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authorAdrian Frühwirth2018-03-20 22:53:18 +0100
committerAdrian Frühwirth2018-03-20 22:53:18 +0100
commitd4636f4616c132434b4ebce43dc86f50f2bb06d0 (patch)
tree092a99ef1feb63d65feae667d6424b20395c3972 /engines/tucker
parentb4c1efe2f22f7daefc748b49ffca4839c457e391 (diff)
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TUCKER: Reset panel type to normal after loading a savegame
Diffstat (limited to 'engines/tucker')
-rw-r--r--engines/tucker/saveload.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tucker/saveload.cpp b/engines/tucker/saveload.cpp
index 4e33988ed2..3abe645acb 100644
--- a/engines/tucker/saveload.cpp
+++ b/engines/tucker/saveload.cpp
@@ -125,6 +125,8 @@ Common::Error TuckerEngine::loadGameState(int slot) {
setBlackPalette();
loadBudSpr();
_forceRedrawPanelItems = true;
+ _panelType = kPanelTypeNormal;
+ setCursorState(kCursorStateNormal);
delete file;
return Common::kNoError;