStickDispenser"); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/glass_smasher.h b/engines/titanic/game/glass_smasher.h index 7e38f4e36b..e1eef6f87a 100644 --- a/engines/titanic/game/glass_smasher.h +++ b/engines/titanic/game/glass_smasher.h @@ -28,6 +28,9 @@ namespace Titanic { class CGlassSmasher : public CGameObject { + DECLARE_MESSAGE_MAP; + bool StatusChangeMsg(CStatusChangeMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/game/gondolier/gondolier_base.cpp b/engines/titanic/game/gondolier/gondolier_base.cpp index 1f7339cf38..f3dc31c9f5 100644 --- a/engines/titanic/game/gondolier/gondolier_base.cpp +++ b/engines/titanic/game/gondolier/gondolier_base.cpp @@ -24,12 +24,16 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierBase, CGameObject) + ON_MESSAGE(PuzzleSolvedMsg) +END_MESSAGE_MAP() + int CGondolierBase::_v1; -int CGondolierBase::_v2; -int CGondolierBase::_v3; +bool CGondolierBase::_puzzleSolved; +int CGondolierBase::_volume1; int CGondolierBase::_v4; int CGondolierBase::_v5; -int CGondolierBase::_v6; +int CGondolierBase::_volume2; int CGondolierBase::_v7; int CGondolierBase::_v8; int CGondolierBase::_v9; @@ -38,11 +42,11 @@ int CGondolierBase::_v10; void CGondolierBase::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_v1, indent); - file->writeNumberLine(_v2, indent); - file->writeNumberLine(_v3, indent); + file->writeNumberLine(_puzzleSolved, indent); + file->writeNumberLine(_volume1, indent); file->writeNumberLine(_v4, indent); file->writeNumberLine(_v5, indent); - file->writeNumberLine(_v6, indent); + file->writeNumberLine(_volume2, indent); file->writeNumberLine(_v7, indent); file->writeNumberLine(_v8, indent); file->writeNumberLine(_v9, indent); @@ -54,11 +58,11 @@ void CGondolierBase::save(SimpleFile *file, int indent) { void CGondolierBase::load(SimpleFile *file) { file->readNumber(); _v1 = file->readNumber(); - _v2 = file->readNumber(); - _v3 = file->readNumber(); + _puzzleSolved = file->readNumber(); + _volume1 = file->readNumber(); _v4 = file->readNumber(); _v5 = file->readNumber(); - _v6 = file->readNumber(); + _volume2 = file->readNumber(); _v7 = file->readNumber(); _v8 = file->readNumber(); _v9 = file->readNumber(); @@ -67,4 +71,9 @@ void CGondolierBase::load(SimpleFile *file) { CGameObject::load(file); } +bool CGondolierBase::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) { + _puzzleSolved = true; + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_base.h b/engines/titanic/game/gondolier/gondolier_base.h index a7ea2d4931..06d77ba85f 100644 --- a/engines/titanic/game/gondolier/gondolier_base.h +++ b/engines/titanic/game/gondolier/gondolier_base.h @@ -28,13 +28,15 @@ namespace Titanic { class CGondolierBase : public CGameObject { -private: + DECLARE_MESSAGE_MAP; + bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg); +protected: static int _v1; - static int _v2; - static int _v3; + static bool _puzzleSolved; + static int _volume1; static int _v4; static int _v5; - static int _v6; + static int _volume2; static int _v7; static int _v8; static int _v9; diff --git a/engines/titanic/game/gondolier/gondolier_chest.cpp b/engines/titanic/game/gondolier/gondolier_chest.cpp index b3e7217502..cf6656732b 100644 --- a/engines/titanic/game/gondolier/gondolier_chest.cpp +++ b/engines/titanic/game/gondolier/gondolier_chest.cpp @@ -24,6 +24,12 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierChest, CGondolierBase) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(MovieEndMsg) + ON_MESSAGE(MouseDragStartMsg) +END_MESSAGE_MAP() + void CGondolierChest::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); CGondolierBase::save(file, indent); @@ -34,4 +40,27 @@ void CGondolierChest::load(SimpleFile *file) { CGondolierBase::load(file); } +bool CGondolierChest::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (!_v1) + playMovie(0, 14, MOVIE_NOTIFY_OBJECT); + else if (msg->_mousePos.y < 330) + return false; + else if (!_v8 && !_v5) { + playMovie(14, 29, 0); + _v1 = 0; + } + + return true; +} + +bool CGondolierChest::MovieEndMsg(CMovieEndMsg *msg) { + if (msg->_endFrame == 14) + _v1 = 1; + return true; +} + +bool CGondolierChest::MouseDragStartMsg(CMouseDragStartMsg *msg) { + return false; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_chest.h b/engines/titanic/game/gondolier/gondolier_chest.h index d796917371..8f069241a0 100644 --- a/engines/titanic/game/gondolier/gondolier_chest.h +++ b/engines/titanic/game/gondolier/gondolier_chest.h @@ -28,6 +28,10 @@ namespace Titanic { class CGondolierChest : public CGondolierBase { + DECLARE_MESSAGE_MAP; + bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + bool MovieEndMsg(CMovieEndMsg *msg); + bool MouseDragStartMsg(CMouseDragStartMsg *msg); public: CLASSDEF; diff --git a/engines/titanic/game/gondolier/gondolier_face.cpp b/engines/titanic/game/gondolier/gondolier_face.cpp index bdab8491ed..d7bcfa3561 100644 --- a/engines/titanic/game/gondolier/gondolier_face.cpp +++ b/engines/titanic/game/gondolier/gondolier_face.cpp @@ -24,16 +24,35 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierFace, CGondolierBase) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(StatusChangeMsg) +END_MESSAGE_MAP() + void CGondolierFace::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldBC, indent); + file->writeNumberLine(_flag, indent); CGondolierBase::save(file, indent); } void CGondolierFace::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readNumber(); + _flag = file->readNumber(); CGondolierBase::load(file); } +bool CGondolierFace::EnterViewMsg(CEnterViewMsg *msg) { + if (_flag) + playMovie(MOVIE_REPEAT); + else + setVisible(false); + return true; +} + +bool CGondolierFace::StatusChangeMsg(CStatusChangeMsg *msg) { + _flag = msg->_newStatus != 1; + setVisible(_flag); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_face.h b/engines/titanic/game/gondolier/gondolier_face.h index 71bdd6d444..b441204d3f 100644 --- a/engines/titanic/game/gondolier/gondolier_face.h +++ b/engines/titanic/game/gondolier/gondolier_face.h @@ -28,11 +28,14 @@ namespace Titanic { class CGondolierFace : public CGondolierBase { + DECLARE_MESSAGE_MAP; + bool EnterViewMsg(CEnterViewMsg *msg); + bool StatusChangeMsg(CStatusChangeMsg *msg); private: - int _fieldBC; + bool _flag; public: CLASSDEF; - CGondolierFace() : CGondolierBase(), _fieldBC(0) {} + CGondolierFace() : CGondolierBase(), _flag(true) {} /** * Save the data for the class to file diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp index 9b7b72c11b..26deda8bca 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.cpp +++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp @@ -25,20 +25,30 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierMixer, CGondolierBase) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) + ON_MESSAGE(SetVolumeMsg) + ON_MESSAGE(SignalObject) + ON_MESSAGE(LoadSuccessMsg) +END_MESSAGE_MAP() + CGondolierMixer::CGondolierMixer() : CGondolierBase(), - _string1("c#0.wav"), _string2("c#1.wav"), - _fieldBC(-1), _fieldC0(-1), _fieldC4(0), _fieldC8(0), - _fieldE4(0) { + _soundName1("c#0.wav"), _soundName2("c#1.wav"), + _soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0), + _fieldE4(false) { } void CGondolierMixer::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldBC, indent); - file->writeNumberLine(_fieldC0, indent); + file->writeNumberLine(_soundHandle1, indent); + file->writeNumberLine(_soundHandle2, indent); file->writeNumberLine(_fieldC4, indent); file->writeNumberLine(_fieldC8, indent); - file->writeQuotedLine(_string1, indent); - file->writeQuotedLine(_string2, indent); + file->writeQuotedLine(_soundName1, indent); + file->writeQuotedLine(_soundName2, indent); file->writeNumberLine(_fieldE4, indent); CGondolierBase::save(file, indent); @@ -46,12 +56,12 @@ void CGondolierMixer::save(SimpleFile *file, int indent) { void CGondolierMixer::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readNumber(); - _fieldC0 = file->readNumber(); + _soundHandle1 = file->readNumber(); + _soundHandle2 = file->readNumber(); _fieldC4 = file->readNumber(); _fieldC8 = file->readNumber(); - _string1 = file->readString(); - _string2 = file->readString(); + _soundName1 = file->readString(); + _soundName2 = file->readString(); _fieldE4 = file->readNumber(); CGondolierBase::load(file); @@ -59,10 +69,126 @@ void CGondolierMixer::load(SimpleFile *file) { bool CGondolierMixer::EnterRoomMsg(CEnterRoomMsg *msg) { CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); - if (parentRoom == msg->_newRoom) - msg->execute(parentRoom); + if (parentRoom == msg->_newRoom) { + CTurnOn onMsg; + onMsg.execute(this); + } return true; } +bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) { + CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); + if (parentRoom == msg->_oldRoom) { + CTurnOff offMsg; + offMsg.execute(this); + } + + return true; +} + +bool CGondolierMixer::TurnOn(CTurnOn *msg) { + if (!_puzzleSolved) { + if (_soundHandle1 == -1) { + _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true); + _fieldE4 = true; + } + + if (_soundHandle2 == -1) { + _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true); + _fieldE4 = true; + } + } + + return true; +} + +bool CGondolierMixer::TurnOff(CTurnOff *msg) { + if (_soundHandle1 != -1) { + if (isSoundActive(_soundHandle1)) + stopSound(_soundHandle1, 2); + + _soundHandle1 = -1; + _fieldE4 = false; + } + + if (_soundHandle2 != -1) { + if (isSoundActive(_soundHandle2)) + stopSound(_soundHandle2, 2); + + _soundHandle2 = -1; + _fieldE4 = false; + } + + return true; +} + +bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) { + if (!_puzzleSolved) { + _volume1 = _volume2 = msg->_volume; + + if (_soundHandle1 != -1 && isSoundActive(_soundHandle1)) + setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2); + if (_soundHandle2 != -1 && isSoundActive(_soundHandle2)) + setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2); + } + + return true; +} + +bool CGondolierMixer::SignalObject(CSignalObject *msg) { + if (!_puzzleSolved) { + if (msg->_strValue == "Fly") { + _v4 = CLIP(msg->_numValue, 0, 10); + + if (!_v8) { + _v7 = 10 - _v4; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v7; + statusMsg.execute("GondolierRightLever"); + } + } + + if (msg->_strValue == "Tos") { + _v7 = CLIP(msg->_numValue, 0, 10); + + if (!_v5) { + _v4 = 10 - _v7; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v4; + statusMsg.execute("GondolierLeftLever"); + } + } + + if (!_v4 && !_v7 && _v5 && _v8) { + _puzzleSolved = true; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = 1; + statusMsg.execute("GondolierFace"); + CTurnOff offMsg; + offMsg.execute(this); + CVisibleMsg visibleMsg; + visibleMsg.execute("Mouth"); + + playSound("z#47.wav"); + } else { + CSetVolumeMsg volumeMsg(_volume1, 2); + volumeMsg.execute(this); + } + } + + return true; +} + +bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) { + if (_fieldE4) { + _fieldE4 = 0; + _soundHandle1 = _soundHandle2 = -1; + CTurnOn onMsg; + onMsg.execute(this); + } + + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/gondolier/gondolier_mixer.h b/engines/titanic/game/gondolier/gondolier_mixer.h index 247e520ba6..167650f5bb 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.h +++ b/engines/titanic/game/gondolier/gondolier_mixer.h @@ -29,15 +29,22 @@ namespace Titanic { class CGondolierMixer : public CGondolierBase { + DECLARE_MESSAGE_MAP; bool EnterRoomMsg(CEnterRoomMsg *msg); + bool LeaveRoomMsg(CLeaveRoomMsg *msg); + bool TurnOn(CTurnOn *msg); + bool TurnOff(CTurnOff *msg); + bool SetVolumeMsg(CSetVolumeMsg *msg); + bool SignalObject(CSignalObject *msg); + bool LoadSuccessMsg(CLoadSuccessMsg *msg); private: - int _fieldBC; - int _fieldC0; + int _soundHandle1; + int _soundHandle2; int _fieldC4; int _fieldC8; - CString _string1; - CString _string2; - int _fieldE4; + CString _soundName1; + CString _soundName2; + bool _fieldE4; public: CLASSDEF; CGondolierMixer(); diff --git a/engines/titanic/game/television.cpp b/engines/titanic/game/television.cpp index af6bdb8c03..b3c10d4ca4 100644 --- a/engines/titanic/game/television.cpp +++ b/engines/titanic/game/television.cpp @@ -251,7 +251,7 @@ bool CTelevision::MovieEndMsg(CMovieEndMsg *msg) { loadFrame(502); else warning("There is currently nothing available for your viewing pleasure on this channel."); - } else if (_fieldE0 == 5 && *CGetLiftEye2::_v1 != "NULL") { + } else if (_fieldE0 == 5 && *CGetLiftEye2::_destObject != "NULL") { loadFrame(393 + _v4); } else { warning("There is currently nothing available for your viewing pleasure on this channel."); diff --git a/engines/titanic/game/transport/gondolier.cpp b/engines/titanic/game/transport/gondolier.cpp index f731e45bde..8c28ff9b66 100644 --- a/engines/titanic/game/transport/gondolier.cpp +++ b/engines/titanic/game/transport/gondolier.cpp @@ -24,14 +24,31 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolier, CTransport) + ON_MESSAGE(StatusChangeMsg) +END_MESSAGE_MAP() + +int CGondolier::_v1; +int CGondolier::_v2; + void CGondolier::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); + file->writeNumberLine(_v1, indent); + file->writeNumberLine(_v2, indent); CTransport::save(file, indent); } void CGondolier::load(SimpleFile *file) { file->readNumber(); + _v1 = file->readNumber(); + _v2 = file->readNumber(); CTransport::load(file); } +bool CGondolier::StatusChangeMsg(CStatusChangeMsg *msg) { + CShowTextMsg textMsg("Only First Class passengers are allowed to use the Gondoliers."); + textMsg.execute("PET"); + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/transport/gondolier.h b/engines/titanic/game/transport/gondolier.h index ac1617256f..3b1e6d5a8a 100644 --- a/engines/titanic/game/transport/gondolier.h +++ b/engines/titanic/game/transport/gondolier.h @@ -28,6 +28,11 @@ namespace Titanic { class CGondolier : public CTransport { + DECLARE_MESSAGE_MAP; + bool StatusChangeMsg(CStatusChangeMsg *msg); +private: + static int _v1; + static int _v2; public: CLASSDEF; diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h index 4c1fb4f19c..6a3961962b 100644 --- a/engines/titanic/messages/messages.h +++ b/engines/titanic/messages/messages.h @@ -236,7 +236,7 @@ MESSAGE2(CEnterRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nul MESSAGE2(CEnterViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr); MESSAGE0(CErasePhonographCylinderMsg); MESSAGE1(CFrameMsg, uint, ticks, 0); -MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 0); +MESSAGE2(CFreshenCookieMsg, int, value1, 0, int, value2, 1); MESSAGE1(CGetChevClassBits, int, classBits, 0); MESSAGE1(CGetChevClassNum, int, classNum, 0); MESSAGE2(CGetChevCodeFromRoomNameMsg, CString, roomName, "", uint, chevCode, 0); @@ -255,7 +255,7 @@ MESSAGE1(CKeyCharMsg, int, key, 32); MESSAGE2(CLeaveNodeMsg, CNodeItem *, oldNode, nullptr, CNodeItem *, newNode, nullptr); MESSAGE2(CLeaveRoomMsg, CRoomItem *, oldRoom, nullptr, CRoomItem *, newRoom, nullptr); MESSAGE2(CLeaveViewMsg, CViewItem *, oldView, nullptr, CViewItem *, newView, nullptr); -MESSAGE2(CLemonFallsFromTreeMsg, int, value1, 0, int, value2, 0); +MESSAGE1(CLemonFallsFromTreeMsg, Point, pt, Point()); MESSAGE1(CLoadSuccessMsg, int, ticks, 0); MESSAGE1(CLockPhonographMsg, int, value, 0); MESSAGE0(CMaitreDDefeatedMsg); |