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authorAlyssa Milburn2012-08-24 19:43:22 +0200
committerAlyssa Milburn2012-08-25 08:41:21 +0200
commitaf134e02448c7e4d5d17711c0cb7f53ddc0674f6 (patch)
tree65f8a1a4cc29beb2e9b89533306460e563b93711 /engines/tony/game.h
parentaa603bc208c6b26e78e66d66a120a24ba80c28c4 (diff)
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TONY: Animate mouse cursors.
This restores the forgotten doFrame code for RMPointer, which fixes the bird mouse cursor. Thanks to eriktorbjorn for noticing it.
Diffstat (limited to 'engines/tony/game.h')
-rw-r--r--engines/tony/game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tony/game.h b/engines/tony/game.h
index 9804ac87fe..1a758dc8ca 100644
--- a/engines/tony/game.h
+++ b/engines/tony/game.h
@@ -98,7 +98,7 @@ public:
/**
* Process a frame
*/
- void doFrame(RMGfxTargetBuffer *bigBuf);
+ void doFrame();
/**
* Overloading of priorities