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author | strangerke | 2011-04-13 21:27:46 +0200 |
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committer | strangerke | 2011-04-13 21:27:46 +0200 |
commit | 66b43f2312578f35e0718d0699de207a7bf77f1a (patch) | |
tree | 335cfee6fdf606686f178619c3ef5c1eb99fd573 /engines/tsage/ringworld_scenes8.cpp | |
parent | a132bbb10c2f7349862c6c35d03d829ff76d5dea (diff) | |
download | scummvm-rg350-66b43f2312578f35e0718d0699de207a7bf77f1a.tar.gz scummvm-rg350-66b43f2312578f35e0718d0699de207a7bf77f1a.tar.bz2 scummvm-rg350-66b43f2312578f35e0718d0699de207a7bf77f1a.zip |
TSAGE: "Cosmetic" cleanups
Diffstat (limited to 'engines/tsage/ringworld_scenes8.cpp')
-rw-r--r-- | engines/tsage/ringworld_scenes8.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp index 70ef94e83b..416b7fe0fd 100644 --- a/engines/tsage/ringworld_scenes8.cpp +++ b/engines/tsage/ringworld_scenes8.cpp @@ -18,8 +18,8 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/scene_logic.cpp $ - * $Id: scene_logic.cpp 232 2011-02-12 11:56:38Z dreammaster $ + * $URL$ + * $Id$ * */ @@ -445,7 +445,7 @@ void Scene7000::Object1::doAction(int action) { void Scene7000::dispatch() { Scene7000 *scene = (Scene7000 *)_globals->_sceneManager._scene; - + if (!_action) { if (_globals->_sceneRegions.indexOf(_globals->_player._position) == 8) { if (!_globals->getFlag(13)) { @@ -519,7 +519,7 @@ void Scene7000::postInit(SceneObjectList *OwnerList) { _object3.setPosition(Common::Point(107, 92), 0); _object3.changeZoom(100); _object3.setPriority2(10); - + _object1.postInit(); _object1.setVisage(7003); if (_globals->getFlag(81)) @@ -576,7 +576,7 @@ void Scene7000::postInit(SceneObjectList *OwnerList) { if (!_globals->getFlag(81)) { _object1.setPosition(Common::Point(151, 182), 0); _object1.changeZoom(100); - } + } _object8.remove(); _object9.remove(); } else if (_globals->_sceneManager._previousScene == 2320) { @@ -816,7 +816,7 @@ void Scene7100::Action8::signal() { scene->_object17.setStrip2(4); scene->_object18.setStrip2(4); scene->_object19.setStrip2(4); - + Common::Point pt1(482, 153); NpcMover *mover1 = new NpcMover(); scene->_object17.addMover(mover1, &pt1, this); @@ -852,7 +852,7 @@ void Scene7100::Action8::signal() { scene->_object17.setStrip2(4); scene->_object18.setStrip2(4); scene->_object19.setStrip2(4); - + Common::Point pt1(386, 167); NpcMover *mover1 = new NpcMover(); scene->_object17.addMover(mover1, &pt1, this); @@ -1642,7 +1642,7 @@ void Scene7700::Action3::signal() { scene->_sceneHotspot9.remove(); scene->_object19.remove(); setDelay(60); - // No break on purpose! + // No break on purpose! case 2: scene->_soundHandler.startSound(260, 0, 127); scene->_object8.setVisage(7703); @@ -1770,7 +1770,7 @@ void Scene7700::SceneHotspot3::doAction(int action) { } else if (_globals->_inventory._key._sceneNumber == 7700) { _globals->_player.disableControl(); scene->_sceneMode = 7705; - scene->setAction(&scene->_sequenceManager, scene, 7705, &_globals->_player, 0); + scene->setAction(&scene->_sequenceManager, scene, 7705, &_globals->_player, 0); } break; default: @@ -1980,7 +1980,7 @@ void Scene7700::Object3::doAction(int action) { void Scene7700::Object7::doAction(int action) { Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene; - + switch (action) { case CURSOR_LOOK: if (_globals->getFlag(78)) @@ -2019,7 +2019,7 @@ void Scene7700::Object7::doAction(int action) { _globals->_player.disableControl(); scene->_sceneMode = 7704; scene->setAction(&scene->_sequenceManager, scene, 7704, &_globals->_player, this, 0); - } + } break; default: SceneHotspot::doAction(action); @@ -2124,7 +2124,7 @@ void Scene7700::Object10::doAction(int action) { scene->_object14.remove(); scene->_object9.remove(); remove(); - } else { + } else { SceneHotspot::doAction(action); } } @@ -2403,7 +2403,7 @@ void Scene7700::postInit(SceneObjectList *OwnerList) { _sceneItem7.setBounds(0, 320, 200, 0); _sceneItem10.setBounds(0, 320, 200, 0); - + _sceneHotspot11._sceneRegionId = 57; _sceneHotspot11._useLineNum = 0; _sceneHotspot11._lookLineNum = 0; |