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author | Paul Gilbert | 2011-02-14 20:37:27 +1100 |
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committer | Paul Gilbert | 2011-02-14 20:37:27 +1100 |
commit | 7042d95cfee6cb2eead81fce497eeaf0da28d297 (patch) | |
tree | 9952920a06dab4052fc97eb8870bcb40f0e6d4d2 /engines/tsage/sound.h | |
parent | 97852d473e05b03a1b9a18facc9c2cf0c3ac8a92 (diff) | |
download | scummvm-rg350-7042d95cfee6cb2eead81fce497eeaf0da28d297.tar.gz scummvm-rg350-7042d95cfee6cb2eead81fce497eeaf0da28d297.tar.bz2 scummvm-rg350-7042d95cfee6cb2eead81fce497eeaf0da28d297.zip |
TSAGE: Added the engine in a separate branch
Diffstat (limited to 'engines/tsage/sound.h')
-rw-r--r-- | engines/tsage/sound.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h new file mode 100644 index 0000000000..c25cebd1c2 --- /dev/null +++ b/engines/tsage/sound.h @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/sound.h $ + * $Id: sound.h 184 2011-02-03 11:31:38Z dreammaster $ + * + */ + +#ifndef TSAGE_SOUND_H +#define TSAGE_SOUND_H + +#include "common/scummsys.h" +#include "tsage/saveload.h" + +namespace tSage { + +class SoundManager: public SaveListener { +public: + void dispatch() {} + virtual void listenerSynchronise(Serialiser &s); + virtual void postInit(); + + void proc2() {} + static void saveNotifier(bool postFlag); + void saveNotifierProc(bool postFlag); + static void loadNotifier(bool postFlag); + void loadNotifierProc(bool postFlag); +}; + +} // End of namespace tSage + +#endif |