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author | Strangerke | 2012-06-05 01:04:53 +0200 |
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committer | Strangerke | 2012-06-05 01:04:53 +0200 |
commit | a5cb751f7ab82a089207025810e3aaa0f0748dbd (patch) | |
tree | d49c80935fccdec1e86c1bd5efcc6ca995721447 /engines/tony/gfxengine.h | |
parent | 014330a538244b0e33bcf230cc5e84c28977f096 (diff) | |
download | scummvm-rg350-a5cb751f7ab82a089207025810e3aaa0f0748dbd.tar.gz scummvm-rg350-a5cb751f7ab82a089207025810e3aaa0f0748dbd.tar.bz2 scummvm-rg350-a5cb751f7ab82a089207025810e3aaa0f0748dbd.zip |
TONY: Rename variables and functions in gfxengine.h
Diffstat (limited to 'engines/tony/gfxengine.h')
-rw-r--r-- | engines/tony/gfxengine.h | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/engines/tony/gfxengine.h b/engines/tony/gfxengine.h index b9ab411d2b..695c5af58f 100644 --- a/engines/tony/gfxengine.h +++ b/engines/tony/gfxengine.h @@ -44,110 +44,110 @@ namespace Tony { class RMGfxEngine { private: - RMGfxTargetBuffer m_bigBuf; - RMInput m_input; - RMPointer m_point; - RMLocation m_loc; - RMOptionScreen m_opt; - RMTony m_tony; - RMInventory m_inv; - RMInterface m_inter; - RMTextItemName m_itemName; - - bool m_bOption; - bool m_bLocationLoaded; - - bool m_bInput; - bool m_bAlwaysDrawMouse; - - int m_nCurLoc; - RMTonyAction m_curAction; - int m_curActionObj; - OSystem::MutexRef csMainLoop; - - int m_nWipeType; - uint32 m_hWipeEvent; - int m_nWipeStep; - - bool m_bMustEnterMenu; + RMGfxTargetBuffer _bigBuf; + RMInput _input; + RMPointer _point; + RMLocation _loc; + RMOptionScreen _opt; + RMTony _tony; + RMInventory _inv; + RMInterface _inter; + RMTextItemName _itemName; + + bool _bOption; + bool _bLocationLoaded; + + bool _bInput; + bool _bAlwaysDrawMouse; + + int _nCurLoc; + RMTonyAction _curAction; + int _curActionObj; + OSystem::MutexRef _csMainLoop; + + int _nWipeType; + uint32 _hWipeEvent; + int _nWipeStep; + + bool _bMustEnterMenu; protected: - static void ItemIrq(uint32 dwItem, int nPattern, int nStatus); - void InitForNewLocation(int nLoc, RMPoint ptTonyStart, RMPoint start); + static void itemIrq(uint32 dwItem, int nPattern, int nStatus); + void initForNewLocation(int nLoc, RMPoint ptTonyStart, RMPoint start); public: - bool m_bWiping; - Common::Rect m_rcWipeEllipse; - bool m_bGUIOption; - bool m_bGUIInterface; - bool m_bGUIInventory; + bool _bWiping; + Common::Rect _rcWipeEllipse; + bool _bGUIOption; + bool _bGUIInterface; + bool _bGUIInventory; public: RMGfxEngine(); virtual ~RMGfxEngine(); // Draw the next frame - void DoFrame(CORO_PARAM, bool bDrawLocation); + void doFrame(CORO_PARAM, bool bDrawLocation); // Initialises the graphics engine - void Init(); + void init(); // Closes the graphics engine - void Close(void); + void close(void); // Warns when changing - void SwitchFullscreen(bool bFull); + void switchFullscreen(bool bFull); // Warn that we are guided by the GDI void GDIControl(bool bCon); // Warns when entering or exits the options menu - void OpenOptionScreen(CORO_PARAM, int type); + void openOptionScreen(CORO_PARAM, int type); // Enables or disables mouse input - void EnableInput(void); - void DisableInput(void); + void enableInput(void); + void disableInput(void); // Enables and disables mouse draw - void EnableMouse(void); - void DisableMouse(void); + void enableMouse(void); + void disableMouse(void); operator byte *() { - return (byte *)m_bigBuf; + return (byte *)_bigBuf; } - RMInput &GetInput() { - return m_input; + RMInput &getInput() { + return _input; } // Link to the custom function list - void InitCustomDll(void); + void initCustomDll(void); // Link to graphic task - void LinkGraphicTask(RMGfxTask *task) { - m_bigBuf.AddPrim(new RMGfxPrimitive(task)); + void linkGraphicTask(RMGfxTask *task) { + _bigBuf.AddPrim(new RMGfxPrimitive(task)); }; // Manage a location - uint32 LoadLocation(int nLoc, RMPoint ptTonyStart, RMPoint start); - void UnloadLocation(CORO_PARAM, bool bDoOnExit, uint32 *result); + uint32 loadLocation(int nLoc, RMPoint ptTonyStart, RMPoint start); + void unloadLocation(CORO_PARAM, bool bDoOnExit, uint32 *result); // Freeze and unfreeze - void Freeze(void); - void Unfreeze(void); + void freeze(void); + void unfreeze(void); // State management - void SaveState(const Common::String &fn, byte *curThumb, const Common::String &name); - void LoadState(CORO_PARAM, const Common::String &fn); + void saveState(const Common::String &fn, byte *curThumb, const Common::String &name); + void loadState(CORO_PARAM, const Common::String &fn); // Pauses sound - void PauseSound(bool bPause); + void pauseSound(bool bPause); // Wipe - void InitWipe(int type); - void CloseWipe(void); - void WaitWipeEnd(CORO_PARAM); + void initWipe(int type); + void closeWipe(void); + void waitWipeEnd(CORO_PARAM); - void SetPalesati(bool bpal) { - m_inter.SetPalesati(bpal); + void setPalesati(bool bpal) { + _inter.SetPalesati(bpal); } - bool CanLoadSave(); + bool canLoadSave(); }; } // End of namespace Tony |