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author | Paul Gilbert | 2011-09-10 11:21:57 +1000 |
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committer | Paul Gilbert | 2011-09-10 11:21:57 +1000 |
commit | c75da8051cd81548d112201c347c422fa570ea0b (patch) | |
tree | 5604c9c056f786ac82fdedf4e6fb5b985c828994 /engines/tsage/blue_force/blueforce_scenes3.h | |
parent | 39f3ea90b7465b063d55658bd0384566876e26d9 (diff) | |
download | scummvm-rg350-c75da8051cd81548d112201c347c422fa570ea0b.tar.gz scummvm-rg350-c75da8051cd81548d112201c347c422fa570ea0b.tar.bz2 scummvm-rg350-c75da8051cd81548d112201c347c422fa570ea0b.zip |
TSAGE: Implemented Scene 325 - Police Conference Room
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.h')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.h | 23 |
1 files changed, 20 insertions, 3 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h index e0e7d78afa..df03057af2 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.h +++ b/engines/tsage/blue_force/blueforce_scenes3.h @@ -49,7 +49,7 @@ class Scene300: public SceneExt { virtual void startAction(CursorType action, Event &event); }; - class Object17: public NamedObject { + class Object19: public NamedObject { public: virtual void startAction(CursorType action, Event &event); }; @@ -103,8 +103,8 @@ public: SceneObject _object8, _object9, _object10; NamedObject _object11, _object12; Object _object13, _object14, _object15, _object16; - Object17 _object17; - NamedObject _object18, _object19; + NamedObject _object17, _object18; + Object19 _object19; Item1 _item1; Item2 _item2; NamedHotspot _item3, _item4, _item5, _item6, _item7; @@ -226,6 +226,23 @@ public: virtual void dispatch(); }; +class Scene325: public SceneExt { + /* Items */ + class Item1: public NamedHotspot { + public: + virtual void startAction(CursorType action, Event &event); + }; +public: + SequenceManager _sequenceManager; + SpeakerGameText _gameTextSpeaker; + SpeakerPSutter _PSutterSpeaker; + Item1 _item1; + NamedObject _object1, _object2, _object3, _object4, _object5; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); +}; + } // End of namespace BlueForce } // End of namespace TsAGE |