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authorPaul Gilbert2015-05-21 18:48:21 -0400
committerPaul Gilbert2015-05-21 18:48:21 -0400
commit08dc811baa587e40af720eeb3e2fe98d4dbd22d7 (patch)
tree255a34ee57097e9ccf5a10ffc4c2cc45938ccc81 /engines/tsage/sherlock/sherlock_logo.h
parent3fea1f49937410c671d3155eb785fc382a08757d (diff)
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TSAGE: Implemented game startup code for Sherlock Logo
Diffstat (limited to 'engines/tsage/sherlock/sherlock_logo.h')
-rw-r--r--engines/tsage/sherlock/sherlock_logo.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/tsage/sherlock/sherlock_logo.h b/engines/tsage/sherlock/sherlock_logo.h
index 1f3eb15c53..c9fb50e6ef 100644
--- a/engines/tsage/sherlock/sherlock_logo.h
+++ b/engines/tsage/sherlock/sherlock_logo.h
@@ -51,6 +51,11 @@ public:
virtual bool canLoadGameStateCurrently();
};
+class SherlockSceneHandler : public SceneHandler {
+public:
+ virtual void postInit(SceneObjectList *OwnerList);
+};
+
class SherlockLogoScene: public Scene {
class Action1 : public Action {
public: