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author | Strangerke | 2011-10-31 00:22:24 +0100 |
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committer | Strangerke | 2011-10-31 00:22:24 +0100 |
commit | a8cff4fd8e8d94d6325bd1547736dc2cdbbd5355 (patch) | |
tree | ddddfcd1c168f3f36c513bd7a37344a782eb33b5 /engines/tsage | |
parent | 9caacac724fa8b83b1949389bdeeba1ecb7fec6e (diff) | |
download | scummvm-rg350-a8cff4fd8e8d94d6325bd1547736dc2cdbbd5355.tar.gz scummvm-rg350-a8cff4fd8e8d94d6325bd1547736dc2cdbbd5355.tar.bz2 scummvm-rg350-a8cff4fd8e8d94d6325bd1547736dc2cdbbd5355.zip |
TSAGE: Blue Force - PD Parking (300) - Fix several glitches occurring during morning review.
Diffstat (limited to 'engines/tsage')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp index 29c62558a3..3d42304926 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.cpp +++ b/engines/tsage/blue_force/blueforce_scenes3.cpp @@ -58,7 +58,7 @@ bool Scene300::Object19::startAction(CursorType action, Event &event) { return true; } - +// entrance door bool Scene300::Item1::startAction(CursorType action, Event &event) { if (action == CURSOR_USE) { Scene300 *scene = (Scene300 *)BF_GLOBALS._sceneManager._scene; @@ -75,6 +75,8 @@ bool Scene300::Item1::startAction(CursorType action, Event &event) { bool Scene300::Item2::startAction(CursorType action, Event &event) { if ((action == CURSOR_LOOK) || (action == CURSOR_USE)) { Scene300 *scene = (Scene300 *)BF_GLOBALS._sceneManager._scene; + BF_GLOBALS._player.disableControl(); + scene->_sceneMode = 0; scene->setAction(&scene->_sequenceManager1, scene, 304, &scene->_object11, NULL); return true; } else { @@ -108,7 +110,7 @@ void Scene300::Action1::signal() { setDelay(1); break; case 2: { - ADD_PLAYER_MOVER_THIS(BF_GLOBALS._player, BF_GLOBALS._player._position.x - 8, + ADD_MOVER(BF_GLOBALS._player, BF_GLOBALS._player._position.x - 8, BF_GLOBALS._player._position.y); break; } @@ -183,12 +185,13 @@ void Scene300::Action4::signal() { break; case 2: BF_GLOBALS._sceneManager.changeScene(60); + setDelay(15); break; case 3: setAction(&scene->_sequenceManager1, this, 319, &scene->_object19, NULL); break; case 4: - BF_GLOBALS.setFlag(2); + BF_GLOBALS.setFlag(onBike); BF_GLOBALS._sceneManager.changeScene(190); break; default: @@ -213,6 +216,7 @@ void Scene300::Action5::signal() { break; case 3: { ADD_PLAYER_MOVER_NULL(BF_GLOBALS._player, 186, 140); + setDelay(3); break; } case 4: @@ -474,10 +478,10 @@ void Scene300::signal() { _object10.postInit(); _object10.hide(); - if (BF_GLOBALS.getFlag(1)) { + if (BF_GLOBALS.getFlag(gunClean)) { BF_GLOBALS._player.disableControl(); _sceneMode = 4308; - setAction(&_sequenceManager1, this, 6307, &_object2, &_object1, &_object9, &_object10, NULL); + setAction(&_sequenceManager1, this, 6307, &_object12, &_object1, &_object9, &_object10, NULL); } else { BF_GLOBALS._player.disableControl(); _sceneMode = 4308; @@ -874,6 +878,7 @@ bool Scene315::BulletinMemo::startAction(CursorType action, Event &event) { } } +// Own Mail Slot bool Scene315::Object2::startAction(CursorType action, Event &event) { Scene315 *scene = (Scene315 *)BF_GLOBALS._sceneManager._scene; |