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authorPaul Gilbert2013-11-04 21:17:23 -0500
committerPaul Gilbert2013-11-04 21:17:23 -0500
commit1d6ed07723f57f27fb4f2a08c0d91835291a05bd (patch)
tree3f3dda9ce94f9c9b779697d58c38d25af6db3f42 /engines/tsage/ringworld2/ringworld2_scenes3.cpp
parent5f6156ddb6f8cd636385266db409a5859e9ef394 (diff)
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TSAGE: Renamings for effects and shadow palette map
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.cpp')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp152
1 files changed, 76 insertions, 76 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 788b8c77dd..5764036355 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -396,7 +396,7 @@ bool Scene3150::LightFixture::startAction(CursorType action, Event &event) {
if ((R2_INVENTORY.getObjectScene(R2_LIGHT_BULB) != 3150) && (R2_GLOBALS.getFlag(75))) {
R2_GLOBALS._player.disableControl();
scene->_bulbOrWire.postInit();
- scene->_bulbOrWire._effect = 3;
+ scene->_bulbOrWire._effect = EFFECT_3;
scene->_bulbOrWire._shade = 5;
scene->_sceneMode = 3155;
scene->setAction(&scene->_sequenceManager, scene, 3155, &R2_GLOBALS._player, &scene->_bulbOrWire, NULL);
@@ -417,7 +417,7 @@ bool Scene3150::Toilet::startAction(CursorType action, Event &event) {
case R2_PILLOW:
R2_GLOBALS._player.disableControl();
scene->_water.postInit();
- scene->_water._effect = 6;
+ scene->_water._effect = EFFECT_6;
scene->_water._shade = 3;
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 3158;
@@ -428,7 +428,7 @@ bool Scene3150::Toilet::startAction(CursorType action, Event &event) {
(R2_INVENTORY.getObjectScene(R2_SUPERCONDUCTOR_WIRE) == 3150)
&& (R2_GLOBALS.getFlag(75))) {
scene->_foodTray.postInit();
- scene->_foodTray._effect = 6;
+ scene->_foodTray._effect = EFFECT_6;
scene->_foodTray._shade = 3;
scene->_foodTray.setDetails(3150, 30, -1, -1, 2, (SceneItem *)NULL);
@@ -579,7 +579,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
_guard.postInit();
_guard.setup(3154, 1, 16);
_guard.setPosition(Common::Point(104, 129));
- _guard._effect = 6;
+ _guard._effect = EFFECT_6;
_guard._shade = 3;
_guard.setDetails(3150, 24, -1, -1, -1, (SceneItem *)NULL);
}
@@ -609,7 +609,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
}
_water.fixPriority(110);
_water.setPosition(Common::Point(83, 88));
- _water._effect = 6;
+ _water._effect = EFFECT_6;
_water._shade = 3;
} else {
_water.setup(3152, 7, 3);
@@ -629,7 +629,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
_bulbOrWire.setup(3152, 7, 3);
_bulbOrWire.setPosition(Common::Point(70, 55));
_bulbOrWire.fixPriority(111);
- _bulbOrWire._effect = 6;
+ _bulbOrWire._effect = EFFECT_6;
_bulbOrWire._shade = 5;
}
@@ -639,7 +639,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
_foodTray.setup(3152, 7, 8);
_foodTray.setPosition(Common::Point(82, 92));
_foodTray.fixPriority(111);
- _foodTray._effect = 6;
+ _foodTray._effect = EFFECT_6;
_foodTray._shade = 3;
} else {
_foodTray.setup(3152, 7, 7);
@@ -664,7 +664,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
case 0:
_sceneMode = 3150;
_guard.postInit();
- _guard._effect = 6;
+ _guard._effect = EFFECT_6;
_guard._shade = 5;
setAction(&_sequenceManager, this, 3150, &R2_GLOBALS._player, &_guard, &_doorBars, NULL);
break;
@@ -689,12 +689,12 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
++R2_GLOBALS._v56AA0;
_sceneMode = 3156;
_guard.postInit();
- _guard._effect = 6;
+ _guard._effect = EFFECT_6;
_guard._shade = 3;
_doorBars.postInit();
_foodTray.postInit();
- _foodTray._effect = 6;
+ _foodTray._effect = EFFECT_6;
_foodTray._shade = 3;
setAction(&_sequenceManager, this, 3156, &R2_GLOBALS._player, &_guard, &_doorBars, &_foodTray, NULL);
@@ -789,12 +789,12 @@ void Scene3150::signal() {
void Scene3150::dispatch() {
if (_foodTray._position.x == 155) {
- _foodTray._effect = 0;
+ _foodTray._effect = EFFECT_NONE;
_foodTray._shade = 0;
}
if (_guard._visage == 3154) {
- _guard._effect = 0;
+ _guard._effect = EFFECT_NONE;
_guard._shade = 0;
}
@@ -1211,18 +1211,18 @@ void Scene3250::postInit(SceneObjectList *OwnerList) {
case 1200:
_sceneMode = 3250;
_grate.postInit();
- R2_GLOBALS._player._effect = 0;
+ R2_GLOBALS._player._effect = EFFECT_NONE;
setAction(&_sequenceManager, this, 3250, &R2_GLOBALS._player, &_grate, NULL);
break;
case 3125:
if (R2_GLOBALS.getFlag(79)) {
_sceneMode = 3254;
_ghoul1.postInit();
- _ghoul1._effect = 1;
+ _ghoul1._effect = EFFECT_SHADED;
_ghoul2.postInit();
- _ghoul2._effect = 1;
+ _ghoul2._effect = EFFECT_SHADED;
_ghoul3.postInit();
- _ghoul3._effect = 1;
+ _ghoul3._effect = EFFECT_SHADED;
setAction(&_sequenceManager, this, 3254, &R2_GLOBALS._player, &_rightDoor,
&_ghoul1, &_ghoul2, &_ghoul3, &_leftDoor, NULL);
} else {
@@ -1252,7 +1252,7 @@ void Scene3250::postInit(SceneObjectList *OwnerList) {
void Scene3250::signal() {
switch(_sceneMode) {
case 3250:
- R2_GLOBALS._player._effect = 1;
+ R2_GLOBALS._player._effect = EFFECT_SHADED;
R2_GLOBALS._player.enableControl();
break;
case 3254:
@@ -1274,7 +1274,7 @@ void Scene3250::signal() {
void Scene3250::dispatch() {
if ((R2_GLOBALS._player._visage == 3250) && (R2_GLOBALS._player._strip == 3) && (R2_GLOBALS._player._effect == 0)) {
- R2_GLOBALS._player._effect = 6;
+ R2_GLOBALS._player._effect = EFFECT_6;
R2_GLOBALS._player._shade = 6;
}
@@ -1305,7 +1305,7 @@ void Scene3255::postInit(SceneObjectList *OwnerList) {
_sceneMode = 3257;
_door.postInit();
_quinn.postInit();
- _quinn._effect = 1;
+ _quinn._effect = EFFECT_SHADED;
setAction(&_sequenceManager, this, 3257, &R2_GLOBALS._player, &_quinn, &_door, NULL);
} else {
_teal.postInit();
@@ -1354,9 +1354,9 @@ void Scene3255::dispatch() {
if (_ghoul1._position.y <= 110)
_ghoul1._shade = 6 - (_ghoul1._position.y - 95) / 3;
else
- _ghoul1._effect = 1;
+ _ghoul1._effect = EFFECT_SHADED;
} else {
- _ghoul1._effect = 6;
+ _ghoul1._effect = EFFECT_6;
_ghoul1._shade = 6;
}
@@ -1364,9 +1364,9 @@ void Scene3255::dispatch() {
if (_ghoul2._position.y <= 110)
_ghoul2._shade = 6 - (_ghoul2._position.y - 95) / 3;
else
- _ghoul2._effect = 1;
+ _ghoul2._effect = EFFECT_SHADED;
} else {
- _ghoul2._effect = 6;
+ _ghoul2._effect = EFFECT_6;
_ghoul2._shade = 6;
}
@@ -1374,16 +1374,16 @@ void Scene3255::dispatch() {
if (_ghoul3._position.y <= 110)
_ghoul3._shade = 6 - (_ghoul3._position.y - 95) / 3;
else
- _ghoul3._effect = 1;
+ _ghoul3._effect = EFFECT_SHADED;
} else {
- _ghoul3._effect = 6;
+ _ghoul3._effect = EFFECT_6;
_ghoul3._shade = 6;
}
}
if ((R2_GLOBALS._player._position.x > 250) && (R2_GLOBALS._player._shade == 1)) {
- R2_GLOBALS._player._effect = 6;
- _quinn._effect = 6;
+ R2_GLOBALS._player._effect = EFFECT_6;
+ _quinn._effect = EFFECT_6;
}
Scene::dispatch();
}
@@ -1762,11 +1762,11 @@ void Scene3375::enterArea(int sceneMode) {
R2_GLOBALS._player.setPosition(Common::Point(148, 230));
_companion1.setPosition(Common::Point(191, 274));
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
_companion2.setPosition(Common::Point(124, 255));
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
_webbster.setPosition(Common::Point(155, 245));
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
break;
case 3381:
--R2_GLOBALS._walkwaySceneNumber;
@@ -1780,11 +1780,11 @@ void Scene3375::enterArea(int sceneMode) {
R2_GLOBALS._player.setPosition(Common::Point(201, 131));
_companion1.setPosition(Common::Point(231, 127));
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
_companion2.setPosition(Common::Point(231, 127));
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
_webbster.setPosition(Common::Point(231, 127));
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
break;
default:
R2_GLOBALS._player.setPosition(Common::Point(192, 155));
@@ -1925,7 +1925,7 @@ void Scene3375::DownExit::changeScene() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
_moving = false;
- R2_GLOBALS._player._effect = 6;
+ R2_GLOBALS._player._effect = EFFECT_6;
R2_GLOBALS._player._shade = 4;
R2_GLOBALS._player.disableControl(CURSOR_ARROW);
@@ -1947,7 +1947,7 @@ void Scene3375::RightExit::changeScene() {
Scene3375 *scene = (Scene3375 *)R2_GLOBALS._sceneManager._scene;
_moving = false;
- R2_GLOBALS._player._effect = 6;
+ R2_GLOBALS._player._effect = EFFECT_6;
R2_GLOBALS._player._shade = 4;
R2_GLOBALS._player.disableControl(CURSOR_ARROW);
@@ -2034,7 +2034,7 @@ void Scene3375::postInit(SceneObjectList *OwnerList) {
_companion1._moveDiff = Common::Point(5, 3);
}
_companion1.changeZoom(-1);
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
int tmpStrip, tmpVisage;
if (R2_GLOBALS._sceneManager._previousScene == 3385)
@@ -2053,7 +2053,7 @@ void Scene3375::postInit(SceneObjectList *OwnerList) {
_companion2.postInit();
_companion2._moveDiff = Common::Point(3, 2);
_companion2.changeZoom(-1);
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
if (R2_GLOBALS._sceneManager._previousScene == 3385)
tmpStrip = 1;
else
@@ -2071,7 +2071,7 @@ void Scene3375::postInit(SceneObjectList *OwnerList) {
_webbster._moveRate = 7;
_webbster._moveDiff = Common::Point(5, 3);
_webbster.changeZoom(-1);
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
if (R2_GLOBALS._sceneManager._previousScene == 3385)
tmpStrip = 1;
else
@@ -2126,10 +2126,10 @@ void Scene3375::signalCase3379() {
_sceneMode = 1;
ADD_MOVER(R2_GLOBALS._player, 70, R2_GLOBALS._player._position.y);
R2_GLOBALS._sceneManager._previousScene = 3375;
- R2_GLOBALS._player._effect = 1;
- _companion1._effect = 1;
- _companion2._effect = 1;
- _webbster._effect = 1;
+ R2_GLOBALS._player._effect = EFFECT_SHADED;
+ _companion1._effect = EFFECT_SHADED;
+ _companion2._effect = EFFECT_SHADED;
+ _webbster._effect = EFFECT_SHADED;
return;
//R2_GLOBALS._walkRegions.disableRegion(1);
@@ -2159,10 +2159,10 @@ void Scene3375::signalCase3379() {
break;
}
R2_GLOBALS._sceneManager._previousScene = 3375;
- R2_GLOBALS._player._effect = 1;
- _companion1._effect = 1;
- _companion2._effect = 1;
- _webbster._effect = 1;
+ R2_GLOBALS._player._effect = EFFECT_SHADED;
+ _companion1._effect = EFFECT_SHADED;
+ _companion2._effect = EFFECT_SHADED;
+ _webbster._effect = EFFECT_SHADED;
R2_GLOBALS._player.enableControl(CURSOR_WALK);
}
@@ -2183,11 +2183,11 @@ void Scene3375::signal() {
_sceneMode = _newSceneMode;
_newSceneMode = 0;
- _companion1._effect = 6;
+ _companion1._effect = EFFECT_6;
_companion1._shade = 4;
- _companion2._effect = 6;
+ _companion2._effect = EFFECT_6;
_companion2._shade = 4;
- _webbster._effect = 6;
+ _webbster._effect = EFFECT_6;
_webbster._shade = 4;
enterArea(_sceneMode);
break;
@@ -2212,24 +2212,24 @@ void Scene3375::signal() {
void Scene3375::dispatch() {
if ((R2_GLOBALS._player._position.y >= 168) && (R2_GLOBALS._player._effect == 1))
- R2_GLOBALS._player._effect = 6;
+ R2_GLOBALS._player._effect = EFFECT_6;
else if ((R2_GLOBALS._player._position.y < 168) && (R2_GLOBALS._player._effect == 6))
- R2_GLOBALS._player._effect = 1;
+ R2_GLOBALS._player._effect = EFFECT_SHADED;
if ((_companion1._position.y >= 168) && (_companion1._effect == 1))
- _companion1._effect = 6;
+ _companion1._effect = EFFECT_6;
else if ((_companion1._position.y < 168) && (_companion1._effect == 6))
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
if ((_companion2._position.y >= 168) && (_companion2._effect == 1))
- _companion2._effect = 6;
+ _companion2._effect = EFFECT_6;
else if ((_companion2._position.y < 168) && (_companion2._effect == 6))
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
if ((_webbster._position.y >= 168) && (_webbster._effect == 1))
- _webbster._effect = 6;
+ _webbster._effect = EFFECT_6;
else if ((_webbster._position.y < 168) && (_webbster._effect == 6))
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
Scene::dispatch();
}
@@ -2384,7 +2384,7 @@ void Scene3385::postInit(SceneObjectList *OwnerList) {
_companion1._moveDiff = Common::Point(5, 3);
}
_companion1.changeZoom(-1);
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_companion1.setup(10, _playerStrip, 1);
else
@@ -2395,7 +2395,7 @@ void Scene3385::postInit(SceneObjectList *OwnerList) {
_companion2.postInit();
_companion2._moveDiff = Common::Point(3, 2);
_companion2.changeZoom(-1);
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_companion2.setup(10, _playerStrip, 1);
else
@@ -2406,7 +2406,7 @@ void Scene3385::postInit(SceneObjectList *OwnerList) {
_webbster.postInit();
_webbster._moveDiff = Common::Point(3, 2);
_webbster.changeZoom(-1);
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
_webbster.setup(40, _playerStrip, 1);
_webbster.animate(ANIM_MODE_1, NULL);
_webbster.setDetails(3385, 15, -1, -1, 1, (SceneItem *) NULL);
@@ -2607,7 +2607,7 @@ void Scene3395::postInit(SceneObjectList *OwnerList) {
_companion1._moveDiff = Common::Point(5, 3);
}
_companion1.changeZoom(-1);
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_companion1.setup(10, _playerStrip, 1);
else
@@ -2618,7 +2618,7 @@ void Scene3395::postInit(SceneObjectList *OwnerList) {
_companion2.postInit();
_companion2._moveDiff = Common::Point(3, 2);
_companion2.changeZoom(-1);
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_companion2.setup(10, _playerStrip, 1);
else
@@ -2629,7 +2629,7 @@ void Scene3395::postInit(SceneObjectList *OwnerList) {
_webbster.postInit();
_webbster._moveDiff = Common::Point(3, 2);
_webbster.changeZoom(-1);
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
_webbster.setup(40, _playerStrip, 1);
_webbster.animate(ANIM_MODE_1, NULL);
_webbster.setDetails(3395, 18, -1, -1, 1, (SceneItem *) NULL);
@@ -2764,7 +2764,7 @@ void Scene3400::postInit(SceneObjectList *OwnerList) {
_companion1._moveDiff = Common::Point(5, 3);
}
_companion1.changeZoom(-1);
- _companion1._effect = 1;
+ _companion1._effect = EFFECT_SHADED;
_companion1.setPosition(Common::Point(247, 63));
if (R2_GLOBALS._player._characterIndex == R2_SEEKER)
_companion1.setup(10, 5, 1);
@@ -2775,7 +2775,7 @@ void Scene3400::postInit(SceneObjectList *OwnerList) {
_companion2.postInit();
_companion2._moveDiff = Common::Point(3, 2);
_companion2.changeZoom(-1);
- _companion2._effect = 1;
+ _companion2._effect = EFFECT_SHADED;
_companion2.setPosition(Common::Point(225, 63));
if (R2_GLOBALS._player._characterIndex == R2_MIRANDA)
_companion2.setup(10, 5, 1);
@@ -2787,7 +2787,7 @@ void Scene3400::postInit(SceneObjectList *OwnerList) {
_webbster._numFrames = 7;
_webbster._moveDiff = Common::Point(5, 3);
_webbster.changeZoom(-1);
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
_webbster.setPosition(Common::Point(235, 61));
_webbster.setup(40, 3, 1);
_webbster.animate(ANIM_MODE_1, NULL);
@@ -2899,7 +2899,7 @@ void Scene3400::signal() {
_teal._numFrames = 7;
_teal._moveDiff = Common::Point(3, 2);
_teal.changeZoom(-1);
- _teal._effect = 1;
+ _teal._effect = EFFECT_SHADED;
_teal.setPosition(Common::Point(-15, 90));
_teal.setup(3402, 1, 1);
_teal.animate(ANIM_MODE_1, NULL);
@@ -4444,7 +4444,7 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
_quinn.postInit();
_quinn._moveDiff = Common::Point(3, 2);
_quinn.changeZoom(-1);
- _quinn._effect = 1;
+ _quinn._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex != 1)
_quinn.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
@@ -4453,7 +4453,7 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
_seeker._numFrames = 7;
_seeker._moveDiff = Common::Point(5, 3);
_seeker.changeZoom(-1);
- _seeker._effect = 1;
+ _seeker._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex != 2)
_seeker.setDetails(9002, 1, -1, -1, 1, (SceneItem *) NULL);
@@ -4461,7 +4461,7 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
_miranda.postInit();
_miranda._moveDiff = Common::Point(3, 2);
_miranda.changeZoom(-1);
- _miranda._effect = 1;
+ _miranda._effect = EFFECT_SHADED;
if (R2_GLOBALS._player._characterIndex != 3)
_miranda.setDetails(9003, 1, -1, -1, 1, (SceneItem *) NULL);
@@ -4475,14 +4475,14 @@ void Scene3600::postInit(SceneObjectList *OwnerList) {
_webbster._numFrames = 7;
_webbster._moveDiff = Common::Point(5, 3);
_webbster.changeZoom(-1);
- _webbster._effect = 1;
+ _webbster._effect = EFFECT_SHADED;
_webbster.setDetails(3600, 27, -1, -1, 1, (SceneItem *) NULL);
_teal.postInit();
_teal._numFrames = 7;
_teal._moveDiff = Common::Point(3, 2);
_teal.changeZoom(-1);
- _teal._effect = 1;
+ _teal._effect = EFFECT_SHADED;
_teal.setDetails(3600, 12, -1, -1, 1, (SceneItem *) NULL);
_palette1.loadPalette(0);
@@ -5208,8 +5208,8 @@ void Scene3800::enterArea() {
_balloonQuinn.fixPriority(10);
_balloonQuinn.changeZoom(-1);
_balloonQuinn.setVisage(1110);
- _balloonQuinn._effect = 5;
- _balloonQuinn._field9C = this->_field312;
+ _balloonQuinn._effect = EFFECT_5;
+ _balloonQuinn._shadowMap = this->_shadowPaletteMap;
R2_GLOBALS._player._linkedActor = &_balloonQuinn;
switch (R2_GLOBALS._sceneManager._previousScene) {
case 2600:
@@ -5518,8 +5518,8 @@ void Scene3900::postInit(SceneObjectList *OwnerList) {
_linkedQuinn.fixPriority(10);
_linkedQuinn.changeZoom(-1);
_linkedQuinn.setVisage(1110);
- _linkedQuinn._effect = 5;
- _linkedQuinn._field9C = _field312;
+ _linkedQuinn._effect = EFFECT_5;
+ _linkedQuinn._shadowMap = _shadowPaletteMap;
R2_GLOBALS._player._linkedActor = &_linkedQuinn;
if ((R2_GLOBALS._desertPreviousDirection == 2) && (R2_GLOBALS._sceneManager._previousScene != 2700)) {