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author | strangerke | 2011-04-08 14:08:05 +0200 |
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committer | strangerke | 2011-04-08 14:08:05 +0200 |
commit | 9466d3908e8f1232f984afa1c363d38a7a0f53c5 (patch) | |
tree | bc5630fe55a5f868ba8891e67108b66cd9a8b644 /engines/tsage/ringworld_scenes10.h | |
parent | 7f951c65a3317d5f3dd4815bdd085f5c8ad1596f (diff) | |
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Tsage: Add scene 9850 (with several bugs :/) and skeleton of scene 9900.
Diffstat (limited to 'engines/tsage/ringworld_scenes10.h')
-rw-r--r-- | engines/tsage/ringworld_scenes10.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h index 4f31f9bb3e..cdd28ee9b3 100644 --- a/engines/tsage/ringworld_scenes10.h +++ b/engines/tsage/ringworld_scenes10.h @@ -360,6 +360,145 @@ public: virtual void dispatch(); }; +class Scene9850: public Scene { + class Object6: public SceneObject{ + public: + virtual void doAction(int action); + }; + + class Object7: public SceneObjectExt{ + public: + virtual void doAction(int action); + }; + + class Hotspot12: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot14: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot16: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot17: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot18: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot19: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; + + class Hotspot20: public SceneHotspot_3{ + public: + virtual void doAction(int action); + }; +public: + SequenceManager _sequenceManager; + SceneObject _objDoor; + SceneObject _objCloak; + SceneObject _objJacket; + SceneObject _objTunic2; + SceneObject _objLever; + Object6 _objScimitar; + Object7 _objSword; + SoundHandler _soundHandler; + SceneHotspot_3 _hotspot1; + SceneHotspot_3 _hotspot2; + SceneHotspot_3 _hotspot3; + SceneHotspot_3 _hotspot4; + SceneHotspot_3 _hotspot5; + SceneHotspot_3 _hotspot6; + SceneHotspot_3 _hotspot7; + SceneHotspot_3 _hotspot8; + SceneHotspot_3 _hotspot9; + SceneHotspot_3 _hotspot10; + SceneHotspot_3 _hotspot11; + Hotspot12 _hotspot12; + SceneHotspot_3 _hotspot13; + Hotspot14 _hotspot14; + SceneHotspot_3 _hotspot15; + Hotspot16 _hotspot16; + Hotspot17 _hotspot17; + Hotspot18 _hotspot18; + Hotspot19 _hotspot19; + Hotspot20 _spotLevel; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); + virtual void process(Event &event); + virtual void dispatch(); +}; + +class Scene9900: public Scene { + class Action1: public Action { + public: + virtual void signal(); + }; + + class Action2: public Action { + public: + virtual void signal(); + virtual void dispatch(); + }; + + class Action3: public Action { + public: + virtual void signal(); + }; + + class SceneTextArr1 { + public: + SceneText _sceneText[2]; + }; + + class SceneTextArr2 { + public: + SceneText _sceneText[2]; + int _var1, var2, var3; + }; + +public: + SoundHandler _soundHandler; + SequenceManager _sequenceManager; + SceneObject _object1; + SceneObject _object2; + SceneObject _object3; + SceneObject _object4; + SceneObject _object5; + SceneObject _object6; + SceneObject _object7; + SceneObjectExt _object8; + Action1 _action1; + SceneObject _object9; + ScenePalette _palette1; + Action2 _action2; + SceneTextArr1 _sceneTextArr1; + SceneTextArr2 _sceneTextArr2; + Action3 _action3; + SceneObject _object10; + ScenePalette _palette2; + ScenePalette _palette3; + SpeakerMR _speakerMR; + + virtual void postInit(SceneObjectList *OwnerList = NULL); + virtual void signal(); + virtual void dispatch(); + virtual void process(Event &event); +}; + class Scene9999: public Scene { /* Actions */ class Action1: public Action { |