diff options
author | Paul Gilbert | 2013-11-02 20:23:16 -0400 |
---|---|---|
committer | Paul Gilbert | 2013-11-02 20:23:16 -0400 |
commit | 6adee124b84a2a5b0ac5fc0418848998f997b013 (patch) | |
tree | edc197ebfbf10f7f744563f216bcdc4e07fcbe76 /engines/tsage/ringworld2/ringworld2_scenes3.cpp | |
parent | 15bf7690037a30cff56594b2145bc0e20f035f48 (diff) | |
download | scummvm-rg350-6adee124b84a2a5b0ac5fc0418848998f997b013.tar.gz scummvm-rg350-6adee124b84a2a5b0ac5fc0418848998f997b013.tar.bz2 scummvm-rg350-6adee124b84a2a5b0ac5fc0418848998f997b013.zip |
TSAGE: Renamings for R2R escape ship landing cutscene
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes3.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 9af29356a3..0ba97b3031 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -1681,27 +1681,27 @@ void Scene3350::postInit(SceneObjectList *OwnerList) { R2_GLOBALS._player.hide(); R2_GLOBALS._player.disableControl(); - _actor1.postInit(); - _actor1.hide(); - _actor2.postInit(); - _actor2.hide(); - _actor3.postInit(); - _actor3.hide(); - _actor4.postInit(); - _actor4.hide(); - _actor9.postInit(); - _actor9.hide(); - _actor8.postInit(); - _actor8.hide(); - _actor5.postInit(); - _actor5.hide(); - _actor6.postInit(); - _actor6.hide(); - _actor7.postInit(); - _actor7.hide(); + _miranda.postInit(); + _miranda.hide(); + _seeker.postInit(); + _seeker.hide(); + _webbster.postInit(); + _webbster.hide(); + _seatedPeople.postInit(); + _seatedPeople.hide(); + _shipFront.postInit(); + _shipFront.hide(); + _canopy.postInit(); + _canopy.hide(); + _ship.postInit(); + _ship.hide(); + _landedShip.postInit(); + _landedShip.hide(); + _shipShadow.postInit(); + _shipShadow.hide(); _sceneMode = 3350; - setAction(&_sequenceManager, this, _sceneMode, &_actor5, &_actor6, &_actor7, NULL); + setAction(&_sequenceManager, this, _sceneMode, &_ship, &_landedShip, &_shipShadow, NULL); } void Scene3350::remove() { @@ -1713,11 +1713,12 @@ void Scene3350::signal() { switch (_sceneMode) { case 3350: _sceneMode = 3351; - setAction(&_sequenceManager, this, 3351, &_actor4, &_actor9, &_actor8, NULL); + setAction(&_sequenceManager, this, 3351, &_seatedPeople, &_shipFront, &_canopy, NULL); break; case 3351: _sceneMode = 3352; - setAction(&_sequenceManager, this, 3352, &_actor4, &R2_GLOBALS._player, &_actor1, &_actor2, &_actor3, NULL); + setAction(&_sequenceManager, this, 3352, &_seeker, &R2_GLOBALS._player, + &_miranda, &_seeker, &_webbster, NULL); break; case 3352: R2_GLOBALS._sceneManager.changeScene(3395); |