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author | Paul Gilbert | 2011-02-22 23:06:07 +1100 |
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committer | Paul Gilbert | 2011-02-22 23:06:07 +1100 |
commit | 814678b24ef5da11da5f043ec1227f311658a7a6 (patch) | |
tree | 81639f8394a265afab245579ff7e175b49f1d5ca /engines/tsage/staticres.cpp | |
parent | d16b89d8f97430cdb1b7847ab6ec759e2b223780 (diff) | |
download | scummvm-rg350-814678b24ef5da11da5f043ec1227f311658a7a6.tar.gz scummvm-rg350-814678b24ef5da11da5f043ec1227f311658a7a6.tar.bz2 scummvm-rg350-814678b24ef5da11da5f043ec1227f311658a7a6.zip |
TSAGE: Initial implementation of more game scenes and support classes
Diffstat (limited to 'engines/tsage/staticres.cpp')
-rw-r--r-- | engines/tsage/staticres.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp index 44de35e2e1..a29bf22617 100644 --- a/engines/tsage/staticres.cpp +++ b/engines/tsage/staticres.cpp @@ -99,5 +99,19 @@ const char *PICK_BTN_STRING = "Pick"; const char *START_PLAY_BTN_STRING = " Start Play "; const char *INTRODUCTION_BTN_STRING = "Introduction"; +const char *SCENE60_EXIT_MSG = " EXIT "; +const char *SCENE6100_CAREFUL = "Be careful! The probe cannot handle too much of that."; +const char *SCENE6100_TOUGHER = "Hey! This is tougher than it looks!"; +const char *SCENE6100_ONE_MORE_HIT = "You had better be more careful. One more hit like that \ +and the probe may be destroyed."; +const char *SCENE6100_DOING_BEST = "I'm doing the best I can. I just hope it holds together!"; +const char *SCENE6100_REPAIR = "\r\rQuinn and Seeker repair the probe...."; +const char *SCENE6100_ROCKY_AREA = "The rocky area should be directly ahead of you. Do you see it?"; +const char *SCENE6100_REPLY = "Yes. Now if I can just avoid those sunbeams."; +const char *SCENE6100_TAKE_CONTROLS = "You had better take the controls Seeker. My hands are sweating."; +const char *SCENE6100_SURPRISE = "You surprise me Quinn. I would have thought you of hardier stock."; +const char *SCENE6100_SWEAT = "Humans sweat, Kzin twitch their tail. What's the difference?"; +const char *SCENE6100_VERY_WELL = "Very well. I will retrieve the stasis box and return the probe. \ +Wait for it's return in the lander bay."; } // End of namespace tSage |