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author | Paul Gilbert | 2011-08-28 22:53:20 +1000 |
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committer | Paul Gilbert | 2011-08-28 22:53:20 +1000 |
commit | 722a9459fe65c6d129cdaf2bbe38b41195cc844f (patch) | |
tree | 096bce78864c2c37ca790a21402591c667e68c26 /engines/tsage/blue_force/blueforce_scenes1.cpp | |
parent | 2798c65d756e82db8eb4a58ca3db526215557333 (diff) | |
download | scummvm-rg350-722a9459fe65c6d129cdaf2bbe38b41195cc844f.tar.gz scummvm-rg350-722a9459fe65c6d129cdaf2bbe38b41195cc844f.tar.bz2 scummvm-rg350-722a9459fe65c6d129cdaf2bbe38b41195cc844f.zip |
TSAGE: Added lots of original source names from debugger, further work on first game scene
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes1.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp index 650b63c24b..7cccb0d284 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.cpp +++ b/engines/tsage/blue_force/blueforce_scenes1.cpp @@ -176,7 +176,7 @@ void Scene100::postInit(SceneObjectList *OwnerList) { _globals->_player.disableControl(); _index = 109; - if (BF_GLOBALS._v4CEA2 < 6) { + if (BF_GLOBALS._dayNumber < 6) { // Title loadScene(100); BF_GLOBALS._sound1.play(2); @@ -191,7 +191,7 @@ void Scene100::postInit(SceneObjectList *OwnerList) { void Scene100::signal() { ++_sceneMode; - if (BF_GLOBALS._v4CEA2 < 6) { + if (BF_GLOBALS._dayNumber < 6) { BF_GLOBALS._scenePalette.clearListeners(); BF_GLOBALS._scenePalette.loadPalette(100); BF_GLOBALS._sceneManager.changeScene(_index); |