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authorPaul Gilbert2011-09-09 19:06:07 +1000
committerPaul Gilbert2011-09-09 19:06:07 +1000
commit1fc0140c32800d95ba1fe5cbbaac761b3a8ffd0b (patch)
treef379997d0364280cfaeace5e4e455f09b761dcfb /engines/tsage/blue_force/blueforce_speakers.cpp
parent2fd13c48d2cf76330cb41ba5fa565b22d657be73 (diff)
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TSAGE: Fix to correctly show the heads of Blue Force speakers
Diffstat (limited to 'engines/tsage/blue_force/blueforce_speakers.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_speakers.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tsage/blue_force/blueforce_speakers.cpp b/engines/tsage/blue_force/blueforce_speakers.cpp
index 95a7372cdd..58db8659b6 100644
--- a/engines/tsage/blue_force/blueforce_speakers.cpp
+++ b/engines/tsage/blue_force/blueforce_speakers.cpp
@@ -150,7 +150,7 @@ void SpeakerSutter::setText(const Common::String &msg) {
_object2.setVisage(329);
_object2.setStrip2(1);
_object2.fixPriority(255);
- _object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
+ _object2.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
VisualSpeaker::setText(msg);
@@ -192,7 +192,7 @@ void SpeakerHarrison::setText(const Common::String &msg) {
_object2.fixPriority(255);
_object2.setVisage(325);
_object2.setStrip2(6);
- _object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 277,
+ _object2.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 277,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
VisualSpeaker::setText(msg);
@@ -221,7 +221,7 @@ void SpeakerJakeJacket::setText(const Common::String &msg) {
_object2.setVisage(1001);
_object2.setStrip2(1);
_object2.fixPriority(255);
- _object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + _xp,
+ _object2.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + _xp,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
VisualSpeaker::setText(msg);
@@ -250,7 +250,7 @@ void SpeakerJakeUniform::setText(const Common::String &msg) {
_object2.setVisage(1001);
_object2.setStrip2(1);
_object2.fixPriority(255);
- _object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
+ _object2.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
VisualSpeaker::setText(msg);
@@ -279,7 +279,7 @@ void SpeakerJailer::setText(const Common::String &msg) {
_object2.setVisage(395);
_object2.setStrip(5);
_object2.fixPriority(255);
- _object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 40,
+ _object2.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 40,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
VisualSpeaker::setText(msg);