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authorPaul Gilbert2013-09-01 19:20:45 -0400
committerPaul Gilbert2013-09-01 19:20:45 -0400
commit6ad9f5158c6c79362a22bc49ec56b73c16130164 (patch)
tree2c1c700b55f90b832cc68b075f8f875c6b97aa0e /engines/tsage
parent41cb4023e620cd77ee336912dc6d83511e3fb67f (diff)
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TSAGE: Fix for reseting linked actors in R2R when changing scene
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/core.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 0080226cbe..5ad5b01f8b 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -3267,6 +3267,7 @@ void Player::postInit(SceneObjectList *OwnerList) {
_moveDiff.y = 2;
_effect = 1;
_shade = 0;
+ _linkedActor = NULL;
setObjectWrapper(new SceneObjectWrapper());
setPosition(_characterPos[_characterIndex]);