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author | Paul Gilbert | 2013-05-18 12:40:43 +1000 |
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committer | Paul Gilbert | 2013-05-18 12:40:43 +1000 |
commit | db519373c111d8eced7d7fb4148d4655204813bc (patch) | |
tree | d92b6f48dcf853bd26c6bcd5c87dc04b2faee77e /engines/voyeur/detection.cpp | |
parent | 11e40f74676cce3e1bf2049e3be6b6e70b8c9cee (diff) | |
download | scummvm-rg350-db519373c111d8eced7d7fb4148d4655204813bc.tar.gz scummvm-rg350-db519373c111d8eced7d7fb4148d4655204813bc.tar.bz2 scummvm-rg350-db519373c111d8eced7d7fb4148d4655204813bc.zip |
VOYEUR: Added engine skeleton
Diffstat (limited to 'engines/voyeur/detection.cpp')
-rw-r--r-- | engines/voyeur/detection.cpp | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/engines/voyeur/detection.cpp b/engines/voyeur/detection.cpp new file mode 100644 index 0000000000..e9a5b8d982 --- /dev/null +++ b/engines/voyeur/detection.cpp @@ -0,0 +1,170 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "voyeur/voyeur.h" + +#include "base/plugins.h" +#include "common/savefile.h" +#include "common/str-array.h" +#include "common/memstream.h" +#include "engines/advancedDetector.h" +#include "common/system.h" +#include "graphics/colormasks.h" +#include "graphics/surface.h" + +#define MAX_SAVES 99 + +namespace Voyeur { + +struct VoyeurGameDescription { + ADGameDescription desc; +}; + +uint32 VoyeurEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language VoyeurEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +Common::Platform VoyeurEngine::getPlatform() const { + return _gameDescription->desc.platform; +} + +bool VoyeurEngine::getIsDemo() const { + return _gameDescription->desc.flags & ADGF_DEMO; +} + +} // End of namespace Voyeur + +static const PlainGameDescriptor voyeurGames[] = { + {"voyeur", "Voyeur"}, + {0, 0} +}; + +#include "voyeur/detection_tables.h" + +class VoyeurMetaEngine : public AdvancedMetaEngine { +public: + VoyeurMetaEngine() : AdvancedMetaEngine(Voyeur::gameDescriptions, sizeof(Voyeur::VoyeurGameDescription), voyeurGames) { + _maxScanDepth = 3; + } + + virtual const char *getName() const { + return "Voyeur Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Voyeur (c)"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + virtual void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool VoyeurMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail); +} + +bool Voyeur::VoyeurEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool VoyeurMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Voyeur::VoyeurGameDescription *gd = (const Voyeur::VoyeurGameDescription *)desc; + if (gd) { + *engine = new Voyeur::VoyeurEngine(syst, gd); + } + return gd != 0; +} + +SaveStateList VoyeurMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String saveDesc; + Common::String pattern = Common::String::format("%s.0??", target); + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort to get the files in numerical order + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + const char *ext = strrchr(file->c_str(), '.'); + int slot = ext ? atoi(ext + 1) : -1; + + if (slot >= 0 && slot < MAX_SAVES) { + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(*file); + + if (in) { + delete in; + } + } + } + + return saveList; +} + +int VoyeurMetaEngine::getMaximumSaveSlot() const { + return MAX_SAVES; +} + +void VoyeurMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + g_system->getSavefileManager()->removeSavefile(filename); +} + +SaveStateDescriptor VoyeurMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Common::String::format("%s.%03d", target, slot); + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(filename); + + if (f) { + delete f; + + // Create the return descriptor + SaveStateDescriptor desc(slot, ""); + + return desc; + } + + return SaveStateDescriptor(); +} + + +#if PLUGIN_ENABLED_DYNAMIC(VOYEUR) +REGISTER_PLUGIN_DYNAMIC(VOYEUR, PLUGIN_TYPE_ENGINE, VoyeurMetaEngine); +#else +REGISTER_PLUGIN_STATIC(VOYEUR, PLUGIN_TYPE_ENGINE, VoyeurMetaEngine); +#endif |