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author | Paul Gilbert | 2011-10-09 18:18:47 +1100 |
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committer | Paul Gilbert | 2011-10-09 18:18:47 +1100 |
commit | 04854256974ad9bd04120a4d5b331d54999af68f (patch) | |
tree | 419e889d8b32819239dca13c5b21e4a870c11982 /engines/tsage/blue_force/blueforce_logic.cpp | |
parent | a5a1bf253bbf7fda2dee4323b95cfa796b717e2c (diff) | |
download | scummvm-rg350-04854256974ad9bd04120a4d5b331d54999af68f.tar.gz scummvm-rg350-04854256974ad9bd04120a4d5b331d54999af68f.tar.bz2 scummvm-rg350-04854256974ad9bd04120a4d5b331d54999af68f.zip |
TSAGE: Changed Blue Force startup back to title screen and fixed some startup glitches
Diffstat (limited to 'engines/tsage/blue_force/blueforce_logic.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp index 39d0bbaeb7..6f8d68566e 100644 --- a/engines/tsage/blue_force/blueforce_logic.cpp +++ b/engines/tsage/blue_force/blueforce_logic.cpp @@ -43,9 +43,7 @@ namespace BlueForce { void BlueForceGame::start() { // Start the game - g_globals->_sceneManager.changeScene(300); - - g_globals->_events.setCursor(CURSOR_WALK); + g_globals->_sceneManager.changeScene(20); } Scene *BlueForceGame::createScene(int sceneNumber) { |