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author | Adrian Frühwirth | 2018-03-17 21:18:46 +0100 |
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committer | Adrian Frühwirth | 2018-03-17 21:18:46 +0100 |
commit | c4dfa57e6f91246b545c1ba1c0767a4f3f2abca5 (patch) | |
tree | abdca92d6cc222b9f31218792d233b7feafb4cad /engines/tucker/tucker.cpp | |
parent | 578f9d2e5c754e49750ac854404f553790555926 (diff) | |
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TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645
Diffstat (limited to 'engines/tucker/tucker.cpp')
-rw-r--r-- | engines/tucker/tucker.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp index 5cd0f4af79..6ea6bce140 100644 --- a/engines/tucker/tucker.cpp +++ b/engines/tucker/tucker.cpp @@ -3780,6 +3780,11 @@ int TuckerEngine::setLocationAnimationUnderCursor() { continue; } if (_locationAnimationsTable[i]._selectable == 0) { + // WORKAROUND + // The original game does a "return -1" here which is not correct in + // case of overlapping hotspots. + // This most prominently fixes Trac#6645, a bug where the cellar in part three + // could be entered without having done the cellar door puzzle first. continue; } _selectedObjectType = 1; |