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author | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
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committer | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
commit | e6090415b62907b1ccc3163a43e04e8cea992693 (patch) | |
tree | 7d1bb5dd19985f98a1fd988626e46ebc7b886845 /engines/tsage/staticres.h | |
parent | aadb4f74591f4044c82cf9de5cbac1694b9cd55c (diff) | |
parent | a2d1fdd3655a27e23a3df0bb68f32d27cd4b3319 (diff) | |
download | scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.tar.gz scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.tar.bz2 scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.zip |
Merge remote branch 'remotes/dreammaster/tsage'
Diffstat (limited to 'engines/tsage/staticres.h')
-rw-r--r-- | engines/tsage/staticres.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h new file mode 100644 index 0000000000..d4690e47bc --- /dev/null +++ b/engines/tsage/staticres.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/staticres.h $ + * $Id: staticres.h 213 2011-02-07 10:02:58Z dreammaster $ + * + */ + +#ifndef TSAGE_STATICRES_H +#define TSAGE_STATICRES_H + +#include "common/scummsys.h" + +namespace tSage { + +extern const byte CURSOR_ARROW_DATA[]; + +extern const byte CURSOR_WALK_DATA[]; + +extern const char *LOOK_SCENE_HOTSPOT; +extern const char *USE_SCENE_HOTSPOT; +extern const char *TALK_SCENE_HOTSPOT; +extern const char *SPECIAL_SCENE_HOTSPOT; +extern const char *DEFAULT_SCENE_HOTSPOT; +extern const char *SAVE_ERROR_MSG; +extern const char *SAVING_NOT_ALLOWED_MSG; +extern const char *RESTORING_NOT_ALLOWED_MSG; +extern const char *RESTART_CONFIRM_MSG; +extern const char *WATCH_INTRO_MSG; + +// Dialogs +extern const char *HELP_MSG; +extern const char *QUIT_CONFIRM_MSG; +extern const char *RESTART_MSG; +extern const char *GAME_PAUSED_MSG; +extern const char *OPTIONS_MSG; +extern const char *OK_BTN_STRING; +extern const char *CANCEL_BTN_STRING; +extern const char *QUIT_BTN_STRING; +extern const char *RESTART_BTN_STRING; +extern const char *SAVE_BTN_STRING; +extern const char *RESTORE_BTN_STRING; +extern const char *SOUND_BTN_STRING; +extern const char *RESUME_BTN_STRING; +extern const char *LOOK_BTN_STRING; +extern const char *PICK_BTN_STRING; +extern const char *INV_EMPTY_MSG; +extern const char *START_PLAY_BTN_STRING; +extern const char *INTRODUCTION_BTN_STRING; + +// Scene specific resources +extern const char *EXIT_MSG; +extern const char *SCENE6100_CAREFUL; +extern const char *SCENE6100_TOUGHER; +extern const char *SCENE6100_ONE_MORE_HIT; +extern const char *SCENE6100_DOING_BEST; +extern const char *SCENE6100_REPAIR; +extern const char *SCENE6100_ROCKY_AREA; +extern const char *SCENE6100_REPLY; +extern const char *SCENE6100_TAKE_CONTROLS; +extern const char *SCENE6100_SURPRISE; +extern const char *SCENE6100_SWEAT; +extern const char *SCENE6100_VERY_WELL; + +} // End of namespace tSage + +#endif |