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author | Paul Gilbert | 2011-06-19 21:14:49 +1000 |
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committer | Paul Gilbert | 2011-06-19 21:14:49 +1000 |
commit | 9dddf76aa79751bf232d5dcd6a85248cf725a723 (patch) | |
tree | 47a1365b1075ebcf8db4a3015b67f71666080bd9 /engines/tsage/ringworld_scenes1.h | |
parent | 48e5bd36e9722d87787d077e34ca28a454cc14f1 (diff) | |
parent | cc63cbcf5fe466ff72e84d1eeb34f0afd61b5714 (diff) | |
download | scummvm-rg350-9dddf76aa79751bf232d5dcd6a85248cf725a723.tar.gz scummvm-rg350-9dddf76aa79751bf232d5dcd6a85248cf725a723.tar.bz2 scummvm-rg350-9dddf76aa79751bf232d5dcd6a85248cf725a723.zip |
Merge remote branch 'remotes/dreammaster/tsage_sound'
Conflicts:
engines/tsage/ringworld_scenes1.cpp
engines/tsage/ringworld_scenes5.cpp
engines/tsage/tsage.h
Diffstat (limited to 'engines/tsage/ringworld_scenes1.h')
-rw-r--r-- | engines/tsage/ringworld_scenes1.h | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/engines/tsage/ringworld_scenes1.h b/engines/tsage/ringworld_scenes1.h index abd765473c..712a16c612 100644 --- a/engines/tsage/ringworld_scenes1.h +++ b/engines/tsage/ringworld_scenes1.h @@ -30,6 +30,7 @@ #include "tsage/core.h" #include "tsage/scenes.h" #include "tsage/globals.h" +#include "tsage/sound.h" namespace tSage { @@ -65,7 +66,7 @@ class Scene15 : public Scene { public: Action1 _action1; SceneObject _object1; - SoundHandler _soundHandler; + ASound _soundHandler; virtual void postInit(SceneObjectList *OwnerList = NULL); }; @@ -97,7 +98,7 @@ public: Action3 _action3; Action4 _action4; SceneObject _sceneObject1, _SceneObjectExt, _sceneObject3, _sceneObject4, _sceneObject5; - SoundHandler _sound; + ASound _sound; public: Scene20(); virtual ~Scene20() {} @@ -143,7 +144,7 @@ class Scene30 : public Scene { }; public: - SoundHandler _sound; + ASound _sound; DisplayHotspot _groundHotspot, _wallsHotspot, _courtyardHotspot, _treeHotspot; BeamObject _beam; DoorObject _door; @@ -232,7 +233,7 @@ public: SpeakerQText _speakerQText; SpeakerSText _speakerSText; SpeakerGameText _speakerGameText; - SoundHandler _soundHandler; + ASound _soundHandler; Action1 _action1; Action2 _action2; Action3 _action3; @@ -387,9 +388,9 @@ public: SceneObject _redLights; Item1 _item1; Item _item2, _item3, _item4, _item5, _item6; - SoundHandler _soundHandler1; - SoundHandler _soundHandler2; - SoundHandler _soundHandler3; + ASound _soundHandler1; + ASound _soundHandler2; + ASound _soundHandler3; Scene60(); virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -423,7 +424,7 @@ public: DisplayObject _object3, _object4, _object5; SceneObject _object6; DisplayHotspot _item1, _item2, _item3; - SoundHandler _soundHandler1, _soundHandler2; + ASound _soundHandler1, _soundHandler2; Scene90(); @@ -441,7 +442,7 @@ class Scene95 : public Scene { public: Action1 _action1; SceneObject _object1, _object2, _object3; - SoundHandler _soundHandler; + ASound _soundHandler; Scene95(); virtual void postInit(SceneObjectList *OwnerList); @@ -505,7 +506,7 @@ public: Action5 _action5; GetBoxAction _getBoxAction; Action7 _action7; - SoundHandler _soundHandler; + ASound _soundHandler; Speaker _speaker1; SpeakerQR _speakerQR; SpeakerSL _speakerSL; |