aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/ringworld2/ringworld2_logic.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2013-10-20 10:56:42 -0400
committerPaul Gilbert2013-10-20 10:56:42 -0400
commit0a4a14c9c948bd04e28ef46bede7c7e4f821e557 (patch)
tree40330cd8aa98531aa85ff31850f0fdced25eb318 /engines/tsage/ringworld2/ringworld2_logic.cpp
parentcb4184738808ab97f28531a0b4ebf384c7cda98b (diff)
downloadscummvm-rg350-0a4a14c9c948bd04e28ef46bede7c7e4f821e557.tar.gz
scummvm-rg350-0a4a14c9c948bd04e28ef46bede7c7e4f821e557.tar.bz2
scummvm-rg350-0a4a14c9c948bd04e28ef46bede7c7e4f821e557.zip
TSAGE: Fix for R2R player sometimes appearing black after reloading
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_logic.cpp')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 90df72ab32..8e5537f2d1 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -622,9 +622,8 @@ void SceneHandlerExt::process(Event &event) {
}
void SceneHandlerExt::postLoad(int priorSceneBeforeLoad, int currentSceneBeforeLoad) {
- if (priorSceneBeforeLoad == -1 || priorSceneBeforeLoad == 50
- || currentSceneBeforeLoad == 180 || priorSceneBeforeLoad == 205)
- setupPaletteMaps();
+ // Set up the shading maps used for showing the player in shadows
+ setupPaletteMaps();
if (currentSceneBeforeLoad == 2900) {
R2_GLOBALS._gfxFontNumber = 50;