aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/ringworld/ringworld_logic.h
diff options
context:
space:
mode:
authorPaul Gilbert2011-09-10 11:22:39 +1000
committerPaul Gilbert2011-09-10 11:22:39 +1000
commitb3773f7c378ccf1ff43091af16c068944f357479 (patch)
tree93538cb9e6eb57c649ba707a199ed619aefc3296 /engines/tsage/ringworld/ringworld_logic.h
parentc75da8051cd81548d112201c347c422fa570ea0b (diff)
downloadscummvm-rg350-b3773f7c378ccf1ff43091af16c068944f357479.tar.gz
scummvm-rg350-b3773f7c378ccf1ff43091af16c068944f357479.tar.bz2
scummvm-rg350-b3773f7c378ccf1ff43091af16c068944f357479.zip
TSAGE: Cleaned up the savegame code, and enabled it for Blue Force
Diffstat (limited to 'engines/tsage/ringworld/ringworld_logic.h')
-rw-r--r--engines/tsage/ringworld/ringworld_logic.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/tsage/ringworld/ringworld_logic.h b/engines/tsage/ringworld/ringworld_logic.h
index 286abd38a1..40b202bd7f 100644
--- a/engines/tsage/ringworld/ringworld_logic.h
+++ b/engines/tsage/ringworld/ringworld_logic.h
@@ -147,15 +147,9 @@ public:
#define RING_INVENTORY (*((::TsAGE::Ringworld::RingworldInvObjectList *)_globals->_inventory))
class RingworldGame: public Game {
-protected:
- virtual void handleSaveLoad(bool saveFlag, int &saveSlot, Common::String &saveName);
public:
virtual void start();
virtual void restart();
- virtual void restartGame();
- virtual void saveGame();
- virtual void restoreGame();
- virtual void quitGame();
virtual void endGame(int resNum, int lineNum);
virtual Scene *createScene(int sceneNumber);